Mesa (master): gallium/docs: Slight clarification and formatting for Blend.

Corbin Simpson csimpson at
Thu Jun 24 13:48:52 UTC 2010

Module: Mesa
Branch: master
Commit: 1e10464557308d0fe31c7b30f1be41e1a8c2245c

Author: Corbin Simpson <MostAwesomeDude at>
Date:   Wed Jun 23 13:57:30 2010 -0700

gallium/docs: Slight clarification and formatting for Blend.


 src/gallium/docs/source/cso/blend.rst |   39 +++++++++++++++++++++++++++------
 1 files changed, 32 insertions(+), 7 deletions(-)

diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst
index c743962..a3ccc67 100644
--- a/src/gallium/docs/source/cso/blend.rst
+++ b/src/gallium/docs/source/cso/blend.rst
@@ -14,21 +14,46 @@ in other modern and legacy drawing APIs.
 XXX blurb about dual-source blends
+Logical Operations
+Logical operations, also known as logicops, lops, or rops, are supported.
+Only two-operand logicops are available. When logicops are enabled, all other
+blend state is ignored, including per-render-target state, so logicops are
+performed on all enabled render targets.
+XXX do lops still apply if blend_enable isn't set?
+These members affect all render targets.
+Whether dithering is enabled.
+.. note::
+   Dithering is completely implementation-dependent. It may be ignored by
+   drivers for any reason, and some render targets may always or never be
+   dithered depending on their format or usage flags.
+Whether the blender should perform a logicop instead of blending.
+The logicop to use. One of ``PIPE_LOGICOP``.
    If enabled, blend state is different for each render target, and
    for each render target set in the respective member of the rt array.
    If disabled, blend state is the same for all render targets, and only
    the first member of the rt array contains valid data.
-   Enables logic ops. Cannot be enabled at the same time as blending, and
-   is always the same for all render targets.
-   The logic operation to use if logic ops are enabled. One of PIPE_LOGICOP.
-   Whether dithering is enabled. Note: Dithering is implementation-dependent.
    Contains the per-rendertarget blend state.

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