Mesa (master): glsl: 80-column wrapping and whitespace fixes
Ian Romanick
idr at kemper.freedesktop.org
Tue Apr 19 00:06:56 UTC 2011
Module: Mesa
Branch: master
Commit: edf2e4f79d5b27cb909b37fabc35e68d14af0834
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=edf2e4f79d5b27cb909b37fabc35e68d14af0834
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Mon Apr 18 17:06:08 2011 -0700
glsl: 80-column wrapping and whitespace fixes
---
src/glsl/ast_function.cpp | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index e5cb873..67147b6 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -107,7 +107,11 @@ match_function_by_name(exec_list *instructions, const char *name,
* FINISHME: matching signature but shader X + N contains an _exact_
* FINISHME: matching signature.
*/
- if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
+ if (sig == NULL
+ && (f == NULL || state->es_shader || !f->has_user_signature())
+ && state->symbols->get_type(name) == NULL
+ && (state->language_version == 110
+ || state->symbols->get_variable(name) == NULL)) {
/* The current shader doesn't contain a matching function or signature.
* Before giving up, look for the prototype in the built-in functions.
*/
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