Demos (master): drawstencil: test writing stencil image with fragment shader

Brian Paul brianp at kemper.freedesktop.org
Sun Apr 10 23:01:19 UTC 2011


Module: Demos
Branch: master
Commit: e0007e3ea40607b70ee3135132e1aa58800e2f2e
URL:    http://cgit.freedesktop.org/mesa/demos/commit/?id=e0007e3ea40607b70ee3135132e1aa58800e2f2e

Author: Brian Paul <brianp at vmware.com>
Date:   Sun Apr 10 16:58:22 2011 -0600

drawstencil: test writing stencil image with fragment shader

---

 src/tests/CMakeLists.txt |    1 +
 src/tests/Makefile.am    |    1 +
 src/tests/drawstencil.c  |  224 ++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 226 insertions(+), 0 deletions(-)

diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index fb20c04..5377483 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -54,6 +54,7 @@ set (targets
 	#debugger
 	drawbuffers2
 	drawbuffers
+	drawstencil
 	exactrast
 	ext422square
 	fbotest1
diff --git a/src/tests/Makefile.am b/src/tests/Makefile.am
index 0d7c411..632f406 100644
--- a/src/tests/Makefile.am
+++ b/src/tests/Makefile.am
@@ -81,6 +81,7 @@ noinst_PROGRAMS = \
 	cylwrap \
 	drawbuffers \
 	drawbuffers2 \
+	drawstencil \
 	exactrast \
 	ext422square \
 	floattex \
diff --git a/src/tests/drawstencil.c b/src/tests/drawstencil.c
new file mode 100644
index 0000000..0bc57dc
--- /dev/null
+++ b/src/tests/drawstencil.c
@@ -0,0 +1,224 @@
+/**
+ * Draw stencil region
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static int Win;
+static int WinWidth = 600, WinHeight = 200;
+static GLfloat Xrot = 0.0, Yrot = 0.0;
+
+#define WIDTH 256
+#define HEIGHT 150
+
+static GLubyte Image[HEIGHT][WIDTH];
+
+
+static void
+DrawStencilPixels(GLint x, GLint y, GLsizei w, GLsizei h,
+                  const GLubyte *stencil)
+{
+   /* This program is run eight times, once for each stencil bit.
+    * The stencil values to draw are found in an 8-bit alpha texture.
+    * We read the texture/stencil value and test if bit 'b' is set.
+    * If the bit is set, result.A will be non-zero.  Finally, use
+    * alpha test and stencil test to update the stencil buffer.
+    *
+    * The basic algorithm for checking if a bit is set is:
+    *   if (is_odd(value / (1 << bit)))
+    *      result is one (or non-zero).
+    *   else
+    *      result is zero.
+    * The program parameter contains two values:
+    *   parm.x = 255 / (1 << bit)
+    *   parm.y = 0.5
+    */
+   static const char *program =
+      "!!ARBfp1.0\n"
+      "PARAM parm = program.local[0]; \n"
+      "TEMP t; \n"
+      "TEX t, fragment.texcoord[0], texture[0], RECT; \n"
+      "# t = t * 255 / bit \n"
+      "MUL t.x, t.a, parm.x; \n"
+      "# t = (int) t \n"
+      "FRC t.y, t.x; \n"
+      "SUB t.x, t.x, t.y; \n"
+      "# t = 5 * 0.5 \n"
+      "MUL t.x, t.x, parm.y; \n"
+      "# alpha = frac(t) \n"
+      "FRC result.color, t.x; \n"
+      "END \n";
+   GLuint prog;
+   GLint bit;
+
+   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+   glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_ALPHA, w, h, 0,
+                GL_ALPHA, GL_UNSIGNED_BYTE, stencil);
+   glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+   glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+   glGenProgramsARB(1, &prog);
+   glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prog);
+   glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+                      strlen(program), (const GLubyte *) program);
+   glEnable(GL_FRAGMENT_PROGRAM_ARB);
+
+   glPushMatrix();
+   glTranslatef(x, y, 0);
+
+   glEnable(GL_ALPHA_TEST);
+   glAlphaFunc(GL_GREATER, 0.0);
+
+   glEnable(GL_STENCIL_TEST);
+   glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+
+   for (bit = 0; bit < 8; bit++) {
+      GLuint mask = 1 << bit;
+      glStencilFunc(GL_ALWAYS, 255/*mask*/, mask);
+      glStencilMask(mask);
+
+      glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0,
+                                   // 1.0 / bit, 0.5, 0.0, 0.0);
+                                   255.0 / mask, 0.5, 0.0, 0.0);
+
+
+      glBegin(GL_TRIANGLE_FAN);
+      glTexCoord2f(0, 0);  glVertex2f(0, 0);
+      glTexCoord2f(w, 0);  glVertex2f(w, 0);
+      glTexCoord2f(w, h);  glVertex2f(w, h);
+      glTexCoord2f(0, h);  glVertex2f(0, h);
+      glEnd();
+   }
+
+   glPopMatrix();
+
+   glDisable(GL_FRAGMENT_PROGRAM_ARB);
+   glDisable(GL_ALPHA_TEST);
+   glDisable(GL_STENCIL_TEST);
+}
+
+
+
+static void
+Draw(void)
+{
+   GLint x0 = 5, y0= 5, x1 = 10 + WIDTH, y1 = 5;
+   GLubyte tmp[HEIGHT][WIDTH];
+   GLint max, i, j;
+
+   glClearColor(0.2, 0.2, 0.8, 0.0);
+   glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+
+#if 0
+   DrawStencilPixels(x0, y0, WIDTH, HEIGHT, (GLubyte*) Image);
+#else
+   glWindowPos2i(x0, y0);
+   glDrawPixels(WIDTH, HEIGHT, GL_STENCIL_INDEX,
+                GL_UNSIGNED_BYTE, (GLubyte*) Image);
+#endif
+
+   glReadPixels(x0, y0, WIDTH, HEIGHT, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, tmp);
+
+   max = 0;
+   for (i = 0; i < HEIGHT; i++) {
+      for (j = 0; j < WIDTH; j++) {
+         if (tmp[i][j] > max)
+            max = tmp[i][j];
+      }
+   }
+   printf("max = %d\n", max);
+
+   glWindowPos2i(x1, y1);
+   glDrawPixels(WIDTH, HEIGHT, GL_LUMINANCE, GL_UNSIGNED_BYTE, tmp);
+
+   glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+   WinWidth = width;
+   WinHeight = height;
+   glViewport(0, 0, width, height);
+   glMatrixMode(GL_PROJECTION);
+   glLoadIdentity();
+   glOrtho(0, width, 0, height, -1, 1);
+   glMatrixMode(GL_MODELVIEW);
+   glLoadIdentity();
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+   (void) x;
+   (void) y;
+   switch (key) {
+   case 27:
+      glutDestroyWindow(Win);
+      exit(0);
+      break;
+   }
+   glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+   const GLfloat step = 3.0;
+   (void) x;
+   (void) y;
+   switch (key) {
+   case GLUT_KEY_UP:
+      Xrot -= step;
+      break;
+   case GLUT_KEY_DOWN:
+      Xrot += step;
+      break;
+   case GLUT_KEY_LEFT:
+      Yrot -= step;
+      break;
+   case GLUT_KEY_RIGHT:
+      Yrot += step;
+      break;
+   }
+   glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+   int i, j;
+   for (i = 0; i < HEIGHT; i++) {
+      for (j = 0; j < WIDTH; j++) {
+         Image[i][j] = j;
+      }
+   }
+}
+
+
+int
+main(int argc, char *argv[])
+{
+   glutInit(&argc, argv);
+   glutInitWindowSize(WinWidth, WinHeight);
+   glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_STENCIL);
+   Win = glutCreateWindow(argv[0]);
+   glewInit();
+   glutReshapeFunc(Reshape);
+   glutKeyboardFunc(Key);
+   glutSpecialFunc(SpecialKey);
+   glutDisplayFunc(Draw);
+   Init();
+   glutMainLoop();
+   return 0;
+}




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