Mesa (7.10): mesa: Change dependencies of some OES extension strings

Ian Romanick idr at kemper.freedesktop.org
Mon Feb 28 21:23:54 UTC 2011


Module: Mesa
Branch: 7.10
Commit: d9d1b8dab0edda1cf4d6484e485646d65b1fe2b2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d9d1b8dab0edda1cf4d6484e485646d65b1fe2b2

Author: Chad Versace <chad.versace at intel.com>
Date:   Tue Jan 11 14:56:13 2011 -0800

mesa: Change dependencies of some OES extension strings

Change all OES extension strings that depend on ARB_framebuffer_object to
instead depend on EXT_framebuffer_object.

Reviewed-by: Ian Romanick <idr at freedesktop.org>
(cherry picked from commit 039150169e99be28d8b172a95a07032a3c862585)

---

 src/mesa/main/extensions.c |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 2028aeb..201815c 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -208,7 +208,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_blend_subtract",                      o(EXT_blend_subtract),                           ES1       },
    { "GL_OES_byte_coordinates",                    o(dummy_true),                                   ES1       },
    { "GL_OES_compressed_paletted_texture",         o(dummy_false),                     DISABLE                },
-   { "GL_OES_depth24",                             o(ARB_framebuffer_object),                       ES1 | ES2 },
+   { "GL_OES_depth24",                             o(EXT_framebuffer_object),                       ES1 | ES2 },
    { "GL_OES_depth32",                             o(dummy_false),                     DISABLE                },
    { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2 },
 #if FEATURE_OES_draw_texture
@@ -219,9 +219,9 @@ static const struct extension extension_table[] = {
    { "GL_OES_EGL_image",                           o(OES_EGL_image),                           GL | ES1 | ES2 },
 #endif
    { "GL_OES_element_index_uint",                  o(EXT_vertex_array),                             ES1 | ES2 },
-   { "GL_OES_fbo_render_mipmap",                   o(ARB_framebuffer_object),                       ES1 | ES2 },
+   { "GL_OES_fbo_render_mipmap",                   o(EXT_framebuffer_object),                       ES1 | ES2 },
    { "GL_OES_fixed_point",                         o(dummy_true),                                   ES1       },
-   { "GL_OES_framebuffer_object",                  o(ARB_framebuffer_object),                       ES1       },
+   { "GL_OES_framebuffer_object",                  o(EXT_framebuffer_object),                       ES1       },
    { "GL_OES_mapbuffer",                           o(ARB_vertex_buffer_object),                     ES1 | ES2 },
    { "GL_OES_matrix_get",                          o(dummy_true),                                   ES1       },
    { "GL_OES_packed_depth_stencil",                o(EXT_packed_depth_stencil),                     ES1 | ES2 },
@@ -229,12 +229,12 @@ static const struct extension extension_table[] = {
    { "GL_OES_point_sprite",                        o(dummy_true),                                   ES1       },
    { "GL_OES_query_matrix",                        o(dummy_true),                                   ES1       },
    { "GL_OES_read_format",                         o(OES_read_format),                         GL | ES1       },
-   { "GL_OES_rgb8_rgba8",                          o(ARB_framebuffer_object),                       ES1 | ES2 },
+   { "GL_OES_rgb8_rgba8",                          o(EXT_framebuffer_object),                       ES1 | ES2 },
    { "GL_OES_single_precision",                    o(dummy_true),                                   ES1       },
    { "GL_OES_standard_derivatives",                o(ARB_fragment_shader),                                ES2 },
    { "GL_OES_stencil1",                            o(dummy_false),                     DISABLE                },
    { "GL_OES_stencil4",                            o(dummy_false),                     DISABLE                },
-   { "GL_OES_stencil8",                            o(ARB_framebuffer_object),                       ES1 | ES2 },
+   { "GL_OES_stencil8",                            o(EXT_framebuffer_object),                       ES1 | ES2 },
    { "GL_OES_stencil_wrap",                        o(EXT_stencil_wrap),                             ES1       },
    /* GL_OES_texture_3D is disabled due to missing GLSL support. */
    { "GL_OES_texture_3D",                          o(EXT_texture3D),                   DISABLE                },




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