Mesa (glsl2): ir_to_mesa: Add support for shadow comparison to texture instructions.

Eric Anholt anholt at kemper.freedesktop.org
Sat Jul 3 00:08:37 UTC 2010


Module: Mesa
Branch: glsl2
Commit: b61f4241f314144d3290085cda5db1959d8960a2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b61f4241f314144d3290085cda5db1959d8960a2

Author: Eric Anholt <eric at anholt.net>
Date:   Fri Jul  2 16:09:44 2010 -0700

ir_to_mesa: Add support for shadow comparison to texture instructions.

piglit lacks tests for this currently.

---

 src/mesa/shader/ir_to_mesa.cpp |   17 +++++++++++++++--
 1 files changed, 15 insertions(+), 2 deletions(-)

diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index 53e5242..c467825 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -83,6 +83,7 @@ public:
    GLboolean cond_update;
    int sampler; /**< sampler index */
    int tex_target; /**< One of TEXTURE_*_INDEX */
+   GLboolean tex_shadow;
 };
 
 class temp_entry : public exec_node {
@@ -1361,6 +1362,16 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
       }
    }
 
+   if (ir->shadow_comparitor) {
+      /* Slot the shadow value in as the second to last component of the
+       * coord.
+       */
+      ir->shadow_comparitor->accept(this);
+      coord_dst.writemask = WRITEMASK_Z;
+      ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, this->result);
+      coord_dst.writemask = WRITEMASK_XYZW;
+   }
+
    if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) {
       /* Mesa IR stores lod or lod bias in the last channel of the coords. */
       coord_dst.writemask = WRITEMASK_W;
@@ -1370,6 +1381,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
 
    inst = ir_to_mesa_emit_op1(ir, opcode, result_dst, coord);
 
+   if (ir->shadow_comparitor)
+      inst->tex_shadow = GL_TRUE;
+
    ir_dereference_variable *sampler = ir->sampler->as_dereference_variable();
    assert(sampler); /* FINISHME: sampler arrays */
    /* generate the mapping, remove when we generate storage at
@@ -1396,8 +1410,6 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
       assert(!"FINISHME: other texture targets");
    }
 
-   assert(!ir->shadow_comparitor); /* FINISHME */
-
    this->result = result_src;
 }
 
@@ -1726,6 +1738,7 @@ get_mesa_program(GLcontext *ctx, void *mem_ctx, struct gl_shader *shader)
       mesa_inst->SrcReg[2] = mesa_src_reg_from_ir_src_reg(inst->src_reg[2]);
       mesa_inst->TexSrcUnit = inst->sampler;
       mesa_inst->TexSrcTarget = inst->tex_target;
+      mesa_inst->TexShadow = inst->tex_shadow;
       mesa_instruction_annotation[i] = inst->ir;
 
       mesa_inst++;




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