Mesa (master): docs: Update that int textures got done for GL3.

Eric Anholt anholt at kemper.freedesktop.org
Mon Apr 16 20:34:14 UTC 2012


Module: Mesa
Branch: master
Commit: 252d99e4fae95a19871a9aa087b6308cbe1755d6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=252d99e4fae95a19871a9aa087b6308cbe1755d6

Author: Eric Anholt <eric at anholt.net>
Date:   Fri Apr 13 12:09:59 2012 -0700

docs: Update that int textures got done for GL3.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 docs/GL3.txt |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 07c6cd9..30aa12d 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -23,7 +23,7 @@ GL_EXT_texture_shared_exponent                        DONE (i965, r600, swrast)
 Float depth buffers (GL_ARB_depth_buffer_float)       DONE (i965, r600)
 Framebuffer objects (GL_ARB_framebuffer_object)       DONE (i965, r300, r600, swrast)
 Half-float                                            DONE
-Non-normalized Integer texture/framebuffer formats    ~50% done
+Non-normalized Integer texture/framebuffer formats    DONE (i965)
 1D/2D Texture arrays                                  DONE
 Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE (i965, r600, swrast)
 GL_EXT_texture_compression_rgtc                       DONE (i965, r300, r600, swrast)




More information about the mesa-commit mailing list