Mesa (master): i965: Request that returns be lowered in shader main

Ian Romanick idr at kemper.freedesktop.org
Mon Sep 13 20:09:14 UTC 2010


Module: Mesa
Branch: master
Commit: 4de7a3b76add1940f7316253a619c3728025d9db
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4de7a3b76add1940f7316253a619c3728025d9db

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Mon Sep 13 11:05:05 2010 -0700

i965: Request that returns be lowered in shader main

Fixes piglit tests glsl-vs-main-return and glsl-fs-main-return.

---

 src/mesa/drivers/dri/i965/brw_context.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index b8283b4..de78400 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -115,6 +115,7 @@ GLboolean brwCreateContext( int api,
       ctx->ShaderCompilerOptions[i].EmitCondCodes = GL_TRUE;
       ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = GL_TRUE;
       ctx->ShaderCompilerOptions[i].EmitNoNoise = GL_TRUE;
+      ctx->ShaderCompilerOptions[i].EmitNoMainReturn = GL_TRUE;
    }
 
    ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);




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