Mesa (master): llvmpipe: Fix alpha blending for formats without alpha channel.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Sun May 2 23:13:43 UTC 2010


Module: Mesa
Branch: master
Commit: 59253a79d823a4cfd1d65466c0a165d6d4c43a92
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=59253a79d823a4cfd1d65466c0a165d6d4c43a92

Author: José Fonseca <jfonseca at vmware.com>
Date:   Sun May  2 21:36:12 2010 +0100

llvmpipe: Fix alpha blending for formats without alpha channel.

Don't use the dst alpha channel from the swizzled tile when it does not
exist in the true format.

---

 src/gallium/drivers/llvmpipe/lp_state_fs.c |   53 ++++++++++++++++++++++++++-
 1 files changed, 51 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 513e62e..5f861d6 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -1062,6 +1062,34 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
 
 
 /**
+ * Return the blend factor equivalent to a destination alpha of one.
+ */
+static INLINE unsigned
+force_dst_alpha_one(unsigned factor, boolean alpha)
+{
+   switch(factor) {
+   case PIPE_BLENDFACTOR_DST_ALPHA:
+      return PIPE_BLENDFACTOR_ONE;
+   case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+      return PIPE_BLENDFACTOR_ZERO;
+   case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+      return PIPE_BLENDFACTOR_ZERO;
+   }
+
+   if (alpha) {
+      switch(factor) {
+      case PIPE_BLENDFACTOR_DST_COLOR:
+         return PIPE_BLENDFACTOR_ONE;
+      case PIPE_BLENDFACTOR_INV_DST_COLOR:
+         return PIPE_BLENDFACTOR_ZERO;
+      }
+   }
+
+   return factor;
+}
+
+
+/**
  * We need to generate several variants of the fragment pipeline to match
  * all the combinations of the contributing state atoms.
  *
@@ -1102,6 +1130,7 @@ make_variant_key(struct llvmpipe_context *lp,
 
    key->nr_cbufs = lp->framebuffer.nr_cbufs;
    for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
+      struct pipe_rt_blend_state *blend_rt = &key->blend.rt[i];
       const struct util_format_description *format_desc;
       unsigned chan;
 
@@ -1109,7 +1138,7 @@ make_variant_key(struct llvmpipe_context *lp,
       assert(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB ||
              format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB);
 
-      key->blend.rt[i].colormask = lp->blend->rt[i].colormask;
+      blend_rt->colormask = lp->blend->rt[i].colormask;
 
       /* mask out color channels not present in the color buffer.
        * Should be simple to incorporate per-cbuf writemasks:
@@ -1118,7 +1147,27 @@ make_variant_key(struct llvmpipe_context *lp,
          enum util_format_swizzle swizzle = format_desc->swizzle[chan];
 
          if(swizzle > UTIL_FORMAT_SWIZZLE_W)
-            key->blend.rt[i].colormask &= ~(1 << chan);
+            blend_rt->colormask &= ~(1 << chan);
+      }
+
+      /*
+       * Our swizzled render tiles always have an alpha channel, but the linear
+       * render target format often does not, so force here the dst alpha to be
+       * one.
+       *
+       * This is not a mere optimization. Wrong results will be produced if the
+       * dst alpha is used, the dst format does not have alpha, and the previous
+       * rendering was not flushed from the swizzled to linear buffer. For
+       * example, NonPowTwo DCT.
+       *
+       * TODO: This should be generalized to all channels for better
+       * performance, but only alpha causes correctness issues.
+       */
+      if (format_desc->swizzle[3] > UTIL_FORMAT_SWIZZLE_W) {
+         blend_rt->rgb_src_factor = force_dst_alpha_one(blend_rt->rgb_src_factor, FALSE);
+         blend_rt->rgb_dst_factor = force_dst_alpha_one(blend_rt->rgb_dst_factor, FALSE);
+         blend_rt->alpha_src_factor = force_dst_alpha_one(blend_rt->alpha_src_factor, TRUE);
+         blend_rt->alpha_dst_factor = force_dst_alpha_one(blend_rt->alpha_dst_factor, TRUE);
       }
    }
 




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