Mesa (master): mesa: Set the correct initial value of the texture buffer object format.
Eric Anholt
anholt at kemper.freedesktop.org
Mon Apr 9 21:50:33 UTC 2012
Module: Mesa
Branch: master
Commit: 6d0f5684c1aa1b3563af8ae3db35ff0916a7b922
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6d0f5684c1aa1b3563af8ae3db35ff0916a7b922
Author: Eric Anholt <eric at anholt.net>
Date: Tue Mar 20 16:52:30 2012 -0700
mesa: Set the correct initial value of the texture buffer object format.
Fixes piglit GL_ARB_texture_buffer_object/get
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/texobj.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 97bef35..d7dee4f 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -153,6 +153,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
obj->Swizzle[3] = GL_ALPHA;
obj->_Swizzle = SWIZZLE_NOOP;
obj->Sampler.sRGBDecode = GL_DECODE_EXT;
+ obj->BufferObjectFormat = GL_LUMINANCE8;
}
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