February 2011 Archives by thread
Starting: Tue Feb 1 00:20:10 UTC 2011
Ending: Mon Feb 28 22:27:52 UTC 2011
Messages: 690
- Mesa (master): r600g: Actually use the info from the flushed depth texture when creating a sampler view on a depth texture .
Henri Verbeet
- Mesa (master): r600g: start looking at evergreen tiling.
Dave Airlie
- Mesa (master): texture_builtins.py: Fix a warning about mixed tabs/spaces.
Kenneth Graunke
- Mesa (master): r600: only decompress depth when its tile type is wrong.
Dave Airlie
- Mesa (master): r600g: fix evergreen for depth decompress test
Dave Airlie
- Mesa (master): r600g: align the tiling modes with what the DDX and kernel expects.
Dave Airlie
- Mesa (master): r600g: just change tile type when buffer is set to depth.
Dave Airlie
- Mesa (master): glsl: Fix memory error when creating the supported version string.
Kenneth Graunke
- Mesa (master): glsl: Fix printf_length() on MSVC.
Jose Fonseca
- Mesa (master): mesa: glGetUniform only returns a single element of an array
Ian Romanick
- Mesa (master): i915: Only mark a register as available if all components are written
Ian Romanick
- Demos (master): Add some extra filter types to the mipmap_limits demo.
Henri Verbeet
- Mesa (master): r200: remove 0x4243 pci id
Alex Deucher
- Mesa (master): r600g: use burst exports in shaders
Christian König
- Mesa (master): glsl: Fix invalid use of ralloc_asprintf in prototype_string .
Kenneth Graunke
- Mesa (master): glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Kenneth Graunke
- Mesa (master): svga: Flush upload buffers or we get asserts
Jose Fonseca
- Mesa (master): glsl: Fix constant-folding for reciprocal expressions
Chad Versace
- Mesa (master): glsl: Avoid division-by-zero during constant-folding
Chad Versace
- Mesa (master): glcpp: Raise error when modulus is zero
Chad Versace
- Demos (master): Add --with-system-data-files option
Brian Paul
- Mesa (master): cso: fix loop bound in cso_set_vertex_samplers()
Brian Paul
- Mesa (master): cso: rename fragment sampler-related fields
Brian Paul
- Mesa (master): cso: refactor texture sampler and sampler view code
Brian Paul
- Mesa (master): softpipe: rename fragment sampler/view fields
Brian Paul
- Mesa (master): softpipe: rename sampler[] -> fragment_samplers[]
Brian Paul
- Mesa (master): r600g: rework dirty / depth texture tracking.
Dave Airlie
- Mesa (master): r600g: set correct pitch/ offset for depth textures in flushed state.
Dave Airlie
- Mesa (master): r600g: only set depth bit for hw accessible depth buffers.
Dave Airlie
- Mesa (master): r600g: fix depth hw resource copies.
Dave Airlie
- Mesa (master): r600g: flush differences back to DB copy.
Dave Airlie
- Mesa (master): scons: Eliminate libgcc_s_sjlj-1.dll dependency
Jose Fonseca
- Mesa (master): r300c: Unbreak after R4xx support was added to r300/compiler .
Michel Dänzer
- Mesa (master): svga/drm: Update for pb_vtbl::map argument addition.
Jose Fonseca
- Mesa (master): svga: Don't call swc->flush directly.
Jose Fonseca
- Mesa (master): svga: Add an assert to catch reentrancy.
Jose Fonseca
- Mesa (master): util: Prevent transfer dangling pointer on map failure.
Jose Fonseca
- Mesa (master): svga/drm: Flushing preemptively on a 1/3 of the aperture.
Jose Fonseca
- Mesa (master): svga: Temporarily disable buffer DMA upload coalescing.
Jose Fonseca
- Mesa (master): svga: Fix resource leak; undo temporary workaround.
Jose Fonseca
- Mesa (master): egl_dri2: Split out x11 platform code
Kristian Høgsberg
- Mesa (master): swrast: add an interface createNewContextForAPI
Kristian Høgsberg
- Mesa (master): egl_dri2: Split out drm platform implementation to a separate file
Kristian Høgsberg
- Mesa (master): egl_dri2: Add new radeon pci ids
Alex Deucher
- Mesa (master): r600g: Make the buffer and texture vbtls static const.
Henri Verbeet
- Mesa (master): r300g: Make the buffer and texture vbtls static const.
Henri Verbeet
- Mesa (master): r600g: Get rid of the unused r600_cf_vtx_tc() function.
Henri Verbeet
- Mesa (master): r600g: Make some more things static.
Henri Verbeet
- Mesa (master): cso: don't tell drivers to bind null samplers, sampler views
Brian Paul
- Mesa (master): gallium/docs: more info about setting samplers and sampler views
Brian Paul
- Mesa (master): gallium/svga: added debug code for dumping framebuffer images (disabled)
Brian Paul
- Mesa (master): svga: rename a couple sampler, sampler view functions
Brian Paul
- Mesa (master): r600g: flush depth texture before a blit from it.
Dave Airlie
- Mesa (master): r600g: add a flag to just create flushed texture without flushing.
Dave Airlie
- Mesa (master): r600g: also check CB bindings for textures to depth flush.
Dave Airlie
- Mesa (master): r600g: flushing texture needs all levels.
Dave Airlie
- Mesa (master): r600g: remove unused variables
Dave Airlie
- Mesa (master): r600g: evergreen CB check for flushed texture
Dave Airlie
- Mesa (master): r600g: avoid trying to flush the flushing texture.
Dave Airlie
- Mesa (master): r600g: get offset for correct texture when setting up CB.
Dave Airlie
- Mesa (7.10-ralloc): Remove the talloc sources from the Mesa repository.
Kenneth Graunke
- Mesa (7.9-ralloc): Remove the talloc sources from the Mesa repository.
Kenneth Graunke
- Mesa (master): glsl: Add using statements for standard library functions.
Vinson Lee
- Mesa (master): util: Change u_get_transfer_vtbl usage argument type to match prototype.
Vinson Lee
- Mesa (master): r600g: fix evergreen sampler view + depth interaction
Dave Airlie
- Mesa (master): r600g: don't set tile_type on evergreen.
Dave Airlie
- Mesa (master): ralloc: Add missing va_end following va_copy.
Vinson Lee
- Mesa (master): glsl: Add a new opt_copy_propagation variant that does it channel-wise.
Eric Anholt
- Mesa (master): glsl: Fix a comment typo in copy propagation.
Eric Anholt
- Mesa (master): glsl: Remove extra checks for constant true assignment conditions.
Eric Anholt
- Mesa (master): i965: Drop the INTEL_DEBUG= state spam about the cache size check.
Eric Anholt
- Mesa (master): i965: Drop the dead tracking of color_regions[].
Eric Anholt
- Mesa (7.9): i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!
Ian Romanick
- Mesa (master): glsl: Add opt_copy_propagation_elements.cpp to SConscript.
Vinson Lee
- Mesa (master): linker: Generate link errors when ES shaders are missing stages
Ian Romanick
- Mesa (master): mesa: Fix error checks in GetVertexAttrib functions
Ian Romanick
- Mesa (7.9): glsl: Fix parser rule for type_specifier
Ian Romanick
- Mesa (7.9): glsl: Change default value of ast_type_specifier::precision
Ian Romanick
- Mesa (7.10): glsl: Fix parser rule for type_specifier
Ian Romanick
- Mesa (7.10): glsl: Change default value of ast_type_specifier::precision
Ian Romanick
- Mesa (7.9): glsl: Add semantic checks for precision qualifiers
Ian Romanick
- Mesa (7.10): glsl: Add support for default precision statements
Ian Romanick
- Mesa (7.10): glsl: Add semantic checks for precision qualifiers
Ian Romanick
- Mesa (7.9): glsl: Remove redundant semantic check in parser
Ian Romanick
- Mesa (7.9): glsl: Add support for default precision statements
Ian Romanick
- Mesa (7.10): glsl: Remove redundant semantic check in parser
Ian Romanick
- Mesa (7.9): glsl: Refresh autogenerated lexer and parser files.
Ian Romanick
- Mesa (7.10): glsl: Refresh autogenerated lexer and parser files.
Ian Romanick
- Mesa (7.9): glsl: Fix semantic checks on precision qualifiers
Ian Romanick
- Mesa (7.10): glsl: Fix semantic checks on precision qualifiers
Ian Romanick
- Mesa (7.9): glsl: Mark 'in' variables at global scope as read-only
Ian Romanick
- Mesa (7.10): glsl: Fix segfault due to missing printf argument
Ian Romanick
- Mesa (7.10): glsl: Mark 'in' variables at global scope as read-only
Ian Romanick
- Mesa (7.9): glsl: Fix segfault due to missing printf argument
Ian Romanick
- Mesa (7.10): glsl: Don' t assert when the value returned by a function has no rvalue
Ian Romanick
- Mesa (7.9): glsl: Don' t assert when the value returned by a function has no rvalue
Ian Romanick
- Mesa (7.9): glsl: Expose a public glsl_type::void_type const pointer.
Ian Romanick
- Mesa (7.9): linker: Set sizes for non-global arrays as well
Ian Romanick
- Mesa (7.10): glsl: Expose a public glsl_type::void_type const pointer.
Ian Romanick
- Mesa (7.10): linker: Set sizes for non-global arrays as well
Ian Romanick
- Mesa (7.9): linker: Propagate max_array_access while linking functions
Ian Romanick
- Mesa (7.10): linker: Propagate max_array_access while linking functions
Ian Romanick
- Mesa (7.9): intel: Check for unsupported texture when finishing using as a render target
Eric Anholt
- Mesa (7.10): docs: Update 7.10.1 release notes
Ian Romanick
- Mesa (7.9): i965: Avoid double-negation of immediate values in the VS.
Ian Romanick
- Mesa (7.9): docs: Add a relnote for the Civ IV on i965.
Ian Romanick
- Mesa (7.9): i965/vs: When MOVing to produce ABS, strip negate of the operand.
Ian Romanick
- Mesa (7.9): docs: Update 7.9.2 release notes
Ian Romanick
- Mesa (master): mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)
Dave Airlie
- Mesa (master): r300/compiler: Don' t count BEGIN_TEX instructions in the compiler stats
Tom Stellard
- Mesa (master): r300/compiler: Disable register rename pass on r500
Tom Stellard
- Mesa (7.10): r300/compiler: Disable register rename pass on r500
Tom Stellard
- Mesa (master): r600g: use surface format not underlying texture format
Dave Airlie
- Mesa (master): r300g: RS400 doesn't have ZMASK
Marek Olšák
- Mesa (master): configure.ac: correctly check for libdrm_radeon version
Marek Olšák
- Mesa (master): r300g: do not flush the uploader
Marek Olšák
- Mesa (master): r600g: do not flush the uploader
Marek Olšák
- Mesa (master): r600g: use the new vertex buffer manager
Marek Olšák
- Mesa (master): util: import a new vertex buffer manager
Marek Olšák
- Mesa (master): r300g: use the new vertex buffer manager
Marek Olšák
- Mesa (master): r600g: correctly report supported vertex formats
Marek Olšák
- Mesa (master): Add dri2::{Allocate,Release}Buffer extension
Kristian Høgsberg
- Mesa (master): st/dri: Implement dri2::{Allocate,Release}Buffer
Kristian Høgsberg
- Mesa (master): intel: Implement dri2::{Allocate,Release}Buffer
Kristian Høgsberg
- Mesa (master): egl: Add wayland platform
Kristian Høgsberg
- Mesa (master): egl: Implement libwayland-egl
Kristian Høgsberg
- Mesa (master): st/egl: native_helper: Add resource_surface_import_resource
Kristian Høgsberg
- Mesa (master): st/egl: drm_image: Check for MESA_drm_image
Kristian Høgsberg
- Mesa (master): st/egl: Add wayland platform
Kristian Høgsberg
- Mesa (master): egl_dri2: Enable pixmap bind_to_texture according to the extension
Kristian Høgsberg
- Mesa (master): egl_dri2: Export dri2_get_driver_for_fd
Kristian Høgsberg
- Mesa (master): egl_dri2: Add wayland platform
Kristian Høgsberg
- Mesa (master): wayland-egl: Force roundtrips to get device name and authenticate correctly
Kristian Høgsberg
- Mesa (master): r600g: tgsi_src() can't fail.
Henri Verbeet
- Mesa (master): r600g: tgsi_dst() can't fail.
Henri Verbeet
- Mesa (master): r600g: Store literal values in the r600_bc_alu_src structure .
Henri Verbeet
- Mesa (master): r600g: Split r600_bc_alu_src.
Henri Verbeet
- Mesa (master): r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_shader_from_tgsi ().
Henri Verbeet
- Mesa (master): r600g: Split constants in r600_shader_from_tgsi().
Henri Verbeet
- Mesa (master): r600g: Remove vs_resource and ps_resource from the pipe context.
Henri Verbeet
- Mesa (master): r600g: Generalize the pipe_add_vertex_attrib() functions.
Henri Verbeet
- Mesa (master): r600g: Set the fetch type in r600_bc_vtx_build().
Henri Verbeet
- Mesa (master): r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands().
Henri Verbeet
- Mesa (master): r600g: Add support for relative addressing on constant buffers.
Henri Verbeet
- Mesa (7.10): glsl: Don't bother unsetting a destructor that was never set.
Kenneth Graunke
- Mesa (7.10): glsl, i965: Remove unnecessary talloc includes.
Kenneth Graunke
- Mesa (7.10): ralloc: Add a fake implementation of ralloc based on talloc.
Kenneth Graunke
- Mesa (7.10): glcpp: Remove use of talloc reference counting.
Kenneth Graunke
- Mesa (7.10): Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
- Mesa (7.10): ralloc: a new MIT-licensed recursive memory allocator.
Kenneth Graunke
- Mesa (7.10): Remove talloc from the make and automake build systems.
Kenneth Graunke
- Mesa (7.10): Remove talloc from the SCons build system.
Kenneth Graunke
- Mesa (7.10): ralloc: Add missing va_end following va_copy.
Kenneth Graunke
- Mesa (7.10): Remove the talloc sources from the Mesa repository.
Kenneth Graunke
- Mesa (7.9): glsl: Don't bother unsetting a destructor that was never set.
Kenneth Graunke
- Mesa (7.9): glsl, i965: Remove unnecessary talloc includes.
Kenneth Graunke
- Mesa (7.9): glcpp: Remove use of talloc reference counting.
Kenneth Graunke
- Mesa (7.9): ralloc: Add a fake implementation of ralloc based on talloc.
Kenneth Graunke
- Mesa (7.9): Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
- Mesa (7.9): ralloc: a new MIT-licensed recursive memory allocator.
Kenneth Graunke
- Mesa (7.9): Remove talloc from the make and automake build systems.
Kenneth Graunke
- Mesa (7.9): Remove talloc from the SCons build system.
Kenneth Graunke
- Mesa (7.9): Remove the talloc sources from the Mesa repository.
Kenneth Graunke
- Mesa (7.9): ralloc: Add missing va_end following va_copy.
Kenneth Graunke
- Mesa (master): wayland-egl: Add struct wl_egl_display argument to +wl_egl_window_create()
Kristian Høgsberg
- Mesa (master): mesa/st: Fix vertex buffer leak
Thomas Hellstrom
- Mesa (master): r600g: silence a few valgrind warnings
Marek Olšák
- Mesa (master): Revert "r600g: do not flush the uploader" (with comments)
Marek Olšák
- Mesa (master): u_vbuf_mgr: make the uploader public
Marek Olšák
- Mesa (master): u_vbuf_mgr: remove tabs
Marek Olšák
- Mesa (master): u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer
Marek Olšák
- Demos (master): fire: call glutDestroyWindow()
Brian Paul
- Mesa (master): st/mesa: free the temporary bitmap/drawpix shader code
Brian Paul
- Mesa (master): mesa/st: Plug a fragment program variant parameter leak
Brian Paul
- Mesa (master): r600g: use the same upload buffer for vertices, indices, and constants
Marek Olšák
- Mesa (master): r300g: use the same upload buffer for vertices and indices
Marek Olšák
- Mesa (master): r600g: slab-allocate buffer and transfer structures
Marek Olšák
- Mesa (master): r600g: add a faster implementation of transfer_inline_write
Marek Olšák
- Mesa (master): r600g: fixup assertion
Marek Olšák
- Mesa (master): glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
Chad Versace
- Mesa (master): glsl: Disable the new copy propagation pass until it gets fixed.
Eric Anholt
- Mesa (master): mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.
Eric Anholt
- Mesa (master): i965: Remove pointless keying of WM state on VUE size.
Eric Anholt
- Mesa (master): st/egl: Fix platform selection
Kristian Høgsberg
- Mesa (master): i965: Rename a few more commands to match the documentation.
Kenneth Graunke
- Mesa (master): i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.
Kenneth Graunke
- Mesa (master): i965: Add missing DEFINE_BITS for brw dirty bits.
Kenneth Graunke
- Mesa (master): st/mesa: fix shader deletion regression
Brian Paul
- Mesa (master): mesa: add/update VERBOSE_API logging
Brian Paul
- Mesa (master): mesa: remove _mesa_initialize_context_for_api()
Brian Paul
- Mesa (master): mesa: remove _mesa_create_context_for_api()
Brian Paul
- Mesa (master): mesa: remove unused BITFIELD64 macros
Brian Paul
- Mesa (master): r200: add cast to silence warning
Brian Paul
- Mesa (master): gallium/docs: fix typo
Marek Olšák
- Mesa (master): mesa/st: Clean up vertex buffer unreferencing
Thomas Hellstrom
- Mesa (master): nvc0: set basic block on manual instruction insertion
Christoph Bumiller
- Mesa (master): nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often
Christoph Bumiller
- Mesa (master): nvc0: don't combine memory loads across block boundaries
Christoph Bumiller
- Mesa (master): nvc0: reset texture base address after read transfer
Christoph Bumiller
- Mesa (master): nvc0: try to fix register conflicts for vector instructions
Christoph Bumiller
- Mesa (master): nvc0: store only one value per basic block for TGSI regs
Christoph Bumiller
- Mesa (master): nvc0: do not generate a backwards jump if a loop ends with BRK
Christoph Bumiller
- Mesa (master): nv50,nvc0: fix condition code change when commuting SET sources
Christoph Bumiller
- Mesa (master): nvc0: make sure phi-ops really have one source per in-block
Christoph Bumiller
- Mesa (master): nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
Christoph Bumiller
- Mesa (master): nvc0: implement local memory load and store ops
Christoph Bumiller
- Mesa (master): nvc0: make CSE work for ops with multiple results
Christoph Bumiller
- Mesa (master): nvc0: replace branching with predicated insns where feasible
Christoph Bumiller
- Mesa (master): nvc0: fix stride of NVC0_3D_RT methods
Christoph Bumiller
- Mesa (master): nvc0: correct storage type for 16 bit surface formats
Christoph Bumiller
- Mesa (master): nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well
Christoph Bumiller
- Mesa (master): eglplatform.h: Define Wayland native platform types
Kristian Høgsberg
- Mesa (master): svga: Don't advertise pixel shader addr register support.
Jose Fonseca
- Mesa (master): scons: Restrict whole program optimization to release builds .
Jose Fonseca
- Mesa (master): mesa/st: enable GL_EXT_framebuffer_sRGB
Dave Airlie
- Mesa (master): r300g: use format from pipe_surface instead of pipe_resource
Marek Olšák
- Mesa (master): Revert "r300g: support sRGB colorbuffers"
Marek Olšák
- Demos (master): Update a few missing images -> data renames.
Jose Fonseca
- Mesa (master): u_blitter: let the driver check whether there's a recursion
Marek Olšák
- Mesa (master): r300g: simplify WRITE_RELOC API and cleanup
Marek Olšák
- Mesa (master): r300g: consolidate buffers and textures to r300_resource
Marek Olšák
- Mesa (master): r300g: add a way to change texture properties arbitrarily
Marek Olšák
- Mesa (master): r300g: implement accelerated copy_region for compressed formats
Marek Olšák
- Mesa (master): configure.ac: Fix typo
Kristian Høgsberg
- Mesa (master): scons: Disable -mstackrealign on MinGW again.
Jose Fonseca
- Mesa (master): u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.
Jose Fonseca
- Mesa (master): i915: Calculate partial result to temp register first
Ian Romanick
- Mesa (master): i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
- Mesa (master): st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported
Marek Olšák
- Mesa (master): r300g: import the last bits of libdrm and cleanup the whole thing
Marek Olšák
- Mesa (master): r300g: fix warning
Marek Olšák
- Mesa (master): configure.ac: remove libdrm_radeon dependency for r300g and r600g
Marek Olšák
- Mesa (master): r300g: remove unneeded code in winsys
Marek Olšák
- Mesa (master): r300g: plug a memory leak in winsys
Marek Olšák
- Mesa (7.9): r300g: Null pointer check for buffer deref in gallium winsys
Marek Olšák
- Mesa (7.10): r300g: Null pointer check for buffer deref in gallium winsys
Marek Olšák
- Mesa (master): glsl/Makefile: glcpp doesn't need libglsl.a.
Kenneth Graunke
- Mesa (master): mesa: Remove empty header file s_trispan.h.
Kenneth Graunke
- Mesa (master): r300g: prevent NULL pointer dereference in r300_buffer_create
Marek Olšák
- Mesa (master): r600g: handle 16/32 u/s norm formats properly
Dave Airlie
- Mesa (master): r600g: drop two unused | 0 that are actually in word4 anyways.
Dave Airlie
- Mesa (master): r600g: get correct height alignment
Dave Airlie
- Mesa (master): st/egl wayland: Set color_format according to wl_visual
Kristian Høgsberg
- Mesa (master): st/dri: Fix surfaceless gl using contexts with previous bound surfaces
Kristian Høgsberg
- Mesa (master): st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()
Kristian Høgsberg
- Mesa (master): st/dri: Set render_buffer in dri_fill_st_visual
Kristian Høgsberg
- Mesa (master): egl_dri2: Use double buffering for window surfaces
Kristian Høgsberg
- Mesa (master): egl_dri2 wayland: Sync front buffer release
Kristian Høgsberg
- Mesa (master): egl_dri2: Always unbind old contexts
Kristian Høgsberg
- Mesa (master): st/egl wayland: Sync front buffer release
Kristian Høgsberg
- Mesa (master): egl_dri2: rename loader_extension to dri2_loader_extension
Kristian Høgsberg
- Mesa (master): r300g: remove unused function prototypes, update copyright
Marek Olšák
- Mesa (master): svga: Stippled lines can also be drawn with triangles.
Jose Fonseca
- Mesa (master): util: Define round and roundf on MSVC.
Jose Fonseca
- Mesa (master): llvmpipe: Use u_math's round.
Jose Fonseca
- Mesa (master): draw: Don' t use the pipeline when drawing lines with fractional widths.
Jose Fonseca
- Mesa (master): svga: Don' t use the draw pipeline for non-AA lines with a fractional width.
Jose Fonseca
- Mesa (master): svga: Enable the draw pipeline for smooth lines.
Jose Fonseca
- Mesa (master): glsl: Fix parallel build.
Kenneth Graunke
- Mesa (master): svga: remove old comment, remove extra whitespace
Brian Paul
- Mesa (master): svga: add max DMA size check in svga_winsys_buffer_create()
Brian Paul
- Mesa (master): draw: tweak AA line texture minimum alpha
Brian Paul
- Mesa (master): mesa: remove some unused gl_shader fields
Brian Paul
- Mesa (master): scons: Fix MSVC 64bit build.
Jose Fonseca
- Mesa (master): scons: Try to support building 64bit binaries on 32bit windows.
Jose Fonseca
- Mesa (master): scons: Need c99 also when cross compiling.
Jose Fonseca
- Mesa (master): scons: builtin_glsl_function on windows needs bundled getopt .
Jose Fonseca
- Mesa (master): svga: more comments for need_pipeline field
Brian Paul
- Mesa (master): svga: comments and debug code
Brian Paul
- Mesa (master): svga: disable a debug_printf() call
Brian Paul
- Mesa (master): st/mesa: Fix surfaceless opengl with non-dummy contexts
Kristian Høgsberg
- Mesa (master): glsl: Eliminate reduce/reduce conflicts in glsl grammar
Ian Romanick
- Mesa (master): glsl: Finish out the reduce/reduce error fixes
Ian Romanick
- Mesa (master): glsl: Regenerate files modified by previous commits
Ian Romanick
- Mesa (master): ir_to_mesa: Don' t dereference a NULL pointer during copy propagation
Ian Romanick
- Mesa (master): glcpp: regerated files
Ian Romanick
- Mesa (flex-and-bison-required): mesa: Remove nonexistent files from distribution list
Ian Romanick
- Mesa (flex-and-bison-required): mesa: Fix some quirkiness of make tarballs
Ian Romanick
- Mesa (flex-and-bison-required): Add generated parser / lexer files to gitignore lists
Ian Romanick
- Mesa (flex-and-bison-required): Generate lexer and parser files for tarball creation process
Ian Romanick
- Mesa (master): ir_to_mesa: Dump linked GLSL IR before returning with an error
Ian Romanick
- Mesa (master): Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
- Mesa (master): i915: Only emit program errors when INTEL_DEBUG=wm
Ian Romanick
- Mesa (master): mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
- Mesa (master): ir_to_mesa: Print Mesa IR again after running _mesa_optimize_program
Ian Romanick
- Mesa (master): Work in progress - do not push
Ian Romanick
- Mesa (master): u_vbuf_mgr: fix segfault
Marek Olšák
- Mesa (master): r300g: improve function radeon_bo_is_referenced_by_cs
Marek Olšák
- Mesa (master): glx: Put null check before use
Eric Anholt
- Mesa (master): mesa: Optionally build a dricore support library (v3)
Eric Anholt
- Mesa (master): r300/compiler: Don't erase sources when converting RGB-> Alpha
Tom Stellard
- Mesa (7.10): r300/compiler: Don't erase sources when converting RGB->Alpha
Tom Stellard
- Mesa (master): update GL3.txt for GL_EXT_framebuffer_sRGB status
Dave Airlie
- Mesa (master): intel: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
- Mesa (master): radeon: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
- Mesa (master): dri: Remove the old metaops code which has been superceded by ../common/
Eric Anholt
- Mesa (master): r300g: typecast void* to unsigned correctly
Marek Olšák
- Mesa (master): r300g: add debug options nozmask and nohiz which disable some hyper-z features
Marek Olšák
- Mesa (master): r300g: when printing shader linker errors to stderr, report it's not a bug
Marek Olšák
- Mesa (master): r300g: fixup the handle_compare function
Marek Olšák
- Mesa (master): r300g: correctly determine if a texture is blittable in texture_get_transfer
Marek Olšák
- Mesa (master): nv50: fix query assertion
Christoph Bumiller
- Mesa (master): egl_dri2: add nouveau support.
Dave Airlie
- Demos (master): Remove texwrap as it has been ported to piglit
Marek Olšák
- Mesa (master): u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED
Marek Olšák
- Mesa (master): r300g: remove the relocation after AARESOLVE_PITCH
Marek Olšák
- Mesa (master): r300g: emit 3D_LOAD_VBPNTR only when necessary
Marek Olšák
- Mesa (master): r300g: fix reference counting when translating indices
Marek Olšák
- Mesa (master): r600g: do not destroy the original index buffer when translating indices
Marek Olšák
- Mesa (master): r300g: Move declaration before code.
Vinson Lee
- Mesa (master): docs: Fix typo in GL3.txt
Vinson Lee
- Mesa (master): r300g: consolidate emission of common draw regs
Marek Olšák
- Mesa (master): r300g: fix fallback for misaligned ushort indices with num vertices >= 65535
Marek Olšák
- Mesa (master): r300g: cleanup the draw functions
Marek Olšák
- Mesa (master): r300g: do not create a user buffer struct for misaligned ushort indices fallback
Marek Olšák
- Mesa (master): r300g: put indices in CS if there' s just a few of them and are in user memory
Marek Olšák
- Mesa (master): svga: Set the appropriate flags when creating sampler/ surface views.
Jose Fonseca
- Mesa (master): draw: Don't define the last two mipmap levels in aa lines.
Jose Fonseca
- Demos (master): glxinfo: Print correct visual vs. fbconfig ID with -v
Ian Romanick
- Mesa (master): r600g: add alignment cases for linear aligned
Alex Deucher
- Mesa (master): r300g: Remove redundant initialization.
Vinson Lee
- Mesa (master): vbo: notify a driver that we change buffer offsets, strides, etc.
Marek Olšák
- Mesa (master): vbo: bind arrays only when necessary
Marek Olšák
- Mesa (master): gallium: always save and restore vertex buffers using cso_cache
Marek Olšák
- Mesa (master): gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
- Mesa (master): gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
- Mesa (master): st/mesa: set vertex arrays state only when necessary
Marek Olšák
- Mesa (master): pb_bufmgr_cache: add is_buffer_busy hook and use it instead of non-blocking map
Marek Olšák
- Mesa (master): r300g: implement pb_manager::is_buffer_busy
Marek Olšák
- Mesa (master): st/mesa: Use blend equation and function of first render target for all render targets if ARB_draw_buffers_blend is not supported
Brian Paul
- Mesa (master): graw: remove pipe_vertex_buffer::max_index
Vinson Lee
- Mesa (master): st/python: remove pipe_vertex_buffer::max_index
Vinson Lee
- Mesa (master): r300g: flush CS in bo_map even if we get USAGE_DONTBLOCK
Marek Olšák
- Mesa (master): r300g: do not track whether occlusion queries have been flushed
Marek Olšák
- Mesa (master): r300g: inline some of the pipe_buffer_map/unmap calls
Marek Olšák
- Mesa (master): r300g: fix SIGFPE on debug builds
Marek Olšák
- Mesa (master): r300g: implement fences using dummy relocations
Marek Olšák
- Mesa (master): r300g: handle interaction between UNSYNCHRONIZED and DONTBLOCK flags in bo_map
Marek Olšák
- Mesa (master): r300g: fix a possible race condition when mapping a buffer
Marek Olšák
- Mesa (master): r300g: actually implement the is_buffer_busy hook the right way
Marek Olšák
- Mesa (master): st/mesa: fix GLES build
Marek Olšák
- Mesa (master): st/mesa: fix compressed mipmap generation.
Dave Airlie
- Mesa (master): r600g: drop tiled flag
Dave Airlie
- Mesa (master): r600g: fix miptree calculations
Dave Airlie
- Mesa (master): r600g: add support for s3tc formats.
Dave Airlie
- Mesa (master): r300g: offload the CS ioctl to another thread
Marek Olšák
- Mesa (master): nvc0: Fix uninitialized variable warning.
Vinson Lee
- Mesa (master): r600g: fix regression in r6/7xx since mipmap rework
Dave Airlie
- Mesa (master): r600g: Fix RGB10_A2 format handling
Alex Deucher
- Mesa (master): gallium: add usage parameter to pipe_buffer_create
Marek Olšák
- Mesa (master): r600g: add srgb compressed formats to the list.
Dave Airlie
- Mesa (master): tnl: Add support for datatype GL_FIXED in vertex arrays
Chad Versace
- Mesa (master): Revert "glsl: Fix constant-folding for reciprocal expressions"
Chad Versace
- Mesa (master): glsl: Reinstate constant-folding for division by zero
Chad Versace
- Mesa (master): r300g: disable linear filtering for float textures
Marek Olšák
- Mesa (7.10): nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
Dave Airlie
- Mesa (master): st/python: add usage parameter to pipe_buffer_create
Vinson Lee
- Mesa (master): linker: Fix off-by-one error implicit array sizing
Ian Romanick
- Mesa (master): r600g: fix s3tc-texsubimage
Dave Airlie
- Mesa (master): r600g: add L4A4 support.
Dave Airlie
- Mesa (master): util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)
Dave Airlie
- Mesa (master): r600g: add L8A8 SRGB formats.
Dave Airlie
- Mesa (master): Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)"
Dave Airlie
- Mesa (master): r300g: fix texture border color for float formats
Marek Olšák
- Mesa (master): r600g: fix typo in previous s3tc commit
Dave Airlie
- Mesa (master): mesa: use gl_format type instead of GLuint
Brian Paul
- Mesa (master): nvc0: use format from the template on surface creation
Christoph Bumiller
- Mesa (master): nvc0: force vertex data through FIFO if we need to convert it
Christoph Bumiller
- Mesa (master): nvc0: disable early fragment tests if KIL is used
Christoph Bumiller
- Mesa (master): nvc0: update the set of formats supported by the 2D engine
Christoph Bumiller
- Mesa (master): nvc0: clone memory values with multiple refs before modifying them
Christoph Bumiller
- Mesa (master): nvc0: front stencil mask and func mask methods are swapped
Christoph Bumiller
- Mesa (master): nvc0: fix user vertex buffer updates
Christoph Bumiller
- Mesa (master): nvc0: fix clipping and use VIEWPORT instead of SCISSOR
Christoph Bumiller
- Mesa (master): nvc0: demagic the clear flags and fix region clears
Christoph Bumiller
- Mesa (master): nvc0: add missing break statements in constant_operand
Christoph Bumiller
- Mesa (master): nvc0: don't swap sources if either value is not in a GPR
Christoph Bumiller
- Mesa (master): nvc0: fix emit_dfdx,dfdy
Christoph Bumiller
- Mesa (master): nvc0: fix blend factor mapping
Christoph Bumiller
- Mesa (master): mesa: Remove the DXT compression via blit path.
Jose Fonseca
- Mesa (master): svga: Don't fake DXT compression ability.
Jose Fonseca
- Mesa (master): scons: Avoid depending on scons 2.0 in general.
Jose Fonseca
- Mesa (master): scons: Don't get fooled by 32bit python on a 64bit windows.
Jose Fonseca
- Mesa (master): scons: Recognize 'AMD64' processor as well.
Jose Fonseca
- Mesa (master): mesa: fix mipmap generation for MESA_FORMAT_AL44
Marek Olšák
- Mesa (master): mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4
Marek Olšák
- Mesa (7.10): mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
Marek Olšák
- Mesa (7.9): mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
Marek Olšák
- Mesa (master): r300g: fix blitting NPOT compressed textures
Marek Olšák
- Mesa (master): r300g: fix a race between CS and SET_TILING ioctls
Marek Olšák
- Mesa (master): svga: Proper redefine_user_buffer implementation.
Jose Fonseca
- Mesa (master): mesa: 80-column wrap
Brian Paul
- Mesa (master): docs: fix glsl_compiler name
Brian Paul
- Mesa (master): docs: add glsl info
Brian Paul
- Mesa (master): svga: fix incorrect comment
Brian Paul
- Mesa (master): svga: dimension the dirty[] array with SVGA_STATE_MAX
Brian Paul
- Mesa (master): svga: use TRUE/FALSE instead of 0/1
Brian Paul
- Mesa (master): rtasm: add dummy return statement to silence MSVC warning
Brian Paul
- Mesa (master): svga: flush when transitioning between HW and SW rendering paths
Brian Paul
- Mesa (master): gallium/util: init key with memset()
Brian Paul
- Mesa (master): mesa: make _mesa_write_renderbuffer_image() non-static
Brian Paul
- Mesa (master): r600g: add missing type to color buffer swap.
Dave Airlie
- Mesa (master): r600g: get s3tc working on cards with crappy 64/ 128 bit types.
Dave Airlie
- Mesa (master): egl_dri2: add swrast
Kristian Høgsberg
- Mesa (master): softpipe: rename env vars to be consistent
Brian Paul
- Mesa (master): mesa: remove the MESA_NO_DITHER env var
Brian Paul
- Mesa (master): st/mesa: remove unused screen variables
Brian Paul
- Mesa (master): docs: updated environment variable list
Brian Paul
- Mesa (master): util: Cleanup symbol name resolution on Windows.
Jose Fonseca
- Mesa (master): mesa: Do copy propagation across if-else-endif.
Jose Fonseca
- Mesa (master): svga: Don't use more than one constant per IFC instruction.
Jose Fonseca
- Mesa (master): draw: update comments, rename vars in pstipple code
Brian Paul
- Mesa (master): st/mesa: fix incorrect glCopyPixels position on fallback path
Brian Paul
- Mesa (master): util: Fix typo in last commit.
Jose Fonseca
- Mesa (master): r600g: add BC4/5 to RGTC conversion
Dave Airlie
- Mesa (master): r600g: Start a new TEX clause if the texture lookup address was fetched in the current clause
Dave Airlie
- Mesa (master): r600g: Add support to dump vertex- and texture-fetch clauses
Dave Airlie
- Mesa (master): st/mesa: indentation fix
Brian Paul
- Mesa (master): mesa: fix comments for _mesa_clip_readpixels()
Brian Paul
- Mesa (master): st/mesa: implement blit-based path for glCopyPixels
Brian Paul
- Mesa (master): r600g: reorganise rgtc pieces.
Dave Airlie
- Mesa (master): gallium/svga: Fix unnecessary swtnl fallbacks
Thomas Hellstrom
- Mesa (master): u_vbuf_mgr: initialize flag indicating that buffers have been updated
Marek Olšák
- Mesa (master): Point to bugs.freedesktop.org rather than bugzilla. freedesktop.org
Brian Paul
- Mesa (master): svga: Make sure that refcnt debugger gets the correct backtrace for create
Jakob Bornecrantz
- Mesa (master): util: Make refcnt and symbol debuggers work on windows
Jakob Bornecrantz
- Mesa (master): svga: Describe svga_sampler_views for refcnt debugging
Jakob Bornecrantz
- Mesa (master): svga: Disable surface cache for textures
Jakob Bornecrantz
- Mesa (master): st/mesa: fix geometry corruption by always re-binding vertex arrays
Marek Olšák
- Mesa (master): r300g: remove tracking whether vertex buffers need to be validated
Marek Olšák
- Mesa (master): svga: Preserve src swizzles in submit_op2/3/4.
Jose Fonseca
- Mesa (master): svga: Ensure SWTNL is created after HWTNL.
Jose Fonseca
- Mesa (master): svga: Ensure LRP's restrictions are observed in all uses.
Jose Fonseca
- Mesa (master): svga: Cannot use negate or abs on source to dsx/ dsy instructions.
Jose Fonseca
- Mesa (master): svga: Ensure pending drawing commands other surface operations are emitted before DMAs .
Jose Fonseca
- Mesa (master): st/mesa: check buffer orientation in blit_copy_pixels()
Brian Paul
- Mesa (master): st/mesa: set renderbuffer _BaseFormat in a few places
Brian Paul
- Mesa (master): mesa: MESA_VERBOSE logging for glRead/Draw/CopyPixels, glBlitFramebuffer
Brian Paul
- Mesa (master): vbo: add debug code to verify that buffers are unmapped before drawing
Brian Paul
- Mesa (master): svga: Fix NULL dereference.
Jose Fonseca
- Mesa (master): r300g: fix invalid dereference in winsys
Marek Olšák
- Mesa (master): r300g: fix a possible race when counting contexts
Marek Olšák
- Mesa (master): glsl: Remove $(PWD) from Makefile in favor of .
Kenneth Graunke
- Mesa (master): gallivm: Use simple scaling plus casting in more unorm-> float cases.
Jose Fonseca
- Mesa (master): scons: Add aliases for the llvmpipe unit tests.
Jose Fonseca
- Demos (master): Properly defining default precision in es2gears fragment shader.
Chia-I Wu
- Mesa (master): egl_dri2: Return NULL when xcb_get_geometry_reply fails.
Chia-I Wu
- Mesa (master): Fix --enable-shared-glapi configure option
Chia-I Wu
- Mesa (master): i915g: Add dummy flush_frontbuffer
Jakob Bornecrantz
- Mesa (master): i915g: Fix void ptr arith
Jakob Bornecrantz
- Mesa (master): i915g: kill remnants of mmapped batchbuffer support
Jakob Bornecrantz
- Mesa (master): i915g: Add winsys/i915/sw to scons build
Jakob Bornecrantz
- Mesa (master): i915g: s/__func__/__FUNCTION__/
Vinson Lee
- Mesa (master): 33 new commits
Chris Wilson
- Mesa (master): i965: Remove spurious duplicate ADVANCE_BATCH
Chris Wilson
- Mesa (master): svga: Remove some remaining fake S3TC rendering support.
Jose Fonseca
- Mesa (master): intel: Fix insufficient integer width for upload buffer offset
Chris Wilson
- Mesa (master): radeon: add default switch case to silence unhandled enum warning
Brian Paul
- Mesa (master): vbo: use ctx instead of exec->ctx
Brian Paul
- Mesa (master): vbo: rename some vars, add new comments, fix formatting, etc .
Brian Paul
- Mesa (master): vbo: replace assert(0) with proper assertions
Brian Paul
- Mesa (master): vbo: comments
Brian Paul
- Mesa (master): vbo: rename, document function params
Brian Paul
- Mesa (master): vbo: make vbo_exec_FlushVertices_internal() static
Brian Paul
- Mesa (master): vbo: remove old debug code, add comments
Brian Paul
- Mesa (master): vbo: more comments
Brian Paul
- Mesa (master): mesa: convert macros to inline functions
Brian Paul
- Mesa (master): st/mesa: fix mipmap generation for non-POW textures
Brian Paul
- Mesa (master): st/mesa: refactor guess_and_alloc_texture() code
Brian Paul
- Mesa (master): st/mesa: fix incorrect texture size allocation in st_finalize_texture()
Brian Paul
- Mesa (7.10): mesa: glGetUniform only returns a single element of an array
Ian Romanick
- Mesa (7.10): linker: Generate link errors when ES shaders are missing stages
Ian Romanick
- Mesa (7.10): mesa: Fix error checks in GetVertexAttrib functions
Ian Romanick
- Mesa (7.10): Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
- Mesa (7.9): glsl: Fix the lowering of variable array indexing to not lose write_masks.
Ian Romanick
- Mesa (7.9): Use C-style system headers in C++ code to avoid issues with std :: namespace
Ian Romanick
- Mesa (7.9): intel: Make renderbuffer tiling choice match texture tiling choice.
Ian Romanick
- Mesa (7.9): mesa: glGetUniform only returns a single element of an array
Ian Romanick
- Mesa (7.9): linker: Generate link errors when ES shaders are missing stages
Ian Romanick
- Mesa (7.9): mesa: Fix error checks in GetVertexAttrib functions
Ian Romanick
- Mesa (master): i915g: Reorg caps
Jakob Bornecrantz
- Mesa (master): i915g: TODO about untested code hidden behind caps
Jakob Bornecrantz
- Mesa (master): i915g: TODO about point sprites
Jakob Bornecrantz
- Mesa (master): i915g: Anisotropic filtering works
Jakob Bornecrantz
- Mesa (master): i915g: Use debug get once options
Jakob Bornecrantz
- Mesa (master): i915g: Rework texture tiling a bit
Jakob Bornecrantz
- Mesa (master): i915g: Move debug fields to screen
Jakob Bornecrantz
- Mesa (master): i915g: Add option to lie about caps
Jakob Bornecrantz
- Mesa (master): i915g: Fix warning
Jakob Bornecrantz
- Mesa (master): i915g: s/bool/boolean/ style-fixup in winsys
Jakob Bornecrantz
- Mesa (master): i915g: add some throttling
Jakob Bornecrantz
- Mesa (master): st/mesa: fix the default case in st_format_datatype()
Brian Paul
- Mesa (master): st/mesa: need to translate clear color according to surface' s base format
Brian Paul
- Mesa (master): Revert "mesa: convert macros to inline functions"
Brian Paul
- Mesa (master): i965: Fix VB packet reuse when offset for the new buffer isn 't stride aligned.
Eric Anholt
- Mesa (7.9): mesa: fix a few format table mistakes, assertions
Brian Paul
- Mesa (7.9): mesa: fix num_draw_buffers== 0 in fixed-function fragment program generation
Brian Paul
- Mesa (7.9): mesa: don't assert in GetIntegerIndexed, etc
Brian Paul
- Mesa (7.9): mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Brian Paul
- Mesa (7.9): llvmpipe: make sure binning is active when we begin/end a query
Brian Paul
- Mesa (7.9): mesa: s/movzx/movzbl/
Brian Paul
- Mesa (7.9): mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
Brian Paul
- Mesa (7.9): glx: fix request lengths
Brian Paul
- Mesa (7.9): glapi: adding @ char before type specifier in glapi_x86.S
Brian Paul
- Mesa (7.9): st/mesa: fix incorrect fragcoord.x translation
Brian Paul
- Mesa (7.9): softpipe: fix off-by-one error in setup_fragcoord_coeff()
Brian Paul
- Mesa (7.9): glapi: add @GOTPCREL relocation type
Brian Paul
- Mesa (7.9): glx: fix GLXChangeDrawableAttributesSGIX request
Brian Paul
- Mesa (7.9): glx: fix length of GLXGetFBConfigsSGIX
Brian Paul
- Mesa (7.9): cso: fix loop bound in cso_set_vertex_samplers()
Brian Paul
- Mesa (7.9): st/mesa: set renderbuffer _BaseFormat in a few places
Brian Paul
- Mesa (7.9): st/mesa: need to translate clear color according to surface' s base format
Brian Paul
- Mesa (7.9): st/mesa: fix the default case in st_format_datatype()
Brian Paul
- Mesa (7.9): docs: update 7.9.2 release notes with Brian's cherry-picks
Brian Paul
- Mesa (7.9): docs: add links to 7.9.1 and 7.9.2 release notes
Brian Paul
- Mesa (7.10): 23 new commits
Brian Paul
- Mesa (master): st/dri: Track drawable context bindings
Marek Olšák
- Mesa (7.10): st/dri: Track drawable context bindings
Marek Olšák
- Mesa (7.9): st/dri: Track drawable context bindings
Marek Olšák
- Mesa (master): i965: Zero the offset into the vbo when uploading non-interleaved
Chris Wilson
- Mesa (master): i965: Reinstate max-index paranoia
Chris Wilson
- Mesa (master): i965: Trim the interleaved upload to the minimum number of vertices
Chris Wilson
- Mesa (master): st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL
Marek Olšák
- Mesa (master): st/mesa: fix crash when using both user and vbo buffers with the same stride
Marek Olšák
- Mesa (7.9): mesa: include compiler.h for ASSERT macro
Brian Paul
- Mesa (master): gallium: new transfer flag: DISCARD_WHOLE_RESOURCE
Jose Fonseca
- Mesa (master): gallium/docs: Update PIPE_TRANSFER_xx docs. Reformat to use definitions.
Jose Fonseca
- Mesa (master): gallium: s/PIPE_TRANSFER_CPU_READ/PIPE_TRANSFER_READ/ in comments.
Jose Fonseca
- Mesa (master): mesa: Avoid undeclared ffs function warning on mingw.
Jose Fonseca
- Mesa (7.9): glsl: add ir_shader case in switch stmt to silence warning
Brian Paul
- Mesa (7.9): glsl2: fix signed/unsigned comparison warning
Brian Paul
- Mesa (master): i965/fs: Apply source modifier workarounds to POW as well.
Kenneth Graunke
- Mesa (master): i965: Fix shaders that write to gl_PointSize on Sandybridge.
Kenneth Graunke
- Mesa (master): i965/fs: Avoid register coalescing away gen6 MATH workarounds.
Kenneth Graunke
- Mesa (master): i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
Kenneth Graunke
- Mesa (master): i965: Increase Sandybridge point size clamp.
Kenneth Graunke
- Mesa (master): i965/fs: Refactor control flow stack handling.
Kenneth Graunke
- Mesa (master): xlib: pass Display pointer to XMesaGarbageCollect()
Brian Paul
- Mesa (master): i915g: remove extra semicolons
Brian Paul
- Mesa (master): r300g: fix missing initializers warning
Brian Paul
- Mesa (7.9): radeon/r200: fix fbo-clearmipmap + gen-teximage
Alex Deucher
- Mesa (7.9): radeon: avoid segfault on 3D textures.
Alex Deucher
- Mesa (7.9): dri_util: fail driCreateNewScreen if InitScreen is NULL
Alex Deucher
- Mesa (7.10): st/mesa: fix a regression from cae2bb76
Alex Deucher
- Mesa (7.10): dri_util: fail driCreateNewScreen if InitScreen is NULL
Alex Deucher
- Mesa (7.10): radeon/r200: fix fbo-clearmipmap + gen-teximage
Alex Deucher
- Mesa (7.10): radeon: calculate complete texture state inside TFP function
Alex Deucher
- Mesa (7.10): radeon: avoid segfault on 3D textures.
Alex Deucher
- Mesa (master): vbo: use ctx intstead of exec->ctx
Brian Paul
- Mesa (master): vbo: simplify NeedFlush flag clearing
Brian Paul
- Mesa (master): mesa: move comment, change debug code
Brian Paul
- Mesa (master): vbo: removed unused #defines, add comments
Brian Paul
- Mesa (master): vbo: added vbo_check_buffers_are_unmapped() debug function
Brian Paul
- Mesa (master): st/mesa: fix computing the lowest address for interleaved attribs
Marek Olšák
- Mesa (master): r600g: Request DWORD aligned vertex buffers.
Alex Deucher
- Mesa (master): Fix GLX_USE_TLS define.
Thomas Fogal
- Mesa (master): i915: And remember assign the new value to the state reg...
Chris Wilson
- Mesa (master): intel: gen3 is particular sensitive to batch size
Chris Wilson
- Mesa (master): i915g: Always set vbo to flush on flushes
Jakob Bornecrantz
- Mesa (master): i915g: Enable mirror repeat wrap mode
Jakob Bornecrantz
- Mesa (master): i915g: Use dump function in sw winsys
Jakob Bornecrantz
- Mesa (master): i915g: Remove outdated comment
Jakob Bornecrantz
- Mesa (master): i915g: Clean up in i915_state_immediate
Jakob Bornecrantz
- Mesa (master): i915g: Disable LIS7 state updates for now
Jakob Bornecrantz
- Mesa (master): i915g: Lazy emit immediate state
Jakob Bornecrantz
- Mesa (master): i915g: Lazy emit dynamic state
Jakob Bornecrantz
- Mesa (master): scons: Fix Cygwin platform names.
Vinson Lee
- Mesa (master): st/mesa: treat 1D ARRAY upload like a depth or 2D array upload.
Dave Airlie
- Mesa (master): r600g: EXT_texture_array support.
Dave Airlie
- Mesa (master): intel: Protect against waiting on a NULL render target bo
Chris Wilson
- Mesa (master): i965: Unmap the correct pointer after discontiguous upload
Chris Wilson
- Mesa (master): intel: Reset the buffer offset after releasing reference to packed upload
Chris Wilson
- Mesa (master): i965: Remember to pack the constant blend color as floats into the batch
Chris Wilson
- Mesa (master): svga: Ensure rendertargets and textures are always rebound at every command buffer start .
Jose Fonseca
- Mesa (master): gallium/utils: Fix vertex element setup
Marek Olšák
- Mesa (master): nvc0: don't overwrite phi sources at the end of a loop
Christoph Bumiller
- Mesa (master): nvc0: don' t visit target blocks of a loop break multiple times
Christoph Bumiller
- Mesa (master): nvc0: fix SSG
Christoph Bumiller
- Mesa (master): nvc0: multiply polygon offset units by 2
Christoph Bumiller
- Mesa (master): nvc0: values for undefined outputs must have file GPR
Christoph Bumiller
- Mesa (master): nvc0: improve userspace fencing
Christoph Bumiller
- Mesa (master): nvc0: sync textures with render targets ourselves
Christoph Bumiller
- Mesa (master): nvc0: correct allocation of constrained registers
Christoph Bumiller
- Mesa (master): nvc0: preemptively insert branch at ENDIF
Christoph Bumiller
- Mesa (master): nvc0: kick out empty live ranges
Christoph Bumiller
- Mesa (master): nvc0: presin and preex2 can load from const space
Christoph Bumiller
- Mesa (master): nvc0: don't fold loads from local memory
Christoph Bumiller
- Mesa (master): nvc0: fix new_value calls using type instead of size
Christoph Bumiller
- Mesa (master): nvc0: set local memory usage info in shader header
Christoph Bumiller
- Mesa (master): nvc0: sprite coord enable is per GENERIC, not overall index
Christoph Bumiller
- Mesa (master): nvc0: change TGSI CMP translation to use slct
Christoph Bumiller
- Mesa (master): nvc0: fix PointCoord enable in FP header
Christoph Bumiller
- Mesa (master): intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebuffer
Chris Wilson
- Mesa (master): i965: Increase Sandybridge point size clamp in the clip state.
Kenneth Graunke
- Mesa (master): r300g: explicit sign bits on RGTC textures
Dave Airlie
- Mesa (master): r600g: bc 4/5 or rgtc textures need to be tiled as well.
Dave Airlie
- Mesa (master): r600g: explicity set sign bits for RGTC
Dave Airlie
- Mesa (master): scons: Reduce all Cygwin platform names to 'cygwin'.
Vinson Lee
- Mesa (master): gallium/util: add 1d/2d mipmap generation support
Dave Airlie
- Mesa (master): gallium/st: place value check before value is use
Jerome Glisse
- Mesa (master): gallium/tgsi: shuffle ureg_src structure to work around gcc4 .6.0 issue
Jerome Glisse
- Mesa (master): i965: Add #defines for gen4 SIMD8 TXB/ TXL with shadow comparison.
Kenneth Graunke
- Mesa (master): i965/fs: Use a properly named constant in TXB handling.
Kenneth Graunke
- Mesa (master): i965/fs: Complete TXL support on gen4.
Kenneth Graunke
- Mesa (master): i965/fs: Complete TXL support on gen5+.
Kenneth Graunke
- Mesa (master): i965/fs: Initial plumbing to support TXD.
Kenneth Graunke
- Mesa (master): util: Don't create array texture shaders if the driver doesn 't support it
Jakob Bornecrantz
- Mesa (master): util: Don't destroy shaders null shaders
Jakob Bornecrantz
- Mesa (master): Check for out of memory when creating fence
Alan Hourihane
- Mesa (master): i915g: Use unchecked writes in sw winsys batchbuffer
Jakob Bornecrantz
- Mesa (master): i915g: Use the same debug env vars in drm and sw winsys
Jakob Bornecrantz
- Mesa (master): i915g: simplify math in constants emission
Jakob Bornecrantz
- Mesa (master): i915g: fix null deref in draw_rect emission
Jakob Bornecrantz
- Mesa (master): i915g: Handle null constants properly
Jakob Bornecrantz
- Mesa (master): glsl/Makefile: Remove builtin_function. cpp if generation fails.
Kenneth Graunke
- Mesa (master): gallivm: Initialize stack values
Jakob Bornecrantz
- Mesa (master): i915g: make dynamic state emission actually lazy
Jakob Bornecrantz
- Mesa (master): mesa: Add new MESA_multithread_makecurrent extension.
Eric Anholt
- Mesa (master): glx: Don't do the implicit glFlush in SwapBuffers if it' s the wrong drawable.
Eric Anholt
- Mesa (master): dri2: Don' t call the dri2 flush hook for swapbuffers unless we have a context.
Eric Anholt
- Mesa (master): intel: Use the current context rather than last bound context for a drawable.
Eric Anholt
- Mesa (master): glx: Adjust the MESA_multithread_makecurrent spec to match implementation.
Eric Anholt
- Mesa (master): glsl/builtins: Fix return type for textureSize sampler2DArray variants.
Kenneth Graunke
- Mesa (master): i915g: cleanup static state calculation, part 1
Daniel Vetter
- Mesa (master): i915g: cleanup static state calculation, part 2
Daniel Vetter
- Mesa (master): i915g: add raw batchbuffer dumping in drm winsys
Daniel Vetter
- Mesa (master): i915g/winsys: buffer validation support
Daniel Vetter
- Mesa (master): i915g: buffer validation for render state
Daniel Vetter
- Mesa (master): i915g: buffer validation for blitter
Daniel Vetter
- Mesa (master): i915g: implement cache flushing
Daniel Vetter
- Mesa (master): r600g: Don't negate result of ABS instruction
Dave Airlie
- Mesa (master): r600g: Process TRUNC with tgis_op2
Dave Airlie
- Mesa (master): Revert "r600g: Don't negate result of ABS instruction"
Dave Airlie
- Mesa (master): st/mesa & v_bug_mgr: two small instanced drawing fixes
Christian König
- Mesa (master): r600g: implement instanced drawing support
Christian König
- Mesa (master): r300g: force swizzles for RGTC
Dave Airlie
- Mesa (master): rgtc: llvmpipe/ softpipe refuse RGTC until u_format has support.
Dave Airlie
- Mesa (master): mesa: make_float_temp_image non-static
Dave Airlie
- Mesa (master): mesa: Add RGTC texture store/fetch support.
Dave Airlie
- Mesa (master): swrast: add RGTC support
Dave Airlie
- Mesa (master): mesa/st: add RGTC format support.
Dave Airlie
- Mesa (master): rgtc: update docs
Dave Airlie
- Mesa (master): mesa: Add texcompress_rgtc.c to SConscript.
Vinson Lee
- Mesa (master): r300g: disable hyper-z on rs6xx+
Marek Olšák
- Mesa (master): r300g: initialize SC_SCREENDOOR
Marek Olšák
- Mesa (nvc0): 1375 new commits
Christoph Bumiller
- Mesa (master): r600g: indentation fixes
Jerome Glisse
- Mesa (master): glsl: Use reralloc instead of plain realloc.
Kenneth Graunke
- Mesa (master): glsl: Enable GL_OES_texture_3D extension for ES2.
Kenneth Graunke
- Mesa (master): rgtc: fix void pointer arith.
Dave Airlie
- Mesa (7.10): mesa: Refactor handling of extension strings
Ian Romanick
- Mesa (7.10): mesa: Add/remove extensions in extension string
Ian Romanick
- Mesa (7.10): mesa: Change dependencies of some OES extension strings
Ian Romanick
- Mesa (7.10): mesa: Change OES_point_sprite to depend on ARB_point_sprite
Ian Romanick
- Mesa (7.10): mesa: Move declaration before code in extensions.c.
Ian Romanick
- Mesa (7.10): mesa: Move loop variable declarations outside for loop in extensions.c.
Ian Romanick
- Mesa (7.10): mesa: Change OES_standard_derivatives to be stand-alone extension
Ian Romanick
- Mesa (7.10): i915: Disable extension OES_standard_derivatives
Ian Romanick
- Mesa (7.9): mesa: Remove unsupported OES extensions
Ian Romanick
- Mesa (master): r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operands
Alex Deucher
- Mesa (7.10): glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.10): glapi: Regenerate for GL_ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.10): mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.10): mesa: Add actual support for glReleaseShaderCompiler from ES2.
Ian Romanick
- Mesa (7.10): mesa: Add support for glDepthRangef and glClearDepthf.
Ian Romanick
- Mesa (7.10): mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
Ian Romanick
- Mesa (7.10): mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.10): mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
Ian Romanick
- Mesa (7.10): mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
- Mesa (7.10): mesa: implement glGetShaderPrecisionFormat()
Ian Romanick
- Mesa (7.10): i965: Set correct values for range/ precision of fragment shader types
Ian Romanick
- Mesa (7.10): i915: Set correct values for range/ precision of fragment shader types
Ian Romanick
- Mesa (7.10): intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
- Mesa (7.9): mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.9): glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.9): glapi: Regenerate for GL_ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.9): mesa: Add actual support for glReleaseShaderCompiler from ES2.
Ian Romanick
- Mesa (7.9): mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
Ian Romanick
- Mesa (7.9): mesa: Add support for glDepthRangef and glClearDepthf.
Ian Romanick
- Mesa (7.9): mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
Ian Romanick
- Mesa (7.9): mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
Ian Romanick
- Mesa (7.9): mesa: implement glGetShaderPrecisionFormat()
Ian Romanick
- Mesa (7.9): mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
- Mesa (7.9): i965: Set correct values for range/ precision of fragment shader types
Ian Romanick
- Mesa (7.9): i915: Set correct values for range/ precision of fragment shader types
Ian Romanick
- Mesa (7.9): intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
Last message date:
Mon Feb 28 22:27:52 UTC 2011
Archived on: Mon Jan 13 14:18:36 UTC 2020
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