Mesa (glsl2): glsl2: Don't bounds check unsize array redeclarations
Ian Romanick
idr at kemper.freedesktop.org
Fri Jul 2 03:43:39 UTC 2010
Module: Mesa
Branch: glsl2
Commit: 12873fa4e332959295154edfe957c0af79af5e74
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=12873fa4e332959295154edfe957c0af79af5e74
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Thu Jul 1 14:10:19 2010 -0700
glsl2: Don't bounds check unsize array redeclarations
This along with several previous commits fix test CorrectUnsizedArray.frag.
---
src/glsl/ast_to_hir.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index fc5a652..3a7fcf1 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1826,7 +1826,7 @@ ast_declarator_list::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
"be larger than gl_MaxTextureCoords (%u)\n",
state->Const.MaxTextureCoords);
- } else if (size <= earlier->max_array_access) {
+ } else if ((size > 0) && (size <= earlier->max_array_access)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state, "array size must be > %u due to "
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