Mesa (master): glx: Correctly look up the dri2 context pointer for SetTexBuffer.
Eric Anholt
anholt at kemper.freedesktop.org
Sat Jul 24 03:59:16 UTC 2010
Module: Mesa
Branch: master
Commit: 566373967a6a63b6a9c85a2392bc827ac7ef679f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=566373967a6a63b6a9c85a2392bc827ac7ef679f
Author: Eric Anholt <eric at anholt.net>
Date: Fri Jul 23 14:51:06 2010 -0700
glx: Correctly look up the dri2 context pointer for SetTexBuffer.
gc->driContext points at the second member of the dri2 context. The
dri2 context is just a subclass of the GLX context.
Fixes piglit tfp testcase.
---
src/glx/dri2_glx.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index a94223b..1dae589 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -647,13 +647,13 @@ dri2_bind_tex_image(Display * dpy,
int buffer, const int *attrib_list)
{
GLXContext gc = __glXGetCurrentContext();
+ struct dri2_context *pcp = (struct dri2_context *) gc;
__GLXDRIdrawable *base = GetGLXDRIDrawable(dpy, drawable);
__GLXdisplayPrivate *dpyPriv = __glXInitialize(dpy);
struct dri2_drawable *pdraw = (struct dri2_drawable *) base;
struct dri2_display *pdp =
(struct dri2_display *) dpyPriv->dri2Display;
struct dri2_screen *psc = (struct dri2_screen *) base->psc;
- struct dri2_context *pcp = (struct dri2_context *) gc->driContext;
if (pdraw != NULL) {
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