Demos (cmake): Use glew.h instead of glext.h

Jose Fonseca jrfonseca at kemper.freedesktop.org
Tue Nov 9 14:21:42 UTC 2010


Module: Demos
Branch: cmake
Commit: 91e863fe89c1ca2a1312cd28bba89134364dbfc5
URL:    http://cgit.freedesktop.org/mesa/demos/commit/?id=91e863fe89c1ca2a1312cd28bba89134364dbfc5

Author: José Fonseca <jfonseca at vmware.com>
Date:   Tue Nov  9 14:13:18 2010 +0000

Use glew.h instead of glext.h

glext.h is not always available, and glew.h is already a hard dependency.

---

 src/demos/lodbias.c |    2 +-
 src/glsl/bezier.c   |    1 -
 src/tests/occlude.c |    2 +-
 3 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/demos/lodbias.c b/src/demos/lodbias.c
index 23488b1..c1c6e3d 100644
--- a/src/demos/lodbias.c
+++ b/src/demos/lodbias.c
@@ -31,8 +31,8 @@
 #include <stdlib.h>
 #include <stdio.h>
 #include <math.h>
+#include <GL/glew.h>
 #include <GL/glut.h>
-#include <GL/glext.h>
 
 #include "readtex.h"
 
diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c
index a4b7777..0c04b72 100644
--- a/src/glsl/bezier.c
+++ b/src/glsl/bezier.c
@@ -11,7 +11,6 @@
 #define GL_GLEXT_PROTOTYPES
 #include <GL/glew.h>
 #include <GL/glut.h>
-#include <GL/glext.h>
 #include "shaderutil.h"
 
 static const char *filename = "bezier.geom";
diff --git a/src/tests/occlude.c b/src/tests/occlude.c
index 8f7b909..af12374 100644
--- a/src/tests/occlude.c
+++ b/src/tests/occlude.c
@@ -29,8 +29,8 @@
 #include <stdlib.h>
 #include <string.h>
 #include <math.h>
+#include <GL/glew.h>
 #include <GL/glut.h>
-#include <GL/glext.h>
 
 
 static GLfloat Xpos = 0;




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