Mesa (master): radeon: lower texture memory consumption is some cases
Maciej Cencora
osiris at kemper.freedesktop.org
Sun Jul 11 14:22:54 UTC 2010
Module: Mesa
Branch: master
Commit: 72e6a1e72f21653295165320fbca6961eddc9eb3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=72e6a1e72f21653295165320fbca6961eddc9eb3
Author: Maciej Cencora <m.cencora at gmail.com>
Date: Sun Jul 11 15:39:48 2010 +0200
radeon: lower texture memory consumption is some cases
When searching for valid miptree check images in range
of [BaseLeve, MaxLevel] not [MinLod, MaxLoad].
Prevents unnecessary miptree allocations in cases when during
every rendering operation different texture image level
was selected using MIN_LOD = MAX_LOD = level (for every level
new miptree for whole texture was allocated).
Candidate for 7.8 branch.
Signed-off-by: Maciej Cencora <m.cencora at gmail.com>
---
src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index c7dda47..c877e6c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -602,7 +602,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
__FUNCTION__, texObj ,t->minLod, t->maxLod);
radeon_mipmap_tree *dst_miptree;
- dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
+ dst_miptree = get_biggest_matching_miptree(t, t->base.BaseLevel, t->base.MaxLevel);
radeon_miptree_unreference(&t->mt);
if (!dst_miptree) {
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