Mesa (master): i965: fix transform feedback with primitive restart

Jordan Justen jljusten at kemper.freedesktop.org
Mon Jul 2 19:59:43 UTC 2012


Module: Mesa
Branch: master
Commit: 8aa78c104a6fa9497cba558b54c41f6f2292bd74
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8aa78c104a6fa9497cba558b54c41f6f2292bd74

Author: Jordan Justen <jordan.l.justen at intel.com>
Date:   Thu Jun 28 10:32:09 2012 -0700

i965: fix transform feedback with primitive restart

When querying GL_PRIMITIVES_GENERATED, if primitive restart
is also used, then take the software primitive restart
path so GL_PRIMITIVES_GENERATED is returned correctly.

GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN is also updated
since it will also affected by the same issue.

As noted in brw_primitive_restart.c, with further work we
should be able to move this situation back to a hardware
handled path.

Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/mesa/drivers/dri/i965/brw_context.h           |    2 ++
 src/mesa/drivers/dri/i965/brw_primitive_restart.c |   12 ++++++++++++
 src/mesa/drivers/dri/i965/brw_queryobj.c          |    4 ++++
 3 files changed, 18 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 2c9f5ad..8d519e7 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1038,6 +1038,8 @@ struct brw_context
       uint32_t offset_0_batch_start;
       uint32_t primitives_generated;
       uint32_t primitives_written;
+      bool counting_primitives_generated;
+      bool counting_primitives_written;
    } sol;
 
    uint32_t render_target_format[MESA_FORMAT_COUNT];
diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
index 962ff18..02deba4 100644
--- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c
+++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
@@ -69,6 +69,18 @@ can_cut_index_handle_prims(struct gl_context *ctx,
                            GLuint nr_prims,
                            const struct _mesa_index_buffer *ib)
 {
+   struct brw_context *brw = brw_context(ctx);
+
+   if (brw->sol.counting_primitives_generated ||
+       brw->sol.counting_primitives_written) {
+      /* Counting primitives generated in hardware is not currently
+       * supported, so take the software path. We need to investigate
+       * the *_PRIMITIVES_COUNT registers to allow this to be handled
+       * entirely in hardware.
+       */
+      return false;
+   }
+
    if (!can_cut_index_handle_restart_index(ctx, ib)) {
       /* The primitive restart index can't be handled, so take
        * the software path
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index 72b83f4..240fe32 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -171,6 +171,7 @@ brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
        * it a software counter.  So just reset the counter.
        */
       brw->sol.primitives_generated = 0;
+      brw->sol.counting_primitives_generated = true;
       break;
 
    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
@@ -178,6 +179,7 @@ brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
        * it a software counter.  So just reset the counter.
        */
       brw->sol.primitives_written = 0;
+      brw->sol.counting_primitives_written = true;
       break;
 
    default:
@@ -249,6 +251,7 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
        * the query object.
        */
       query->Base.Result = brw->sol.primitives_generated;
+      brw->sol.counting_primitives_generated = false;
 
       /* And set brw->query.obj to NULL so that this query won't try to wait
        * for any rendering to complete.
@@ -262,6 +265,7 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
        * the query object.
        */
       query->Base.Result = brw->sol.primitives_written;
+      brw->sol.counting_primitives_written = false;
 
       /* And set brw->query.obj to NULL so that this query won't try to wait
        * for any rendering to complete.




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