Mesa (8.0): r300g/swtcl: don't expose shader subroutine support

Marek Olšák mareko at kemper.freedesktop.org
Wed Apr 4 03:04:46 UTC 2012


Module: Mesa
Branch: 8.0
Commit: 8d40c2f5e21a25a85708a40284350c43727fd0d8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8d40c2f5e21a25a85708a40284350c43727fd0d8

Author: Marek Olšák <maraeo at gmail.com>
Date:   Tue Apr  3 23:00:18 2012 +0200

r300g/swtcl: don't expose shader subroutine support

RET in the main function doesn't work. This should be fixed in Draw, but meh.
(cherry picked from commit 3b8fe06eb629f887071d5fbe2bc50b7a0c516a25)

---

 src/gallium/drivers/r300/r300_screen.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 763321b..f28b0be 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -212,6 +212,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
         switch (param)
         {
         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+        case PIPE_SHADER_CAP_SUBROUTINES:
             return 0;
         default:;
         }




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