Mesa (master): progs/glsl: Fix bump GLSL compilation error on Mac OS.
Vinson Lee
vlee at kemper.freedesktop.org
Thu Jan 28 22:59:00 UTC 2010
Module: Mesa
Branch: master
Commit: bbb41153c23600f8ec25405add2341f770346911
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=bbb41153c23600f8ec25405add2341f770346911
Author: Vinson Lee <vlee at vmware.com>
Date: Thu Jan 28 14:58:24 2010 -0800
progs/glsl: Fix bump GLSL compilation error on Mac OS.
---
progs/glsl/CH11-bumpmaptex.frag | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/progs/glsl/CH11-bumpmaptex.frag b/progs/glsl/CH11-bumpmaptex.frag
index b1f93b7..b5dabb4 100644
--- a/progs/glsl/CH11-bumpmaptex.frag
+++ b/progs/glsl/CH11-bumpmaptex.frag
@@ -17,7 +17,7 @@ uniform float BumpDensity; // = 16.0
uniform float BumpSize; // = 0.15
uniform float SpecularFactor; // = 0.5
-sampler2D Tex;
+uniform sampler2D Tex;
void main()
{
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