Mesa (master): i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
idr at kemper.freedesktop.org
Thu Feb 10 21:27:07 UTC 2011
Module: Mesa
Branch: master
Commit: 4c1dc1c4d772b06578567f14419fdd4f27843825
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4c1dc1c4d772b06578567f14419fdd4f27843825
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Thu Feb 10 11:51:28 2011 -0800
i915: Force lowering of all types of indirect array accesses in the FS
NOTE: This is a candidate for the 7.9 and 7.10 branches.
---
src/mesa/drivers/dri/i915/i915_context.c | 14 +++++++++++---
1 files changed, 11 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 474252b..7389a1d 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -188,9 +188,17 @@ i915CreateContext(int api,
* FINISHME: vertex shaders?
*/
ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
- ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoIfs = GL_TRUE;
- ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoNoise = GL_TRUE;
- ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoPow = GL_TRUE;
+
+ struct gl_shader_compiler_options *const fs_options =
+ & ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
+ fs_options->EmitNoIfs = GL_TRUE;
+ fs_options->EmitNoNoise = GL_TRUE;
+ fs_options->EmitNoPow = GL_TRUE;
+ fs_options->EmitNoMainReturn = GL_TRUE;
+ fs_options->EmitNoIndirectInput = GL_TRUE;
+ fs_options->EmitNoIndirectOutput = GL_TRUE;
+ fs_options->EmitNoIndirectUniform = GL_TRUE;
+ fs_options->EmitNoIndirectTemp = GL_TRUE;
ctx->Const.MaxDrawBuffers = 1;
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