Mesa (master): mapi: Add a new glapi.h implementation.

Chia-I Wu olv at kemper.freedesktop.org
Thu Jan 20 09:16:39 UTC 2011


Module: Mesa
Branch: master
Commit: 6fc152f660ed995fb6c785b9e8e925bb1640532a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6fc152f660ed995fb6c785b9e8e925bb1640532a

Author: Chia-I Wu <olv at lunarg.com>
Date:   Sat Dec 11 03:33:42 2010 +0800

mapi: Add a new glapi.h implementation.

The new implementation is based on mapi.  No new script is needed.  As
noted in sources.mk, the way to use it is to compile MAPI_GLAPI_SOURCES
with MAPI_MODE_GLAPI defined.

---

 src/mapi/mapi/mapi_glapi.c |  240 ++++++++++++++++++++++++++++++++++++++++++++
 src/mapi/mapi/sources.mak  |   10 ++
 src/mapi/mapi/u_current.h  |    6 +-
 3 files changed, 253 insertions(+), 3 deletions(-)

diff --git a/src/mapi/mapi/mapi_glapi.c b/src/mapi/mapi/mapi_glapi.c
new file mode 100644
index 0000000..adfc0cb
--- /dev/null
+++ b/src/mapi/mapi/mapi_glapi.c
@@ -0,0 +1,240 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  7.9
+ *
+ * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Chia-I Wu <olv at lunarg.com>
+ */
+
+#include <string.h>
+#include "glapi/glapi.h"
+#include "mapi/u_current.h"
+#include "mapi/table.h" /* for MAPI_TABLE_NUM_SLOTS */
+#include "mapi/stub.h"
+
+/*
+ * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
+ * u_current.c.
+ */
+
+#ifdef GLX_USE_TLS
+/* not used, but defined for compatibility */
+const struct _glapi_table *_glapi_Dispatch;
+const void *_glapi_Context;
+#endif /* GLX_USE_TLS */
+
+void
+_glapi_destroy_multithread(void)
+{
+   u_current_destroy();
+}
+
+void
+_glapi_check_multithread(void)
+{
+   u_current_init();
+}
+
+void
+_glapi_set_context(void *context)
+{
+   u_current_set_user((const void *) context);
+}
+
+void
+_glapi_set_dispatch(struct _glapi_table *dispatch)
+{
+   u_current_set((const struct mapi_table *) dispatch);
+}
+
+/**
+ * Return size of dispatch table struct as number of functions (or
+ * slots).
+ */
+unsigned int
+_glapi_get_dispatch_table_size(void)
+{
+   return MAPI_TABLE_NUM_SLOTS;
+}
+
+/**
+ * Fill-in the dispatch stub for the named function.
+ *
+ * This function is intended to be called by a hardware driver.  When called,
+ * a dispatch stub may be created created for the function.  A pointer to this
+ * dispatch function will be returned by glXGetProcAddress.
+ *
+ * \param function_names       Array of pointers to function names that should
+ *                             share a common dispatch offset.
+ * \param parameter_signature  String representing the types of the parameters
+ *                             passed to the named function.  Parameter types
+ *                             are converted to characters using the following
+ *                             rules:
+ *                               - 'i' for \c GLint, \c GLuint, and \c GLenum
+ *                               - 'p' for any pointer type
+ *                               - 'f' for \c GLfloat and \c GLclampf
+ *                               - 'd' for \c GLdouble and \c GLclampd
+ *
+ * \returns
+ * The offset in the dispatch table of the named function.  A pointer to the
+ * driver's implementation of the named function should be stored at
+ * \c dispatch_table[\c offset].  Return -1 if error/problem.
+ *
+ * \sa glXGetProcAddress
+ *
+ * \warning
+ * This function can only handle up to 8 names at a time.  As far as I know,
+ * the maximum number of names ever associated with an existing GL function is
+ * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
+ * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
+ * too painful of a limitation.
+ *
+ * \todo
+ * Check parameter_signature.
+ */
+int
+_glapi_add_dispatch( const char * const * function_names,
+		     const char * parameter_signature )
+{
+   const struct mapi_stub *function_stubs[8];
+   const struct mapi_stub *alias = NULL;
+   unsigned i;
+
+   (void) memset(function_stubs, 0, sizeof(function_stubs));
+
+   /* find the missing stubs, and decide the alias */
+   for (i = 0; function_names[i] != NULL && i < 8; i++) {
+      const char * funcName = function_names[i];
+      const struct mapi_stub *stub;
+      int slot;
+
+      if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
+         return -1;
+      funcName += 2;
+
+      stub = stub_find_public(funcName);
+      if (!stub)
+         stub = stub_find_dynamic(funcName, 0);
+
+      slot = (stub) ? stub_get_slot(stub) : -1;
+      if (slot >= 0) {
+         if (alias && stub_get_slot(alias) != slot)
+            return -1;
+         /* use the first existing stub as the alias */
+         if (!alias)
+            alias = stub;
+
+         function_stubs[i] = stub;
+      }
+   }
+
+   /* generate missing stubs */
+   for (i = 0; function_names[i] != NULL && i < 8; i++) {
+      const char * funcName = function_names[i] + 2;
+      struct mapi_stub *stub;
+
+      if (function_stubs[i])
+         continue;
+
+      stub = stub_find_dynamic(funcName, 1);
+      if (!stub)
+         return -1;
+
+      stub_fix_dynamic(stub, alias);
+      if (!alias)
+         alias = stub;
+   }
+
+   return (alias) ? stub_get_slot(alias) : -1;
+}
+
+static const struct mapi_stub *
+_glapi_get_stub(const char *name, int generate)
+{
+   const struct mapi_stub *stub;
+
+#ifdef USE_MGL_NAMESPACE
+   if (name)
+      name++;
+#endif
+
+   if (!name || name[0] != 'g' || name[1] != 'l')
+      return NULL;
+   name += 2;
+
+   stub = stub_find_public(name);
+   if (!stub)
+      stub = stub_find_dynamic(name, generate);
+
+   return stub;
+}
+
+/**
+ * Return offset of entrypoint for named function within dispatch table.
+ */
+int
+_glapi_get_proc_offset(const char *funcName)
+{
+   const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
+   return (stub) ? stub_get_slot(stub) : -1;
+}
+
+/**
+ * Return pointer to the named function.  If the function name isn't found
+ * in the name of static functions, try generating a new API entrypoint on
+ * the fly with assembly language.
+ */
+_glapi_proc
+_glapi_get_proc_address(const char *funcName)
+{
+   const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
+   return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
+}
+
+/**
+ * Return the name of the function at the given dispatch offset.
+ * This is only intended for debugging.
+ */
+const char *
+_glapi_get_proc_name(unsigned int offset)
+{
+   /* not implemented */
+   return NULL;
+}
+
+unsigned long
+_glthread_GetID(void)
+{
+   return u_thread_self();
+}
+
+void
+_glapi_noop_enable_warnings(unsigned char enable)
+{
+}
+
+void
+_glapi_set_warning_func(_glapi_proc func)
+{
+}
diff --git a/src/mapi/mapi/sources.mak b/src/mapi/mapi/sources.mak
index ed36e1a..86d98cd 100644
--- a/src/mapi/mapi/sources.mak
+++ b/src/mapi/mapi/sources.mak
@@ -7,6 +7,9 @@
 #
 #  - In util mode, mapi provides utility functions for use with glapi.  To use
 #    this mode, compile MAPI_UTIL_SOURCES with MAPI_MODE_UTIL defined.
+#
+#  - In glapi mode, mapi implements the interface defined by glapi.h.  To use
+#    this mode, compile MAPI_GLAPI_SOURCES with MAPI_MODE_GLAPI defined.
 
 MAPI_UTIL_SOURCES = \
 	u_current.c \
@@ -19,3 +22,10 @@ MAPI_SOURCES = \
 	stub.c \
 	table.c \
 	$(MAPI_UTIL_SOURCES)
+
+MAPI_GLAPI_SOURCES = \
+	entry.c \
+	mapi_glapi.c \
+	stub.c \
+	table.c \
+	$(MAPI_UTIL_SOURCES)
diff --git a/src/mapi/mapi/u_current.h b/src/mapi/mapi/u_current.h
index 061fccc..bdd2df1 100644
--- a/src/mapi/mapi/u_current.h
+++ b/src/mapi/mapi/u_current.h
@@ -1,7 +1,7 @@
 #ifndef _U_CURRENT_H_
 #define _U_CURRENT_H_
 
-#ifdef MAPI_MODE_UTIL
+#if defined(MAPI_MODE_UTIL) || defined(MAPI_MODE_GLAPI)
 
 #include "glapi/glapi.h"
 
@@ -21,7 +21,7 @@
 
 #define u_current_table_tsd _gl_DispatchTSD
 
-#else /* MAPI_MODE_UTIL */
+#else /* MAPI_MODE_UTIL || MAPI_MODE_GLAPI */
 
 #include "u_compiler.h"
 
@@ -42,7 +42,7 @@ extern void *u_current_user;
 
 #endif /* GLX_USE_TLS */
 
-#endif /* MAPI_MODE_UTIL */
+#endif /* MAPI_MODE_UTIL || MAPI_MODE_GLAPI */
 
 void
 u_current_init(void);




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