Mesa (master): mesa/st: Flush stdout after pritingin the GLSL.
Jose Fonseca
jrfonseca at kemper.freedesktop.org
Mon Nov 14 14:44:59 UTC 2011
Module: Mesa
Branch: master
Commit: 8f9fc8b9d208cf601d126721709315aa3c1c2024
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8f9fc8b9d208cf601d126721709315aa3c1c2024
Author: José Fonseca <jfonseca at vmware.com>
Date: Mon Nov 14 14:43:25 2011 +0000
mesa/st: Flush stdout after pritingin the GLSL.
Otherwise it gets all garbled with stderr.
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index b133164..17b6117 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -4991,6 +4991,7 @@ get_mesa_program(struct gl_context *ctx,
_mesa_print_ir(shader->ir, NULL);
printf("\n");
printf("\n");
+ fflush(stdout);
}
prog->Instructions = NULL;
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