Mesa (master): i965: Add support for half-float formats.
Eric Anholt
anholt at kemper.freedesktop.org
Tue Nov 22 22:09:48 UTC 2011
Module: Mesa
Branch: master
Commit: 1e42568bf304e9b3bae9fef8ad8febd25e1ac29f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e42568bf304e9b3bae9fef8ad8febd25e1ac29f
Author: Eric Anholt <eric at anholt.net>
Date: Tue Nov 15 16:26:29 2011 -0800
i965: Add support for half-float formats.
Now that all the rest of the driver is driven off of the surface
formats table, all we really need to do is add the mapping from
MESA_FORMAT to BRW_SURFACEFORMAT. However, we also add format
override for I16/L16 render targets at the same time, so that existing
users of I16 that were getting promoted to I32 and then getting the
I32->R32 override still get FBO support.
Fixes failures in piglit gl-3.0-required-sized-texture-formats, and
will prevent regressions in ARB_texture_float on gen4 when moving to
fully table-driven texture format setup.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 18 +++++++++++-------
1 files changed, 11 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 7f32d54..bc26178 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -347,21 +347,21 @@ brw_format_for_mesa_format(gl_format mesa_format)
[MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
[MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
- [MESA_FORMAT_RGBA_FLOAT16] = 0,
+ [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
[MESA_FORMAT_RGB_FLOAT32] = 0,
[MESA_FORMAT_RGB_FLOAT16] = 0,
[MESA_FORMAT_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
- [MESA_FORMAT_ALPHA_FLOAT16] = 0,
+ [MESA_FORMAT_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
[MESA_FORMAT_LUMINANCE_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
- [MESA_FORMAT_LUMINANCE_FLOAT16] = 0,
+ [MESA_FORMAT_LUMINANCE_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
- [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = 0,
+ [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
[MESA_FORMAT_INTENSITY_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
- [MESA_FORMAT_INTENSITY_FLOAT16] = 0,
+ [MESA_FORMAT_INTENSITY_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
[MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
- [MESA_FORMAT_R_FLOAT16] = 0,
+ [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
[MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
- [MESA_FORMAT_RG_FLOAT16] = 0,
+ [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
[MESA_FORMAT_ALPHA_UINT8] = 0,
[MESA_FORMAT_ALPHA_UINT16] = 0,
@@ -499,6 +499,10 @@ brw_init_surface_formats(struct brw_context *brw)
case BRW_SURFACEFORMAT_L32_FLOAT:
render = BRW_SURFACEFORMAT_R32_FLOAT;
break;
+ case BRW_SURFACEFORMAT_I16_FLOAT:
+ case BRW_SURFACEFORMAT_L16_FLOAT:
+ render = BRW_SURFACEFORMAT_R16_FLOAT;
+ break;
case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
/* XRGB is handled as ARGB because the chips in this family
* cannot render to XRGB targets. This means that we have to
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