Mesa (glsl2): glsl2: Add the API defines to the glsl2 build so we get the right GLcontext
Eric Anholt
anholt at kemper.freedesktop.org
Thu Jul 22 22:23:20 UTC 2010
Module: Mesa
Branch: glsl2
Commit: a711ad6bf2407f63110de8e8f216eacd09dd8e82
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a711ad6bf2407f63110de8e8f216eacd09dd8e82
Author: Eric Anholt <eric at anholt.net>
Date: Thu Jul 22 15:17:23 2010 -0700
glsl2: Add the API defines to the glsl2 build so we get the right GLcontext
Fixes:
draw_buffers-08.frag
draw_buffers-09.frag
glsl-vs-texturematrix-2
---
src/glsl/Makefile | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 47292bd..f4b0fb5 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -81,6 +81,10 @@ GLSL2_OBJECTS = \
### Basic defines ###
+DEFINES = \
+ $(LIBRARY_DEFINES) \
+ $(API_DEFINES)
+
GLCPP_OBJECTS = \
$(GLCPP_SOURCES:.c=.o) \
../mesa/shader/hash_table.o
@@ -134,10 +138,10 @@ glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
$(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
glsl_lexer.cpp: glsl_lexer.lpp
flex --never-interactive --outfile="$@" $<
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