Mesa (master): mesa/es: Validate TexCoordPointer types in Mesa code rather than the ES wrapper

Ian Romanick idr at kemper.freedesktop.org
Sat Aug 25 02:15:07 UTC 2012


Module: Mesa
Branch: master
Commit: c3e9a207d0cb650045304cac559958d275a63284
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c3e9a207d0cb650045304cac559958d275a63284

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Wed Jul 25 15:13:00 2012 -0700

mesa/es: Validate TexCoordPointer types in Mesa code rather than the ES wrapper

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/mesa/main/APIspec.xml |    8 --------
 src/mesa/main/varray.c    |   14 ++++++--------
 2 files changed, 6 insertions(+), 16 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 4812758..c08a82b 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1345,14 +1345,6 @@
 		<value name="3"/>
 		<value name="4"/>
 	</desc>
-
-	<desc name="type">
-		<value name="GL_BYTE"/>
-		<value name="GL_SHORT"/>
-		<value name="GL_FLOAT"/>
-		<value name="GL_FIXED"/>
-		<value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
-	</desc>
 </template>
 
 <template name="VertexPointer">
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 165b957..aacc5c9 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -354,18 +354,16 @@ void GLAPIENTRY
 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
                       const GLvoid *ptr)
 {
-   GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
-                            HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
-                            FIXED_ES_BIT |
-                            UNSIGNED_INT_2_10_10_10_REV_BIT |
-                            INT_2_10_10_10_REV_BIT);
    GET_CURRENT_CONTEXT(ctx);
+   GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+      ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+      : (SHORT_BIT | INT_BIT |
+         HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+         UNSIGNED_INT_2_10_10_10_REV_BIT |
+         INT_2_10_10_10_REV_BIT);
    const GLuint unit = ctx->Array.ActiveTexture;
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
-   if (ctx->API == API_OPENGLES)
-      legalTypes |= BYTE_BIT;
-
    update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
                 legalTypes, 1, 4,
                 size, type, stride, GL_FALSE, GL_FALSE,




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