Mesa (master): docs: Update that int textures got done for GL3.
Eric Anholt
anholt at kemper.freedesktop.org
Mon Apr 16 20:34:14 UTC 2012
Module: Mesa
Branch: master
Commit: 252d99e4fae95a19871a9aa087b6308cbe1755d6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=252d99e4fae95a19871a9aa087b6308cbe1755d6
Author: Eric Anholt <eric at anholt.net>
Date: Fri Apr 13 12:09:59 2012 -0700
docs: Update that int textures got done for GL3.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
docs/GL3.txt | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 07c6cd9..30aa12d 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -23,7 +23,7 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
Half-float DONE
-Non-normalized Integer texture/framebuffer formats ~50% done
+Non-normalized Integer texture/framebuffer formats DONE (i965)
1D/2D Texture arrays DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
More information about the mesa-commit
mailing list