Mesa (master): mesa: check depth, stencil formats (not depths) in glBlitFramebuffer
Brian Paul
brianp at kemper.freedesktop.org
Mon Jan 9 15:11:54 UTC 2012
Module: Mesa
Branch: master
Commit: 3f1fab06844f696de44d9a56e83ff62e8ea576bd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3f1fab06844f696de44d9a56e83ff62e8ea576bd
Author: Brian Paul <brianp at vmware.com>
Date: Mon Jan 9 08:11:33 2012 -0700
mesa: check depth, stencil formats (not depths) in glBlitFramebuffer
We were only comparing the number of depth and stencil bits but the
extension spec actually says the formats must match:
The error INVALID_OPERATION is generated if BlitFramebufferEXT is
called and <mask> includes DEPTH_BUFFER_BIT or STENCIL_BUFFER_BIT
and the source and destination depth or stencil buffer formats do
not match.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/fbobject.c | 10 ++++------
1 files changed, 4 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 1d5e3da..912436b 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2683,10 +2683,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_STENCIL_BUFFER_BIT;
}
- else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
- _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
+ else if (readRb->Format != drawRb->Format) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(stencil buffer size mismatch)");
+ "glBlitFramebufferEXT(stencil buffer format mismatch)");
return;
}
}
@@ -2706,10 +2705,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_DEPTH_BUFFER_BIT;
}
- else if (_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
- _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) {
+ else if (readRb->Format != drawRb->Format) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(depth buffer size mismatch)");
+ "glBlitFramebufferEXT(depth buffer format mismatch)");
return;
}
}
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