Mesa (7.9): docs: Update 7.9.2 release notes
Ian Romanick
idr at kemper.freedesktop.org
Wed Jan 26 18:17:13 UTC 2011
Module: Mesa
Branch: 7.9
Commit: b632543289aedd81605d0ceb2fe1dc44a81232b4
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b632543289aedd81605d0ceb2fe1dc44a81232b4
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Wed Jan 26 10:16:19 2011 -0800
docs: Update 7.9.2 release notes
Replace "Fix an error in uniform arrays in row calculating" with the
actual bugzilla that was fixed.
---
docs/relnotes-7.9.2.html | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/relnotes-7.9.2.html b/docs/relnotes-7.9.2.html
index 5fb5b58..268d35c 100644
--- a/docs/relnotes-7.9.2.html
+++ b/docs/relnotes-7.9.2.html
@@ -42,8 +42,6 @@ TBD
<li>Fix incorrect handling of <tt>layout</tt> qualifier
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
-<li>Fix an error in uniform arrays in row calculating.</li>
-
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
@@ -56,6 +54,8 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
+
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
</ul>
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