Mesa (master): llvmpipe: Prevent segfault during fs variant cache shrinking .

Jose Fonseca jrfonseca at kemper.freedesktop.org
Thu Sep 29 16:47:34 UTC 2011


Module: Mesa
Branch: master
Commit: b8d1242c0bb29ef6866cbfdd75cb18eec9ba8068
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b8d1242c0bb29ef6866cbfdd75cb18eec9ba8068

Author: José Fonseca <jfonseca at vmware.com>
Date:   Wed Sep 28 20:23:13 2011 +0100

llvmpipe: Prevent segfault during fs variant cache shrinking.

---

 src/gallium/drivers/llvmpipe/lp_state_fs.c |   19 +++++++++++++++----
 1 files changed, 15 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 6243a96..646c38d 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -1366,10 +1366,21 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
           */
          llvmpipe_finish(pipe, __FUNCTION__);
 
-         for (i = 0; i < LP_MAX_SHADER_VARIANTS / 4; i++) {
-            struct lp_fs_variant_list_item *item;
-            item = last_elem(&lp->fs_variants_list);
-            llvmpipe_remove_shader_variant(lp, item->base);
+         /*
+          * We need to re-check lp->nr_fs_variants because an arbitrarliy large
+          * number of shader variants (potentially all of them) could be
+          * pending for destruction on flush.
+          */
+
+         if (lp->nr_fs_variants >= LP_MAX_SHADER_VARIANTS) {
+            for (i = 0; i < LP_MAX_SHADER_VARIANTS / 4; i++) {
+               struct lp_fs_variant_list_item *item;
+               item = last_elem(&lp->fs_variants_list);
+               if (!item) {
+                  break;
+               }
+               llvmpipe_remove_shader_variant(lp, item->base);
+            }
          }
       }
 




More information about the mesa-commit mailing list