Mesa (master): mesa/es: Remove sources.mak.

Chia-I Wu olv at kemper.freedesktop.org
Wed May 12 05:11:32 UTC 2010


Module: Mesa
Branch: master
Commit: 82c6c31f55cfa8db63361b174137b2a371aa4900
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=82c6c31f55cfa8db63361b174137b2a371aa4900

Author: Chia-I Wu <olv at lunarg.com>
Date:   Wed May 12 12:51:05 2010 +0800

mesa/es: Remove sources.mak.

All ES overlay sources have been merged into core Mesa.  Not much is
left in sources.mak so merge it into Makefile.

---

 src/mesa/es/Makefile    |   56 +++++++++++++++++------------
 src/mesa/es/sources.mak |   93 -----------------------------------------------
 2 files changed, 33 insertions(+), 116 deletions(-)

diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile
index 426799a..e581949 100644
--- a/src/mesa/es/Makefile
+++ b/src/mesa/es/Makefile
@@ -4,7 +4,6 @@ TOP := ../../..
 MESA := ..
 
 include $(TOP)/configs/current
-include sources.mak
 
 ES1_LIBS := libes1gallium.a
 ES2_LIBS := libes2gallium.a
@@ -23,12 +22,35 @@ ES2_CPPFLAGS := -DFEATURE_ES2=1 -D__GL_EXPORTS
 ES1_OBJ_DIR := objs-es1
 ES2_OBJ_DIR := objs-es2
 
-# adjust output dirs
-ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_OBJECTS))
-ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_GALLIUM_OBJECTS))
+include $(MESA)/sources.mak
+
+# TODO Make core mesa more feature-aware and remove the omit list
+VBO_OMITTED :=				\
+	vbo/vbo_save.c			\
+	vbo/vbo_save_api.c		\
+	vbo/vbo_save_draw.c		\
+	vbo/vbo_save_loopback.c
+VBO_SOURCES := $(filter-out $(VBO_OMITTED), $(VBO_SOURCES))
+
+SHADER_OMITTED :=			\
+	shader/atifragshader.c
+SHADER_SOURCES := $(filter-out $(SHADER_OMITTED), $(SHADER_SOURCES))
+
+# adjust source dir
+ES_SOURCES := $(addprefix $(MESA)/, $(MESA_SOURCES))
+ES_GALLIUM_SOURCES := $(addprefix $(MESA)/, $(MESA_GALLIUM_SOURCES))
+
+# adjust object dirs
+ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS))
+ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
+
+ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS))
+ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
+
+# adjust include dirs
+ES1_INCLUDES := -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS)
+ES2_INCLUDES := -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS)
 
-ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_OBJECTS))
-ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_GALLIUM_OBJECTS))
 
 # compile either ES1 or ES2 sources
 define es-compile
@@ -36,24 +58,12 @@ define es-compile
 	$(CC) -c $(CFLAGS) $(ES$(1)_CPPFLAGS) $(ES$(1)_INCLUDES) -o $@ $<
 endef
 
-$(ES1_OBJ_DIR)/%.o: %.c
-	$(call es-compile,1)
-
-$(ES1_OBJ_DIR)/%.o: %.S
-	$(call es-compile,1)
-
 $(ES1_OBJ_DIR)/%.o: $(MESA)/%.c
 	$(call es-compile,1)
 
 $(ES1_OBJ_DIR)/%.o: $(MESA)/%.S
 	$(call es-compile,1)
 
-$(ES2_OBJ_DIR)/%.o: %.c
-	$(call es-compile,2)
-
-$(ES2_OBJ_DIR)/%.o: %.S
-	$(call es-compile,2)
-
 $(ES2_OBJ_DIR)/%.o: $(MESA)/%.c
 	$(call es-compile,2)
 
@@ -64,7 +74,7 @@ libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
 	@$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
 
 libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
-	@$(MKLIB) -o es2 -static $(ES1_OBJECTS) $(GLSL_LIBS)
+	@$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS)
 
 libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
 	@$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
@@ -86,17 +96,17 @@ subdirs:
 	@$(MAKE) -C $(MESA) glsl_builtin
 
 # sort to avoid duplicates
-ALL_SOURCES := $(sort $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES))
+ES_ALL_SOURCES := $(sort $(ES_SOURCES) $(ES_GALLIUM_SOURCES))
 
-depend: $(ALL_SOURCES)
+depend: $(ES_ALL_SOURCES)
 	@echo "running $(MKDEP)"
 	@touch depend
 	@# MESA is "..", but luckily, directories are longer than 2 characters
 	@$(MKDEP) -f- -p$(ES1_OBJ_DIR)/ $(DEFINES) $(ES1_CFLAGS) \
-		$(ES1_INCLUDES) $(ES1_ALL_SOURCES) 2>/dev/null | \
+		$(ES1_INCLUDES) $(ES_ALL_SOURCES) 2>/dev/null | \
 		sed -e 's,^$(ES1_OBJ_DIR)/$(MESA)/,$(ES1_OBJ_DIR)/,' > depend
 	@$(MKDEP) -f- -p$(ES2_OBJ_DIR)/ $(DEFINES) $(ES2_CFLAGS) \
-		$(ES2_INCLUDES) $(ES2_ALL_SOURCES) 2>/dev/null | \
+		$(ES2_INCLUDES) $(ES_ALL_SOURCES) 2>/dev/null | \
 		sed -e 's,^$(ES2_OBJ_DIR)/$(MESA)/,$(ES2_OBJ_DIR)/,' >> depend
 
 ifneq ($(MAKECMDGOALS),clean)
diff --git a/src/mesa/es/sources.mak b/src/mesa/es/sources.mak
deleted file mode 100644
index e603acd..0000000
--- a/src/mesa/es/sources.mak
+++ /dev/null
@@ -1,93 +0,0 @@
-# TODO Make core mesa more feature-aware and remove this file
-
-include $(MESA)/sources.mak
-
-LOCAL_ES1_INCLUDES :=			\
-	-I.				\
-	-I$(TOP)/src/mapi/es1api	\
-	-I$(MESA)/state_tracker
-
-LOCAL_ES2_INCLUDES := $(subst es1,es2, $(LOCAL_ES1_INCLUDES))
-
-# MESA sources
-
-VBO_OMITTED :=				\
-	vbo/vbo_save.c			\
-	vbo/vbo_save_api.c		\
-	vbo/vbo_save_draw.c		\
-	vbo/vbo_save_loopback.c
-VBO_SOURCES := $(filter-out $(VBO_OMITTED), $(VBO_SOURCES))
-
-SHADER_OMITTED :=			\
-	shader/atifragshader.c
-SHADER_SOURCES := $(filter-out $(SHADER_OMITTED), $(SHADER_SOURCES))
-
-MESA_ES1_SOURCES :=			\
-	$(MAIN_SOURCES)			\
-	$(MATH_SOURCES)			\
-	$(MATH_XFORM_SOURCES)		\
-	$(VBO_SOURCES)			\
-	$(TNL_SOURCES)			\
-	$(SHADER_SOURCES)		\
-	$(SWRAST_SOURCES)		\
-	$(SWRAST_SETUP_SOURCES)		\
-	$(COMMON_DRIVER_SOURCES)	\
-	$(ASM_C_SOURCES)		\
-	$(SLANG_SOURCES)
-
-MESA_ES1_GALLIUM_SOURCES :=		\
-	$(MAIN_SOURCES)			\
-	$(MATH_SOURCES)			\
-	$(VBO_SOURCES)			\
-	$(STATETRACKER_SOURCES)		\
-	$(SHADER_SOURCES)		\
-	ppc/common_ppc.c		\
-	x86/common_x86.c		\
-	$(SLANG_SOURCES)
-
-MESA_ES1_INCLUDES := $(INCLUDE_DIRS)
-
-# right now es2 and es1 share MESA sources
-MESA_ES2_SOURCES := $(MESA_ES1_SOURCES)
-MESA_ES2_GALLIUM_SOURCES := $(MESA_ES1_GALLIUM_SOURCES)
-
-MESA_ES2_INCLUDES := $(MESA_ES1_INCLUDES)
-
-# asm is shared by any ES version and any library
-MESA_ES_ASM := $(MESA_ASM_SOURCES)
-
-# collect sources, adjust the pathes
-ES1_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_SOURCES))
-ES1_GALLIUM_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_GALLIUM_SOURCES))
-
-ES2_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_SOURCES))
-ES2_GALLIUM_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_GALLIUM_SOURCES))
-
-# collect includes
-ES1_INCLUDES := $(LOCAL_ES1_INCLUDES) $(MESA_ES1_INCLUDES)
-ES2_INCLUDES := $(LOCAL_ES2_INCLUDES) $(MESA_ES2_INCLUDES)
-
-# collect objects, including asm
-ES1_OBJECTS :=					\
-	$(MESA_ES1_SOURCES:.c=.o)		\
-	$(MESA_ES_ASM:.S=.o)
-
-ES1_GALLIUM_OBJECTS :=				\
-	$(MESA_ES1_GALLIUM_SOURCES:.c=.o)	\
-	$(MESA_ES_ASM:.S=.o)
-
-ES2_OBJECTS :=					\
-	$(MESA_ES2_SOURCES:.c=.o)		\
-	$(MESA_ES_ASM:.S=.o)
-
-ES2_GALLIUM_OBJECTS :=				\
-	$(MESA_ES2_GALLIUM_SOURCES:.c=.o)	\
-	$(MESA_ES_ASM:.S=.o)
-
-# collect sources for makedepend
-ES1_ALL_SOURCES := $(ES1_SOURCES) $(ES1_GALLIUM_SOURCES)
-ES2_ALL_SOURCES := $(ES2_SOURCES) $(ES2_GALLIUM_SOURCES)
-
-# sort to remove duplicates
-ES1_ALL_SOURCES := $(sort $(ES1_ALL_SOURCES))
-ES2_ALL_SOURCES := $(sort $(ES2_ALL_SOURCES))




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