Mesa (master): glsl: fix conversions from uint to bool and from float/ bool to uint

Ian Romanick idr at kemper.freedesktop.org
Mon Apr 18 17:09:49 PDT 2011


Module: Mesa
Branch: master
Commit: f41e1db3273a31285360241c4342f0a403ee0b03
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f41e1db3273a31285360241c4342f0a403ee0b03

Author: Bryan Cain <bryancain3 at gmail.com>
Date:   Mon Apr 18 01:39:08 2011 -0500

glsl: fix conversions from uint to bool and from float/bool to uint

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/glsl/ir_validate.cpp |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index ec79d05..7b1c19d 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir)
 
    case ir_unop_f2i:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->is_integer());
       break;
    case ir_unop_i2f:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
@@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->type->base_type == GLSL_TYPE_FLOAT);
       break;
    case ir_unop_i2b:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+      assert(ir->operands[0]->type->is_integer());
       assert(ir->type->base_type == GLSL_TYPE_BOOL);
       break;
    case ir_unop_b2i:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->is_integer());
       break;
    case ir_unop_u2f:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);



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