Mesa (master): glsl: fix implicit int to bool warning
Brian Paul
brianp at kemper.freedesktop.org
Sat Jan 15 00:47:06 UTC 2011
Module: Mesa
Branch: master
Commit: d42acef139740a54fe571f99b62cba7720734d8c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d42acef139740a54fe571f99b62cba7720734d8c
Author: Brian Paul <brianp at vmware.com>
Date: Fri Jan 14 17:45:23 2011 -0700
glsl: fix implicit int to bool warning
Maybe preprocess() should return a bool.
---
src/glsl/main.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 847540d..2d146ca 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -185,7 +185,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
const char *source = shader->Source;
state->error = preprocess(state, &source, &state->info_log,
- state->extensions, ctx->API);
+ state->extensions, ctx->API) != 0;
if (!state->error) {
_mesa_glsl_lexer_ctor(state, source);
More information about the mesa-commit
mailing list