Mesa (master): mesa/tnl_dd: Remove unused header file t_dd_rendertmp.h

Ian Romanick idr at kemper.freedesktop.org
Fri Aug 26 23:32:28 PDT 2011


Module: Mesa
Branch: master
Commit: 6118bbd0a67773d9247f3252a0643657bbd898a0
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6118bbd0a67773d9247f3252a0643657bbd898a0

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Thu Aug 25 13:45:02 2011 -0700

mesa/tnl_dd: Remove unused header file t_dd_rendertmp.h

Acked-by: Kristian Høgsberg <krh at bitplanet.net>
Acked-by: Marek Olšák <maraeo at gmail.com>
Acked-by: Alan Coopersmith <alan.coopersmith at oracle.com>
Acked-by: Jakob Bornecrantz <jakob at vmware.com>
Acked-by: Dave Airlie <airlied at redhat.com>
Build-Tested-by: Jakob Bornecrantz <jakob at vmware.com>
Tested-by: Eugeni Dodonov <eugeni.dodonov at intel.com>

---

 src/mesa/drivers/dri/i915/intel_tris.c |    7 +-
 src/mesa/tnl_dd/t_dd_rendertmp.h       |  434 --------------------------------
 src/mesa/vbo/vbo_split.c               |    3 +-
 3 files changed, 4 insertions(+), 440 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index a5eab07..0b7b087 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -1154,10 +1154,9 @@ intelRenderPrimitive(struct gl_context * ctx, GLenum prim)
     */
    intel->render_primitive = prim;
 
-   /* Shortcircuit this when called from t_dd_rendertmp.h for unfilled
-    * triangles.  The rasterized primitive will always be reset by
-    * lower level functions in that case, potentially pingponging the
-    * state:
+   /* Shortcircuit this when called for unfilled triangles.  The rasterized
+    * primitive will always be reset by lower level functions in that case,
+    * potentially pingponging the state:
     */
    if (reduced_prim[prim] == GL_TRIANGLES &&
        (ctx->_TriangleCaps & DD_TRI_UNFILLED))
diff --git a/src/mesa/tnl_dd/t_dd_rendertmp.h b/src/mesa/tnl_dd/t_dd_rendertmp.h
deleted file mode 100644
index 692b4d1..0000000
--- a/src/mesa/tnl_dd/t_dd_rendertmp.h
+++ /dev/null
@@ -1,434 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version:  3.5
- *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *    Keith Whitwell <keith at tungstengraphics.com>
- */
-
-
-#ifndef POSTFIX
-#define POSTFIX
-#endif
-
-#ifndef INIT
-#define INIT(x)
-#endif
-
-#ifndef NEED_EDGEFLAG_SETUP
-#define NEED_EDGEFLAG_SETUP 0
-#define EDGEFLAG_GET(a) 0
-#define EDGEFLAG_SET(a,b) (void)b
-#endif
-
-#ifndef RESET_STIPPLE
-#define RESET_STIPPLE
-#endif
-
-#ifndef RESET_OCCLUSION
-#define RESET_OCCLUSION
-#endif
-
-#ifndef TEST_PRIM_END
-#define TEST_PRIM_END(flags) (flags & PRIM_END)
-#define TEST_PRIM_BEGIN(flags) (flags & PRIM_BEGIN)
-#define TEST_PRIM_PARITY(flags) (flags & PRIM_PARITY)
-#endif
-
-#ifndef ELT
-#define ELT(x) x
-#endif
-
-#ifndef RENDER_TAB_QUALIFIER
-#define RENDER_TAB_QUALIFIER static
-#endif
-
-static void TAG(render_points)( struct gl_context *ctx,
-				GLuint start,
-				GLuint count,
-				GLuint flags )
-{
-   LOCAL_VARS;
-   (void) flags;
-
-   RESET_OCCLUSION;
-   INIT(GL_POINTS);
-   RENDER_POINTS( start, count );
-   POSTFIX;
-}
-
-static void TAG(render_lines)( struct gl_context *ctx,
-			       GLuint start,
-			       GLuint count,
-			       GLuint flags )
-{
-   GLuint j;
-   LOCAL_VARS;
-   (void) flags;
-
-   RESET_OCCLUSION;
-   INIT(GL_LINES);
-   for (j=start+1; j<count; j+=2 ) {
-      RENDER_LINE( ELT(j-1), ELT(j) );
-      RESET_STIPPLE;
-   }
-   POSTFIX;
-}
-
-
-static void TAG(render_line_strip)( struct gl_context *ctx,
-				    GLuint start,
-				    GLuint count,
-				    GLuint flags )
-{
-   GLuint j;
-   LOCAL_VARS;
-   (void) flags;
-
-   RESET_OCCLUSION;
-   INIT(GL_LINE_STRIP);
-
-   for (j=start+1; j<count; j++ )
-      RENDER_LINE( ELT(j-1), ELT(j) );
-
-   if (TEST_PRIM_END(flags))
-      RESET_STIPPLE;
-
-   POSTFIX;
-}
-
-
-static void TAG(render_line_loop)( struct gl_context *ctx,
-				   GLuint start,
-				   GLuint count,
-				   GLuint flags )
-{
-   GLuint i;
-   LOCAL_VARS;
-
-   (void) flags;
-
-   RESET_OCCLUSION;
-   INIT(GL_LINE_LOOP);
-
-   if (start+1 < count) {
-      if (TEST_PRIM_BEGIN(flags)) {
-	 RENDER_LINE( ELT(start), ELT(start+1) );
-      }
-
-      for ( i = start+2 ; i < count ; i++) {
-	 RENDER_LINE( ELT(i-1), ELT(i) );
-      }
-
-      if ( TEST_PRIM_END(flags)) {
-	 RENDER_LINE( ELT(count-1), ELT(start) );
-	 RESET_STIPPLE;
-      }
-   }
-
-   POSTFIX;
-}
-
-
-static void TAG(render_triangles)( struct gl_context *ctx,
-				   GLuint start,
-				   GLuint count,
-				   GLuint flags )
-{
-   GLuint j;
-   LOCAL_VARS;
-   (void) flags;
-
-   INIT(GL_TRIANGLES);
-   if (NEED_EDGEFLAG_SETUP) {
-      for (j=start+2; j<count; j+=3) {
-	 /* Leave the edgeflags as supplied by the user.
-	  */
-	 RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
-	 RESET_STIPPLE;
-      }
-   } else {
-      for (j=start+2; j<count; j+=3) {
-	 RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
-      }
-   }
-   POSTFIX;
-}
-
-
-
-static void TAG(render_tri_strip)( struct gl_context *ctx,
-				   GLuint start,
-				   GLuint count,
-				   GLuint flags )
-{
-   GLuint j;
-   GLuint parity = 0;
-   LOCAL_VARS;
-
-   INIT(GL_TRIANGLE_STRIP);
-   if (NEED_EDGEFLAG_SETUP) {
-      for (j=start+2;j<count;j++,parity^=1) {
-	 GLuint ej2 = ELT(j-2+parity);
-	 GLuint ej1 = ELT(j-1-parity);
-	 GLuint ej = ELT(j);
-	 GLboolean ef2 = EDGEFLAG_GET( ej2 );
-	 GLboolean ef1 = EDGEFLAG_GET( ej1 );
-	 GLboolean ef = EDGEFLAG_GET( ej );
-	 EDGEFLAG_SET( ej2, GL_TRUE );
-	 EDGEFLAG_SET( ej1, GL_TRUE );
-	 EDGEFLAG_SET( ej, GL_TRUE );
-	 RENDER_TRI( ej2, ej1, ej );
-	 EDGEFLAG_SET( ej2, ef2 );
-	 EDGEFLAG_SET( ej1, ef1 );
-	 EDGEFLAG_SET( ej, ef );
-	 RESET_STIPPLE;
-      }
-   } else {
-      for (j=start+2; j<count ; j++, parity^=1) {
-	 RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) );
-      }
-   }
-   POSTFIX;
-}
-
-
-static void TAG(render_tri_fan)( struct gl_context *ctx,
-				 GLuint start,
-				 GLuint count,
-				 GLuint flags )
-{
-   GLuint j;
-   LOCAL_VARS;
-   (void) flags;
-
-   INIT(GL_TRIANGLE_FAN);
-   if (NEED_EDGEFLAG_SETUP) {
-      for (j=start+2;j<count;j++) {
-	 /* For trifans, all edges are boundary.
-	  */
-	 GLuint ejs = ELT(start);
-	 GLuint ej1 = ELT(j-1);
-	 GLuint ej = ELT(j);
-	 GLboolean efs = EDGEFLAG_GET( ejs );
-	 GLboolean ef1 = EDGEFLAG_GET( ej1 );
-	 GLboolean ef = EDGEFLAG_GET( ej );
-	 EDGEFLAG_SET( ejs, GL_TRUE );
-	 EDGEFLAG_SET( ej1, GL_TRUE );
-	 EDGEFLAG_SET( ej, GL_TRUE );
-	 RENDER_TRI( ejs, ej1, ej);
-	 EDGEFLAG_SET( ejs, efs );
-	 EDGEFLAG_SET( ej1, ef1 );
-	 EDGEFLAG_SET( ej, ef );
-	 RESET_STIPPLE;
-      }
-   } else {
-      for (j=start+2;j<count;j++) {
-	 RENDER_TRI( ELT(start), ELT(j-1), ELT(j) );
-      }
-   }
-
-   POSTFIX;
-}
-
-
-static void TAG(render_poly)( struct gl_context *ctx,
-			      GLuint start,
-			      GLuint count,
-			      GLuint flags )
-{
-   GLuint j = start+2;
-   LOCAL_VARS;
-   (void) flags;
-
-   INIT(GL_POLYGON);
-   if (NEED_EDGEFLAG_SETUP) {
-      GLboolean efstart = EDGEFLAG_GET( ELT(start) );
-      GLboolean efcount = EDGEFLAG_GET( ELT(count-1) );
-
-      /* If the primitive does not begin here, the first edge
-       * is non-boundary.
-       */
-      if (!TEST_PRIM_BEGIN(flags))
-	 EDGEFLAG_SET( ELT(start), GL_FALSE );
-
-      /* If the primitive does not end here, the final edge is
-       * non-boundary.
-       */
-      if (!TEST_PRIM_END(flags))
-	 EDGEFLAG_SET( ELT(count-1), GL_FALSE );
-
-      /* Draw the first triangles (possibly zero)
-       */
-      if (j<count-1) {
-	 GLboolean ef = EDGEFLAG_GET( ELT(j) );
-	 EDGEFLAG_SET( ELT(j), GL_FALSE );
-	 RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
-	 EDGEFLAG_SET( ELT(j), ef );
-	 j++;
-
-	 /* Don't render the first edge again:
-	  */
-	 EDGEFLAG_SET( ELT(start), GL_FALSE );
-
-	 for (;j<count-1;j++) {
-	    GLboolean efj = EDGEFLAG_GET( ELT(j) );
-	    EDGEFLAG_SET( ELT(j), GL_FALSE );
-	    RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
-	    EDGEFLAG_SET( ELT(j), efj );
-	 }
-      }
-
-      /* Draw the last or only triangle
-       */
-      if (j < count)
-	 RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
-
-      /* Restore the first and last edgeflags:
-       */
-      EDGEFLAG_SET( ELT(count-1), efcount );
-      EDGEFLAG_SET( ELT(start), efstart );
-
-      if (TEST_PRIM_END(flags)) {
-	 RESET_STIPPLE;
-      }
-   }
-   else {
-      for (j=start+2;j<count;j++) {
-	 RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
-      }
-   }
-   POSTFIX;
-}
-
-static void TAG(render_quads)( struct gl_context *ctx,
-			       GLuint start,
-			       GLuint count,
-			       GLuint flags )
-{
-   GLuint j;
-   LOCAL_VARS;
-   (void) flags;
-
-   INIT(GL_QUADS);
-   if (NEED_EDGEFLAG_SETUP) {
-      for (j=start+3; j<count; j+=4) {
-	 /* Use user-specified edgeflags for quads.
-	  */
-	 RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
-	 RESET_STIPPLE;
-      }
-   } else {
-      for (j=start+3; j<count; j+=4) {
-	 RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
-      }
-   }
-   POSTFIX;
-}
-
-static void TAG(render_quad_strip)( struct gl_context *ctx,
-				    GLuint start,
-				    GLuint count,
-				    GLuint flags )
-{
-   GLuint j;
-   LOCAL_VARS;
-   (void) flags;
-
-   INIT(GL_QUAD_STRIP);
-   if (NEED_EDGEFLAG_SETUP) {
-      for (j=start+3;j<count;j+=2) {
-	 /* All edges are boundary.  Set edgeflags to 1, draw the
-	  * quad, and restore them to the original values.
-	  */
-	 GLboolean ef3 = EDGEFLAG_GET( ELT(j-3) );
-	 GLboolean ef2 = EDGEFLAG_GET( ELT(j-2) );
-	 GLboolean ef1 = EDGEFLAG_GET( ELT(j-1) );
-	 GLboolean ef = EDGEFLAG_GET( ELT(j) );
-	 EDGEFLAG_SET( ELT(j-3), GL_TRUE );
-	 EDGEFLAG_SET( ELT(j-2), GL_TRUE );
-	 EDGEFLAG_SET( ELT(j-1), GL_TRUE );
-	 EDGEFLAG_SET( ELT(j), GL_TRUE );
-	 RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
-	 EDGEFLAG_SET( ELT(j-3), ef3 );
-	 EDGEFLAG_SET( ELT(j-2), ef2 );
-	 EDGEFLAG_SET( ELT(j-1), ef1 );
-	 EDGEFLAG_SET( ELT(j), ef );
-	 RESET_STIPPLE;
-      }
-   } else {
-      for (j=start+3;j<count;j+=2) {
-	 RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
-      }
-   }
-   POSTFIX;
-}
-
-static void TAG(render_noop)( struct gl_context *ctx,
-			      GLuint start,
-			      GLuint count,
-			      GLuint flags )
-{
-   (void)(ctx && start && count && flags);
-}
-
-RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(struct gl_context *,
-							   GLuint,
-							   GLuint,
-							   GLuint) =
-{
-   TAG(render_points),
-   TAG(render_lines),
-   TAG(render_line_loop),
-   TAG(render_line_strip),
-   TAG(render_triangles),
-   TAG(render_tri_strip),
-   TAG(render_tri_fan),
-   TAG(render_quads),
-   TAG(render_quad_strip),
-   TAG(render_poly),
-   TAG(render_noop),
-};
-
-
-
-#ifndef PRESERVE_VB_DEFS
-#undef RENDER_TRI
-#undef RENDER_QUAD
-#undef RENDER_LINE
-#undef RENDER_POINTS
-#undef LOCAL_VARS
-#undef INIT
-#undef POSTFIX
-#undef RESET_STIPPLE
-#undef DBG
-#undef ELT
-#undef RENDER_TAB_QUALIFIER
-#endif
-
-#ifndef PRESERVE_TAG
-#undef TAG
-#endif
-
-#undef PRESERVE_VB_DEFS
-#undef PRESERVE_TAG
diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c
index 54b2539..c933a3f 100644
--- a/src/mesa/vbo/vbo_split.c
+++ b/src/mesa/vbo/vbo_split.c
@@ -121,8 +121,7 @@ void vbo_split_prims( struct gl_context *ctx,
 	 /* Could traverse the indices, re-emitting vertices in turn.
 	  * But it's hard to see why this case would be needed - for
 	  * software tnl, it is better to convert to non-indexed
-	  * rendering after transformation is complete, as is done in
-	  * the t_dd_rendertmp.h templates.  Are there any devices
+	  * rendering after transformation is complete.  Are there any devices
 	  * with hardware tnl that cannot do indexed rendering?
 	  *
 	  * For now, this path is disabled.



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