Mesa (7.9): docs: Add a relnote for the Civ IV on i965.

Ian Romanick idr at kemper.freedesktop.org
Sat Feb 5 00:53:42 UTC 2011


Module: Mesa
Branch: 7.9
Commit: 6c6894eac744733628e1012c47d691019f9c3ef0
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6c6894eac744733628e1012c47d691019f9c3ef0

Author: Eric Anholt <eric at anholt.net>
Date:   Tue Jan 18 12:06:54 2011 -0800

docs: Add a relnote for the Civ IV on i965.

---

 docs/relnotes-7.9.2.html |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/docs/relnotes-7.9.2.html b/docs/relnotes-7.9.2.html
index a17b2a9..42cb7cd 100644
--- a/docs/relnotes-7.9.2.html
+++ b/docs/relnotes-7.9.2.html
@@ -46,6 +46,8 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
 
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
+
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>




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