Mesa (master): mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
Dylan Noblesmith
nobled at kemper.freedesktop.org
Sun Apr 29 11:20:25 UTC 2012
Module: Mesa
Branch: master
Commit: 8e90913e9f99ff3296a3c3da36e73cd2d4730269
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8e90913e9f99ff3296a3c3da36e73cd2d4730269
Author: Dylan Noblesmith <nobled at dreamwidth.org>
Date: Sat Apr 21 19:35:48 2012 +0000
mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
As noted in commit be4e46b21a60cfdc826bf89d1078df54966115b1,
this was missing before.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/version.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 82cc54b..607230b 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -124,6 +124,7 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
ctx->Const.GLSLVersion >= 130 &&
+ ctx->Const.MaxSamples >= 4 &&
ctx->Extensions.ARB_color_buffer_float &&
ctx->Extensions.ARB_depth_buffer_float &&
ctx->Extensions.ARB_half_float_pixel &&
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