Mesa (7.8): docs: Many updates to 7.8.2 release notes

Ian Romanick idr at
Wed Jun 16 21:20:12 UTC 2010

Module: Mesa
Branch: 7.8
Commit: 7b86b24808b511b8587986e9b84d16931047ca74

Author: Ian Romanick <ian.d.romanick at>
Date:   Wed Jun 16 14:16:39 2010 -0700

docs: Many updates to 7.8.2 release notes


 docs/relnotes-7.8.2.html |   83 +++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 82 insertions(+), 1 deletions(-)

diff --git a/docs/relnotes-7.8.2.html b/docs/relnotes-7.8.2.html
index 6b465a5..651e68e 100644
--- a/docs/relnotes-7.8.2.html
+++ b/docs/relnotes-7.8.2.html
@@ -46,10 +46,91 @@ tbd
 <li>Fixed Gallium Cell driver to buildable, runable state
 <li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
 <li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
+    <a href="">Bug
+    #23670</a>.</li>
 <li>Assorted i965 driver fixes.
+    Including but not limited to:
+  <ul>
+    <li>Fix scissoring when width or height is
+    0.  <a href="">Bug
+    #27643</a>.
+    <li>Fix bit allocation for number of color regions for
+    ARB_draw_buffers.</li>
+    <li>Set the correct provoking vertex for clipped first-mode
+    trifans.  <a href="">Bug
+    #24470</a>.</li>
+    <li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
+    <li>Fix assertion for surface tile offset usage on Ironlake.</li>
+    <li>Fix cube map layouts on Ironlake.</li>
+    <li>When an RB gets a new region, clear the old from the state
+    cache.  <a href="">Bug
+    #24119</a>.</li>
+    <li>Reject shaders with uninlined function calls instead of hanging.</li>
+  </ul>
+<li>Assorted i915 driver fixes.  Including but not limited to:
+  <ul>
+    <li>Fixed texture LOD clamping in i915 driver.
+    <a href="">Bug
+    #24846</a>.</li>
+    <li>Fix off-by-one for drawing rectangle.
+    <a href="">Bug
+    #27408</a>.</li>
+  </ul>
+<li>Fixed hangs in etracer on 830 and 845
+    chipsets.  <a href="">Bug
+    #26557</a>.</li>
+<li>Fixed tiling of small textures on all Intel drivers.</li>
+<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
+    <a href="">Bug
+    #27652</a>.</li>
+<li>Assorted GLX fixes.  Including but not limited to:
+  <ul>
+    <li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
+        unrecognized fbconfig tags.</li>
+    <li>Fixed regression with <code>GLX_USE_GL</code>.
+    <li>Fixed config chooser logic for 'mask' matching.</li>
+    <li>Report swap events correctly in direct rendered case (DRI2)</li>
+    <li>Fixed build with dri2proto which doesn't define
+        <code>X_DRI2SwapInterval</code>.</li>
+    <li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
+        <a href="">Bug
+	#14245</a>.</li>
+  </ul>
+<li>Assorted GLSL fixes.  Including but not limited to:
+  <ul>
+    <li>Change variable declared assertion into conditional in GLSL
+        compiler.  <a href="">Bug
+        #27921</a>.</li>
+    <li>Fix instruction indexing
+        bugs.  <a href="">Bug
+        #27566</a>.</li>
+    <li>Updated uniform location / offset encoding to be more like
+        other implementations.</li>
+    <li>Don't overwrite a driver's shader infolog with generic failure
+        message.</li>
+  </ul>
 <li>Fixed OSMesa build for 16 and 32-bit color channel depth.
-<li>Fixed hangs in etracer on 830 and 845 chipsets.
 <li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
+    <a href="">Bug
+    #28305</a>.
+<li>Fixed handling of multiple render targets in fixed-function
+    texture envrionmnent programs.</li>
+<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
+    fetch.</li>
+<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
+<li>Various build fixes for OpenBSD.</li>
+<li>Various build fixes for OS X.</li>
+<li>Various build fixes for GCC 3.3.</li>

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