Mesa (glsl2): ir_to_mesa: Add support for projected non-shadow/bias/ lod texturing.
Eric Anholt
anholt at kemper.freedesktop.org
Fri Jul 2 21:50:33 UTC 2010
Module: Mesa
Branch: glsl2
Commit: de75dfac4ea2cad64dc91f6ac16fe205b5015af6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=de75dfac4ea2cad64dc91f6ac16fe205b5015af6
Author: Eric Anholt <eric at anholt.net>
Date: Fri Jul 2 14:49:29 2010 -0700
ir_to_mesa: Add support for projected non-shadow/bias/lod texturing.
Fixes:
glsl-fs-texture2dproj
glsl-fs-texture2dproj-2
---
src/mesa/shader/ir_to_mesa.cpp | 21 ++++++++++++++++++---
1 files changed, 18 insertions(+), 3 deletions(-)
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index 59268e6..96f3cd7 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -1287,13 +1287,18 @@ ir_to_mesa_visitor::visit(ir_call *ir)
void
ir_to_mesa_visitor::visit(ir_texture *ir)
{
- ir_to_mesa_src_reg result_src, coord;
+ ir_to_mesa_src_reg result_src, coord, projector;
ir_to_mesa_dst_reg result_dst, lod_info;
ir_to_mesa_instruction *inst = NULL;
ir->coordinate->accept(this);
coord = this->result;
+ if (ir->projector) {
+ ir->projector->accept(this);
+ projector = this->result;
+ }
+
/* Storage for our result. Ideally for an assignment we'd be using
* the actual storage for the result here, instead.
*/
@@ -1302,7 +1307,16 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
switch (ir->op) {
case ir_tex:
- inst = ir_to_mesa_emit_op1(ir, OPCODE_TEX, result_dst, coord);
+ if (ir->projector) {
+ /* Compute new coord as vec4(texcoord.xyz, projector) */
+ ir_to_mesa_emit_op1(ir, OPCODE_MOV, result_dst, coord);
+ result_dst.writemask = WRITEMASK_W;
+ ir_to_mesa_emit_op1(ir, OPCODE_MOV, result_dst, projector);
+ result_dst.writemask = WRITEMASK_XYZW;
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_TXP, result_dst, result_src);
+ } else {
+ inst = ir_to_mesa_emit_op1(ir, OPCODE_TEX, result_dst, coord);
+ }
break;
case ir_txb:
/* Mesa IR stores bias in the last channel of the coords. */
@@ -1312,6 +1326,7 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
ir_to_mesa_emit_op1(ir, OPCODE_MOV, lod_info, this->result);
inst = ir_to_mesa_emit_op1(ir, OPCODE_TXB, result_dst, coord);
+ assert(!ir->projector); /* FINISHME */
break;
case ir_txl:
/* Mesa IR stores lod in the last channel of the coords. */
@@ -1321,6 +1336,7 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
ir_to_mesa_emit_op1(ir, OPCODE_MOV, lod_info, this->result);
inst = ir_to_mesa_emit_op1(ir, OPCODE_TXL, result_dst, coord);
+ assert(!ir->projector); /* FINISHME */
break;
case ir_txd:
case ir_txf:
@@ -1354,7 +1370,6 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
assert(!"FINISHME: other texture targets");
}
- assert(!ir->projector); /* FINISHME */
assert(!ir->shadow_comparitor); /* FINISHME */
this->result = result_src;
More information about the mesa-commit
mailing list