Mesa (7.10): docs: Clean up bug fixes list

Ian Romanick idr at kemper.freedesktop.org
Tue Mar 1 21:26:21 UTC 2011


Module: Mesa
Branch: 7.10
Commit: 8aabb1bc9951e168719cc94dd80b2f55fb764512
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8aabb1bc9951e168719cc94dd80b2f55fb764512

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Tue Mar  1 13:19:58 2011 -0800

docs: Clean up bug fixes list

All the unnumbered bugs are first.  These are followed by numbered
bugs sorted by bug number.

---

 docs/relnotes-7.10.1.html |   29 ++++++++++++++++-------------
 1 files changed, 16 insertions(+), 13 deletions(-)

diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html
index 66aafcb..5b2fc78 100644
--- a/docs/relnotes-7.10.1.html
+++ b/docs/relnotes-7.10.1.html
@@ -46,6 +46,14 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
 
 <li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
 
+<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
+
+<li>Assorted Gallium llvmpipe driver bug fixes</li>
+
+<li>Assorted Mesa/Gallium state tracker bug fixes</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
+
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
@@ -62,6 +70,8 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
 
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
+
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
@@ -78,6 +88,12 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
 
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
+
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
@@ -100,19 +116,6 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
 
 <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
 
-<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
-
-<li><a href="http://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
-
-<li><a href="http://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> and <a href="http://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - bad assembly code in vertex transfomration code.</li>
-
-<li>Assorted Gallium llvmpipe driver bug fixes</li>
-
-<li>Assorted Mesa/Gallium state tracker bug fixes</li>
-
-
 </ul>
 
 




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