Mesa (master): intel: Add block alignment for RGTC textures.

Eric Anholt anholt at kemper.freedesktop.org
Tue Jun 14 18:24:24 UTC 2011


Module: Mesa
Branch: master
Commit: 4a60b0c8d2e4890038e1c6a72a7dac3b4cdf996e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4a60b0c8d2e4890038e1c6a72a7dac3b4cdf996e

Author: Eric Anholt <eric at anholt.net>
Date:   Thu Jun  9 09:28:19 2011 -0700

intel: Add block alignment for RGTC textures.

We were using the default 4x2 alignment instead of the 4x4 required
for RGTC textures.

---

 src/mesa/drivers/dri/i965/brw_tex_layout.c     |    2 +-
 src/mesa/drivers/dri/intel/intel_mipmap_tree.c |    6 +--
 src/mesa/drivers/dri/intel/intel_tex_layout.c  |   39 ++++++++----------------
 src/mesa/drivers/dri/intel/intel_tex_layout.h  |    3 +-
 4 files changed, 18 insertions(+), 32 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 4a3a2bf..f462f32 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -88,7 +88,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
       GLuint align_w = 4;
 
       mt->total_height = 0;
-      intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h);
+      intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
 
       if (mt->compressed) {
           mt->total_width = ALIGN(width, align_w);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index a96398c..c8ad1a7 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -402,8 +402,7 @@ intel_miptree_image_data(struct intel_context *intel,
       if (dst->compressed) {
 	 unsigned int align_w, align_h;
 
-	 intel_get_texture_alignment_unit(dst->internal_format,
-					  &align_w, &align_h);
+	 intel_get_texture_alignment_unit(dst->format, &align_w, &align_h);
 	 height = (height + align_h - 1) / align_h;
 	 width = ALIGN(width, align_w);
       }
@@ -445,8 +444,7 @@ intel_miptree_image_copy(struct intel_context *intel,
    if (dst->compressed) {
        GLuint align_w, align_h;
 
-       intel_get_texture_alignment_unit(dst->internal_format,
-                                        &align_w, &align_h);
+       intel_get_texture_alignment_unit(dst->format, &align_w, &align_h);
        height = (height + 3) / 4;
        width = ALIGN(width, align_w);
    }
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index d39733b..32c34da 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -35,32 +35,19 @@
 #include "intel_context.h"
 #include "main/macros.h"
 
-void intel_get_texture_alignment_unit(GLenum internalFormat, GLuint *w, GLuint *h)
+void
+intel_get_texture_alignment_unit(gl_format format,
+				 unsigned int *w, unsigned int *h)
 {
-    switch (internalFormat) {
-    case GL_COMPRESSED_RGB_FXT1_3DFX:
-    case GL_COMPRESSED_RGBA_FXT1_3DFX:
-        *w = 8;
-        *h = 4;
-        break;
-
-    case GL_RGB_S3TC:
-    case GL_RGB4_S3TC:
-    case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
-    case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-    case GL_RGBA_S3TC:
-    case GL_RGBA4_S3TC:
-    case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
-    case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-        *w = 4;
-        *h = 4;
-        break;
-
-    default:
-        *w = 4;
-        *h = 2;
-        break;
-    }
+   if (_mesa_is_format_compressed(format)) {
+      /* The hardware alignment requirements for compressed textures
+       * happen to match the block boundaries.
+       */
+      _mesa_get_format_block_size(format, w, h);
+   } else {
+      *w = 4;
+      *h = 2;
+   }
 }
 
 void i945_miptree_layout_2d(struct intel_context *intel,
@@ -75,7 +62,7 @@ void i945_miptree_layout_2d(struct intel_context *intel,
    GLuint height = mt->height0;
 
    mt->total_width = mt->width0;
-   intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h);
+   intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
 
    if (mt->compressed) {
        mt->total_width = ALIGN(mt->width0, align_w);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index 1c8c53e..b52e5a4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -41,4 +41,5 @@ static INLINE GLuint minify( GLuint d )
 extern void i945_miptree_layout_2d(struct intel_context *intel,
 				   struct intel_mipmap_tree *mt,
 				   uint32_t tiling, int nr_images);
-extern void intel_get_texture_alignment_unit(GLenum, GLuint *, GLuint *);
+void intel_get_texture_alignment_unit(gl_format format,
+				      unsigned int *w, unsigned int *h);




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