Mesa (glsl2): glsl2: Conditionally define preprocessor tokens for optional extensions

Ian Romanick idr at kemper.freedesktop.org
Fri Jul 2 03:54:33 UTC 2010


Module: Mesa
Branch: glsl2
Commit: 06143ea09411aa283ac3633bfbfa4326584cd952
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=06143ea09411aa283ac3633bfbfa4326584cd952

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Wed Jun 30 16:27:22 2010 -0700

glsl2: Conditionally define preprocessor tokens for optional extensions

The only optional extension currently supported by the compiler is
GL_EXT_texture_array.

---

 src/glsl/glcpp/glcpp-parse.y   |   10 +++++++++-
 src/glsl/glcpp/glcpp.c         |    5 +----
 src/glsl/glcpp/glcpp.h         |    7 +++++--
 src/glsl/glcpp/pp.c            |    5 +++--
 src/glsl/glsl_parser_extras.h  |    3 ++-
 src/glsl/main.cpp              |    4 +++-
 src/mesa/shader/ir_to_mesa.cpp |    3 ++-
 7 files changed, 25 insertions(+), 12 deletions(-)

diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index d4cb006..e5544fe 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -28,6 +28,7 @@
 #include <inttypes.h>
 
 #include "glcpp.h"
+#include "main/mtypes.h"
 
 #define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
 #define glcpp_printf(stream, fmt, args...) \
@@ -894,7 +895,7 @@ yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error)
 }
 
 glcpp_parser_t *
-glcpp_parser_create (void)
+glcpp_parser_create (const struct gl_extensions *extensions)
 {
 	glcpp_parser_t *parser;
 	token_t *tok;
@@ -932,6 +933,13 @@ glcpp_parser_create (void)
 	_token_list_append(list, tok);
 	_define_object_macro(parser, NULL, "GL_ARB_texture_rectangle", list);
 
+	if ((extensions != NULL) && extensions->EXT_texture_array) {
+		list = _token_list_create(parser);
+		_token_list_append(list, tok);
+		_define_object_macro(parser, NULL,
+				     "GL_EXT_texture_array", list);
+	}
+
 	talloc_unlink(parser, tok);
 
 	return parser;
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
index cc87e14..a245cb5 100644
--- a/src/glsl/glcpp/glcpp.c
+++ b/src/glsl/glcpp/glcpp.c
@@ -69,15 +69,12 @@ load_text_file(void *ctx, const char *file_name)
 }
 
 int
-preprocess(void *talloc_ctx, const char **shader, char **info_log);
-
-int
 main (void)
 {
 	void *ctx = talloc(NULL, void*);
 	const char *shader = load_text_file(ctx, NULL);
 	char *info_log = talloc_strdup(ctx, "");
-	int ret = preprocess(ctx, &shader, &info_log);
+	int ret = preprocess(ctx, &shader, &info_log, NULL);
 
 	printf("%s", shader);
 	fprintf(stderr, "%s", info_log);
diff --git a/src/glsl/glcpp/glcpp.h b/src/glsl/glcpp/glcpp.h
index 2cfa98d..fc9511a 100644
--- a/src/glsl/glcpp/glcpp.h
+++ b/src/glsl/glcpp/glcpp.h
@@ -158,8 +158,10 @@ struct glcpp_parser {
 	int error;
 };
 
+struct gl_extensions;
+
 glcpp_parser_t *
-glcpp_parser_create (void);
+glcpp_parser_create (const struct gl_extensions *extensions);
 
 int
 glcpp_parser_parse (glcpp_parser_t *parser);
@@ -168,7 +170,8 @@ void
 glcpp_parser_destroy (glcpp_parser_t *parser);
 
 int
-preprocess(void *talloc_ctx, const char **shader, char **info_log);
+preprocess(void *talloc_ctx, const char **shader, char **info_log,
+	   const struct gl_extensions *extensions);
 
 /* Functions for writing to the info log */
 
diff --git a/src/glsl/glcpp/pp.c b/src/glsl/glcpp/pp.c
index a25b7b7..1ce829a 100644
--- a/src/glsl/glcpp/pp.c
+++ b/src/glsl/glcpp/pp.c
@@ -134,10 +134,11 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
 }
 
 extern int
-preprocess(void *talloc_ctx, const char **shader, char **info_log)
+preprocess(void *talloc_ctx, const char **shader, char **info_log,
+	   const struct gl_extensions *extensions)
 {
 	int errors;
-	glcpp_parser_t *parser = glcpp_parser_create ();
+	glcpp_parser_t *parser = glcpp_parser_create (extensions);
 	*shader = remove_line_continuations(parser, *shader);
 
 	glcpp_lex_set_source_string (parser, *shader);
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 3aeba83..dc3d23a 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -115,7 +115,8 @@ extern void _mesa_glsl_warning(const YYLTYPE *locp,
 			       const char *fmt, ...);
 
 extern "C" {
-extern int preprocess(void *ctx, const char **shader, char **info_log);
+extern int preprocess(void *ctx, const char **shader, char **info_log,
+		      const struct gl_extensions *extensions);
 }
 
 extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index c833c9c..deaab7e 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -109,6 +109,7 @@ void
 compile_shader(struct gl_shader *shader)
 {
    struct _mesa_glsl_parse_state *state;
+   struct gl_extensions ext;
 
    state = talloc_zero(talloc_parent(shader), struct _mesa_glsl_parse_state);
 
@@ -127,11 +128,12 @@ compile_shader(struct gl_shader *shader)
    state->loop_or_switch_nesting = NULL;
    state->ARB_texture_rectangle_enable = true;
 
+   memset(&ext, 0, sizeof(ext));
    state->Const.MaxDrawBuffers = 2;
    state->Const.MaxTextureCoords = 4;
 
    const char *source = shader->Source;
-   state->error = preprocess(state, &source, &state->info_log);
+   state->error = preprocess(state, &source, &state->info_log, &ext);
 
    if (!state->error) {
       _mesa_glsl_lexer_ctor(state, source);
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index 14abf60..918004c 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -1713,7 +1713,8 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
    state->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
 
    const char *source = shader->Source;
-   state->error = preprocess(state, &source, &state->info_log);
+   state->error = preprocess(state, &source, &state->info_log,
+			     &ctx->Extensions);
 
    if (!state->error) {
      _mesa_glsl_lexer_ctor(state, source);




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