Mesa (master): gallium/docs: GLSL glossary entry.
Corbin Simpson
csimpson at kemper.freedesktop.org
Thu Jun 17 01:59:03 UTC 2010
Module: Mesa
Branch: master
Commit: 1e6d51e805baa11eff17ea784c92ffc7933c56c5
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e6d51e805baa11eff17ea784c92ffc7933c56c5
Author: Corbin Simpson <MostAwesomeDude at gmail.com>
Date: Wed Jun 16 18:57:51 2010 -0700
gallium/docs: GLSL glossary entry.
---
src/gallium/docs/source/glossary.rst | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
index 0696cb5..acde56e 100644
--- a/src/gallium/docs/source/glossary.rst
+++ b/src/gallium/docs/source/glossary.rst
@@ -21,3 +21,7 @@ Glossary
LOD
Level of Detail. Also spelled "LoD." The value that determines when the
switches between mipmaps occur during texture sampling.
+
+ GLSL
+ GL Shading Language. The official, common high-level shader language used
+ in GL 2.0 and above.
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