Mesa (master): glsl: rename Makefile.sources' _SOURCES variables

Matt Turner mattst88 at kemper.freedesktop.org
Tue Jan 31 02:10:44 UTC 2012


Module: Mesa
Branch: master
Commit: 4ff8fd93e8e91672bb02543ecaa0c6e462a87551
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4ff8fd93e8e91672bb02543ecaa0c6e462a87551

Author: Matt Turner <mattst88 at gmail.com>
Date:   Sat Jan 28 20:13:51 2012 -0500

glsl: rename Makefile.sources' _SOURCES variables

automake uses variables named *_SOURCES.

Reviewed-by: Eric Anholt <eric at anholt.net>
Tested-by: Eric Anholt <eric at anholt.net>
Signed-off-by: Matt Turner <mattst88 at gmail.com>

---

 src/glsl/Android.mk       |   18 +++++++++---------
 src/glsl/Makefile         |   16 ++++++++--------
 src/glsl/Makefile.sources |   18 +++++++++---------
 src/glsl/SConscript       |    6 +++---
 4 files changed, 29 insertions(+), 29 deletions(-)

diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
index d7d17dd..754f3cc 100644
--- a/src/glsl/Android.mk
+++ b/src/glsl/Android.mk
@@ -34,9 +34,9 @@ include $(LOCAL_PATH)/Makefile.sources
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
-	$(LIBGLCPP_SOURCES) \
-	$(LIBGLSL_SOURCES) \
-	$(LIBGLSL_CXX_SOURCES)
+	$(LIBGLCPP_FILES) \
+	$(LIBGLSL_FILES) \
+	$(LIBGLSL_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
 	$(MESA_TOP)/src/mapi \
@@ -55,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY)
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
-	$(LIBGLCPP_SOURCES) \
-	$(LIBGLSL_SOURCES) \
-	$(LIBGLSL_CXX_SOURCES) \
-	$(BUILTIN_COMPILER_CXX_SOURCES) \
-	$(GLSL_COMPILER_CXX_SOURCES)
+	$(LIBGLCPP_FILES) \
+	$(LIBGLSL_FILES) \
+	$(LIBGLSL_CXX_FILES) \
+	$(BUILTIN_COMPILER_CXX_FILES) \
+	$(GLSL_COMPILER_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
 	$(MESA_TOP)/src/mapi \
@@ -82,7 +82,7 @@ include $(BUILD_HOST_EXECUTABLE)
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
-	$(GLSL_COMPILER_CXX_SOURCES)
+	$(GLSL_COMPILER_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
 	$(MESA_TOP)/src/mapi \
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index d9ecbc8..f6c7229 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -10,20 +10,20 @@ LIBNAME = glsl
 include Makefile.sources
 
 GLCPP_SOURCES = \
-	$(LIBGLCPP_GENERATED_SOURCES) \
-	$(LIBGLCPP_SOURCES) \
+	$(LIBGLCPP_GENERATED_FILES) \
+	$(LIBGLCPP_FILES) \
 	ralloc.c \
 	glcpp/glcpp.c
 
 C_SOURCES = \
-	$(LIBGLCPP_GENERATED_SOURCES) \
-	$(LIBGLCPP_SOURCES) \
-	$(LIBGLSL_SOURCES)
+	$(LIBGLCPP_GENERATED_FILES) \
+	$(LIBGLCPP_FILES) \
+	$(LIBGLSL_FILES)
 
 # common sources for builtin_compiler and libglsl
 CXX_SOURCES = \
-	$(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
-	$(LIBGLSL_CXX_SOURCES)
+	$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+	$(LIBGLSL_CXX_FILES)
 
 LIBS = \
 	$(TOP)/src/glsl/libglsl.a
@@ -34,7 +34,7 @@ GLSL2_C_SOURCES = \
 	../mesa/program/hash_table.c \
 	../mesa/program/symbol_table.c
 GLSL2_CXX_SOURCES = \
-	$(GLSL_COMPILER_CXX_SOURCES)
+	$(GLSL_COMPILER_CXX_FILES)
 
 GLSL2_OBJECTS = \
 	$(GLSL2_C_SOURCES:.c=.o) \
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index 5e80af2..06728da 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -2,20 +2,20 @@
 
 # libglcpp
 
-LIBGLCPP_SOURCES := \
+LIBGLCPP_FILES := \
 	glcpp/pp.c
 
-LIBGLCPP_GENERATED_SOURCES := \
+LIBGLCPP_GENERATED_FILES := \
 	glcpp/glcpp-lex.c \
 	glcpp/glcpp-parse.c
 
 # libglsl
 
-LIBGLSL_SOURCES := \
+LIBGLSL_FILES := \
 	strtod.c \
 	ralloc.c
 
-LIBGLSL_CXX_SOURCES := \
+LIBGLSL_CXX_FILES := \
 	ast_expr.cpp \
 	ast_function.cpp \
 	ast_to_hir.cpp \
@@ -82,7 +82,7 @@ LIBGLSL_CXX_SOURCES := \
 
 # glsl_compiler
 
-GLSL_COMPILER_CXX_SOURCES := \
+GLSL_COMPILER_CXX_FILES := \
 	standalone_scaffolding.cpp \
 	main.cpp
 
@@ -92,14 +92,14 @@ GLSL_COMPILER_CXX_SOURCES := \
 # For this to work, a dummy version of builtin_function.cpp,
 # builtin_stubs.cpp, is used.
 
-BUILTIN_COMPILER_CXX_SOURCES := \
+BUILTIN_COMPILER_CXX_FILES := \
 	builtin_stubs.cpp
 
-BUILTIN_COMPILER_GENERATED_CXX_SOURCES := \
+BUILTIN_COMPILER_GENERATED_CXX_FILES := \
 	glsl_lexer.cpp \
 	glsl_parser.cpp
 
 # libglsl generated sources
-LIBGLSL_GENERATED_CXX_SOURCES := \
-	$(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
+LIBGLSL_GENERATED_CXX_FILES := \
+	$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
 	builtin_function.cpp
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index b8154d6..f8e8723 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -42,7 +42,7 @@ glsl_sources = [
 source_lists = env.ParseSourceList('Makefile.sources')
 
 # add non-generated sources
-for l in ('LIBGLCPP_SOURCES', 'LIBGLSL_SOURCES', 'LIBGLSL_CXX_SOURCES'):
+for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES', 'LIBGLSL_CXX_FILES'):
     glsl_sources += source_lists[l]
 
 if env['msvc']:
@@ -57,7 +57,7 @@ else:
     env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
     env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
 
-    compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_SOURCES'])
+    compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
 
     mesa_objs = env.StaticObject([
         'hash_table.c',
@@ -69,7 +69,7 @@ else:
     builtin_compiler = env.Program(
         target = 'builtin_compiler',
         source = compiler_objs + glsl_sources + \
-            source_lists['BUILTIN_COMPILER_CXX_SOURCES'],
+            source_lists['BUILTIN_COMPILER_CXX_FILES'],
     )
 
     # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll




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