Mesa (master): mesa: Set the correct initial value of the texture buffer object format.

Eric Anholt anholt at kemper.freedesktop.org
Mon Apr 9 21:50:33 UTC 2012


Module: Mesa
Branch: master
Commit: 6d0f5684c1aa1b3563af8ae3db35ff0916a7b922
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6d0f5684c1aa1b3563af8ae3db35ff0916a7b922

Author: Eric Anholt <eric at anholt.net>
Date:   Tue Mar 20 16:52:30 2012 -0700

mesa: Set the correct initial value of the texture buffer object format.

Fixes piglit GL_ARB_texture_buffer_object/get

Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/mesa/main/texobj.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 97bef35..d7dee4f 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -153,6 +153,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
    obj->Swizzle[3] = GL_ALPHA;
    obj->_Swizzle = SWIZZLE_NOOP;
    obj->Sampler.sRGBDecode = GL_DECODE_EXT;
+   obj->BufferObjectFormat = GL_LUMINANCE8;
 }
 
 




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