Mesa (master): glsl: Add constant gl_MaxClipDistances.
Paul Berry
stereotype441 at kemper.freedesktop.org
Thu Sep 8 16:46:49 UTC 2011
Module: Mesa
Branch: master
Commit: 36c4b1a3da44a80624eab9da6543540b4b253f1d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=36c4b1a3da44a80624eab9da6543540b4b253f1d
Author: Paul Berry <stereotype441 at gmail.com>
Date: Thu Aug 11 17:33:06 2011 -0700
glsl: Add constant gl_MaxClipDistances.
Fixes piglit tests {vs,fs}-clip-distance-sizeable-to-max.shader_test.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/ir_variable.cpp | 15 +++++++++++++++
1 files changed, 15 insertions(+), 0 deletions(-)
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp
index 3809456..e0b6f38 100644
--- a/src/glsl/ir_variable.cpp
+++ b/src/glsl/ir_variable.cpp
@@ -585,6 +585,17 @@ generate_120_vs_variables(exec_list *instructions,
static void
+generate_130_uniforms(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ glsl_symbol_table *const symtab = state->symbols;
+
+ add_builtin_constant(instructions, symtab, "gl_MaxClipDistances",
+ state->Const.MaxClipPlanes);
+}
+
+
+static void
generate_130_vs_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
@@ -595,6 +606,8 @@ generate_130_vs_variables(exec_list *instructions,
& builtin_130_vs_variables[i]);
}
+ generate_130_uniforms(instructions, state);
+
/* From the GLSL 1.30 spec, section 7.1 (Vertex Shader Special
* Variables):
*
@@ -811,6 +824,8 @@ generate_130_fs_variables(exec_list *instructions,
{
generate_120_fs_variables(instructions, state);
+ generate_130_uniforms(instructions, state);
+
/* From the GLSL 1.30 spec, section 7.2 (Fragment Shader Special
* Variables):
*
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