Mesa (master): mesa: alloc/free shared sampler objects
Brian Paul
brianp at kemper.freedesktop.org
Tue Apr 12 03:23:51 UTC 2011
Module: Mesa
Branch: master
Commit: 6bb4d807f7e80eaf899fd5c34c2c9ff0474eb80e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6bb4d807f7e80eaf899fd5c34c2c9ff0474eb80e
Author: Brian Paul <brianp at vmware.com>
Date: Sun Apr 10 12:47:00 2011 -0600
mesa: alloc/free shared sampler objects
---
src/mesa/main/shared.c | 27 +++++++++++++++++++++++++++
1 files changed, 27 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 6604ed0..e470d87 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -40,6 +40,9 @@
#include "shared.h"
#include "program/program.h"
#include "dlist.h"
+#if FEATURE_ARB_sampler_objects
+#include "samplerobj.h"
+#endif
#include "shaderobj.h"
#include "syncobj.h"
@@ -91,6 +94,11 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->BufferObjects = _mesa_NewHashTable();
#endif
+#if FEATURE_ARB_sampler_objects
+ /* GL_ARB_sampler_objects */
+ shared->SamplerObjects = _mesa_NewHashTable();
+#endif
+
/* Allocate the default buffer object */
shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0);
@@ -270,6 +278,20 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData)
}
+#if FEATURE_ARB_sampler_objects
+/**
+ * Callback for deleting a sampler object. Called by _mesa_HashDeleteAll()
+ */
+static void
+delete_sampler_object_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_context *ctx = (struct gl_context *) userData;
+ struct gl_sampler_object *sampObj = (struct gl_sampler_object *) data;
+ _mesa_reference_sampler_object(ctx, &sampObj, NULL);
+}
+#endif
+
+
/**
* Deallocate a shared state object and all children structures.
*
@@ -345,6 +367,11 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
}
}
+#if FEATURE_ARB_sampler_objects
+ _mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx);
+ _mesa_DeleteHashTable(shared->SamplerObjects);
+#endif
+
/*
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
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