Mesa (master): nv50: fix always true conditional in shader optimization
Christoph Bumiller
chrisbmr at kemper.freedesktop.org
Tue Oct 5 16:55:25 UTC 2010
Module: Mesa
Branch: master
Commit: 71fd35d1adeb63bc64ee31cae2499f896d72dfb1
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=71fd35d1adeb63bc64ee31cae2499f896d72dfb1
Author: Nicolas Kaiser <nikai at nikai.net>
Date: Tue Oct 5 11:26:43 2010 +0200
nv50: fix always true conditional in shader optimization
---
src/gallium/drivers/nv50/nv50_pc_optimize.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/nv50/nv50_pc_optimize.c b/src/gallium/drivers/nv50/nv50_pc_optimize.c
index 921ed15..27eb381 100644
--- a/src/gallium/drivers/nv50/nv50_pc_optimize.c
+++ b/src/gallium/drivers/nv50/nv50_pc_optimize.c
@@ -452,7 +452,7 @@ nv_pass_lower_mods(struct nv_pass *ctx, struct nv_basic_block *b)
if (nvi->opcode == NV_OP_SAT) {
mi = nvi->src[0]->value->insn;
- if (mi->opcode != NV_OP_ADD || mi->opcode != NV_OP_MAD)
+ if (mi->opcode != NV_OP_ADD && mi->opcode != NV_OP_MAD)
continue;
if (mi->flags_def || mi->def[0]->refc > 1)
continue;
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