Mesa (glsl2): glsl2: Update TODO.
Ian Romanick
idr at kemper.freedesktop.org
Tue Jun 29 18:15:11 UTC 2010
Module: Mesa
Branch: glsl2
Commit: 50577b96ac07bc24af1ef8e2490cb633aa84dd7d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=50577b96ac07bc24af1ef8e2490cb633aa84dd7d
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Tue Jun 29 10:02:01 2010 -0700
glsl2: Update TODO.
---
src/glsl/TODO | 5 +----
1 files changed, 1 insertions(+), 4 deletions(-)
diff --git a/src/glsl/TODO b/src/glsl/TODO
index 193cfc7..c702eb4 100644
--- a/src/glsl/TODO
+++ b/src/glsl/TODO
@@ -43,10 +43,7 @@
- Care must be taken to handle both the 1.10 rules and the 1.20+ rules. In
1.10, built-in functions cannot be constant expressions.
-- Detect non-void functions that lack a return statement
-
-- Detect return statements with a type not matching the funciton's
- return type.
+- Detect code paths in non-void functions that don't reach a return statement
- Handle over-riding built-in functions
- Is the overload per-compilation unit or per-linked shader?
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