Mesa (master): st/mesa: fix FRAMEBUFFER_UNSUPPORTED with the D24S8 format

Marek Olšák mareko at kemper.freedesktop.org
Mon Jul 19 15:32:25 UTC 2010


Module: Mesa
Branch: master
Commit: 4fd39a8d69cade6db5c4a0295a5f5f3014110b1c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4fd39a8d69cade6db5c4a0295a5f5f3014110b1c

Author: Marek Olšák <maraeo at gmail.com>
Date:   Sat Jul 17 15:55:24 2010 +0200

st/mesa: fix FRAMEBUFFER_UNSUPPORTED with the D24S8 format

Fixes FDO bug #29116.

NOTE: this is a candidate for the 7.8 branch

---

 src/mesa/state_tracker/st_cb_fbo.c |   26 +++++++++++++++++++-------
 1 files changed, 19 insertions(+), 7 deletions(-)

diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 46f27ce..13119ce 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -458,25 +458,37 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
 {
    struct st_context *st = st_context(ctx);
    struct pipe_screen *screen = st->pipe->screen;
-   const struct gl_renderbuffer *depthRb =
-      fb->Attachment[BUFFER_DEPTH].Renderbuffer;
-   const struct gl_renderbuffer *stencilRb =
-      fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+   const struct gl_renderbuffer_attachment *depth =
+         &fb->Attachment[BUFFER_DEPTH];
+   const struct gl_renderbuffer_attachment *stencil =
+         &fb->Attachment[BUFFER_STENCIL];
    GLuint i;
 
-   if (stencilRb && depthRb && stencilRb != depthRb) {
+   if (depth->Type && stencil->Type && depth->Type != stencil->Type) {
+      fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+      return;
+   }
+   if (depth->Type == GL_RENDERBUFFER_EXT &&
+       stencil->Type == GL_RENDERBUFFER_EXT &&
+       depth->Renderbuffer != stencil->Renderbuffer) {
+      fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+      return;
+   }
+   if (depth->Type == GL_TEXTURE &&
+       stencil->Type == GL_TEXTURE &&
+       depth->Texture != stencil->Texture) {
       fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
       return;
    }
 
    if (!st_validate_attachment(screen,
-			       &fb->Attachment[BUFFER_DEPTH],
+                               depth,
 			       PIPE_BIND_DEPTH_STENCIL)) {
       fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
       return;
    }
    if (!st_validate_attachment(screen,
-			       &fb->Attachment[BUFFER_STENCIL],
+                               stencil,
 			       PIPE_BIND_DEPTH_STENCIL)) {
       fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
       return;




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