Mesa (master): mesa: reduce calls to _mesa_test_framebuffer_completeness()
Brian Paul
brianp at kemper.freedesktop.org
Tue Mar 1 01:34:41 UTC 2011
Module: Mesa
Branch: master
Commit: 1f9a0a4e6e5566c36c781add5f1e62af3efdfb58
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1f9a0a4e6e5566c36c781add5f1e62af3efdfb58
Author: Brian Paul <brianp at vmware.com>
Date: Mon Feb 28 18:24:25 2011 -0700
mesa: reduce calls to _mesa_test_framebuffer_completeness()
when updating/validating framebuffer state. The _Status field is set
to zero when we need to recompute _Status. Otherwise, it's up to date.
---
src/mesa/main/framebuffer.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 948b3b7..139a842 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -802,7 +802,7 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
/* This is a user-created framebuffer.
* Completeness only matters for user-created framebuffers.
*/
- if (fb->_Status != GL_FRAMEBUFFER_COMPLETE) {
+ if (fb->_Status == 0) {
_mesa_test_framebuffer_completeness(ctx, fb);
}
}
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