Mesa (master): st/mesa: expose ARB_shader_texture_lod if SM3 is supported
Marek Olšák
mareko at kemper.freedesktop.org
Fri May 13 16:11:35 UTC 2011
Module: Mesa
Branch: master
Commit: e28e3a774c0a32201d0f78a236db8c19f85b311c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e28e3a774c0a32201d0f78a236db8c19f85b311c
Author: Marek Olšák <maraeo at gmail.com>
Date: Fri May 6 21:59:23 2011 +0200
st/mesa: expose ARB_shader_texture_lod if SM3 is supported
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/mesa/state_tracker/st_extensions.c | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ad8e6bb..d3aebe5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
}
+
+ if (screen->get_param(screen, PIPE_CAP_SM3)) {
+ ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
+ }
}
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