Mesa (master): st/mesa: remove redundant _mesa_is_depth_format() call
Brian Paul
brianp at kemper.freedesktop.org
Fri Jun 17 19:45:18 UTC 2011
Module: Mesa
Branch: master
Commit: 15750d89b9d3592032814faf7dd885c9dd6d686b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=15750d89b9d3592032814faf7dd885c9dd6d686b
Author: Brian Paul <brianp at vmware.com>
Date: Fri Jun 17 13:25:31 2011 -0600
st/mesa: remove redundant _mesa_is_depth_format() call
The _mesa_is_depth_or_stencil_format() call covers all depth
format cases too.
---
src/mesa/state_tracker/st_format.c | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index d11308d..99f486b 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -1204,8 +1204,7 @@ st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
*/
bindings = PIPE_BIND_SAMPLER_VIEW;
if (renderable == GL_TRUE) {
- if (_mesa_is_depth_format(internalFormat) ||
- _mesa_is_depth_or_stencil_format(internalFormat))
+ if (_mesa_is_depth_or_stencil_format(internalFormat))
bindings |= PIPE_BIND_DEPTH_STENCIL;
else
bindings |= PIPE_BIND_RENDER_TARGET;
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