Mesa (master): mesa: move some format helper functions to glformats.c

Brian Paul brianp at kemper.freedesktop.org
Tue Jul 24 14:45:08 UTC 2012


Module: Mesa
Branch: master
Commit: 8b762ebd72c1bb1a9827a667ad55ba9516505adf
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8b762ebd72c1bb1a9827a667ad55ba9516505adf

Author: Brian Paul <brianp at vmware.com>
Date:   Sun Jul 22 11:03:13 2012 -0600

mesa: move some format helper functions to glformats.c

---

 src/mesa/drivers/common/meta.c                 |    1 +
 src/mesa/drivers/dri/intel/intel_mipmap_tree.c |    2 +-
 src/mesa/main/glformats.c                      |  398 +++++++++++++++++++++++-
 src/mesa/main/glformats.h                      |   24 ++
 src/mesa/main/image.c                          |  395 -----------------------
 src/mesa/main/image.h                          |   24 --
 src/mesa/main/texgetimage.c                    |    1 +
 src/mesa/state_tracker/st_format.c             |    1 +
 8 files changed, 425 insertions(+), 421 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index cf2d053..fa15423 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -46,6 +46,7 @@
 #include "main/fbobject.h"
 #include "main/feedback.h"
 #include "main/formats.h"
+#include "main/glformats.h"
 #include "main/image.h"
 #include "main/macros.h"
 #include "main/matrix.h"
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index d6572cd..078acb0 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -37,7 +37,7 @@
 
 #include "main/enums.h"
 #include "main/formats.h"
-#include "main/image.h"
+#include "main/glformats.h"
 #include "main/texcompress_etc.h"
 #include "main/teximage.h"
 
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 5b5008e..c28543c 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -24,7 +24,7 @@
  */
 
 
-#include "imports.h"
+#include "context.h"
 #include "glformats.h"
 
 
@@ -166,6 +166,402 @@ _mesa_is_type_unsigned(GLenum type)
 
 
 /**
+ * Test if the given image format is a color/RGBA format (i.e., not color
+ * index, depth, stencil, etc).
+ * \param format  the image format value (may by an internal texture format)
+ * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_is_color_format(GLenum format)
+{
+   switch (format) {
+      case GL_RED:
+      case GL_GREEN:
+      case GL_BLUE:
+      case GL_ALPHA:
+      case GL_ALPHA4:
+      case GL_ALPHA8:
+      case GL_ALPHA12:
+      case GL_ALPHA16:
+      case 1:
+      case GL_LUMINANCE:
+      case GL_LUMINANCE4:
+      case GL_LUMINANCE8:
+      case GL_LUMINANCE12:
+      case GL_LUMINANCE16:
+      case 2:
+      case GL_LUMINANCE_ALPHA:
+      case GL_LUMINANCE4_ALPHA4:
+      case GL_LUMINANCE6_ALPHA2:
+      case GL_LUMINANCE8_ALPHA8:
+      case GL_LUMINANCE12_ALPHA4:
+      case GL_LUMINANCE12_ALPHA12:
+      case GL_LUMINANCE16_ALPHA16:
+      case GL_INTENSITY:
+      case GL_INTENSITY4:
+      case GL_INTENSITY8:
+      case GL_INTENSITY12:
+      case GL_INTENSITY16:
+      case GL_R8:
+      case GL_R16:
+      case GL_RG:
+      case GL_RG8:
+      case GL_RG16:
+      case 3:
+      case GL_RGB:
+      case GL_BGR:
+      case GL_R3_G3_B2:
+      case GL_RGB4:
+      case GL_RGB5:
+      case GL_RGB565:
+      case GL_RGB8:
+      case GL_RGB10:
+      case GL_RGB12:
+      case GL_RGB16:
+      case 4:
+      case GL_ABGR_EXT:
+      case GL_RGBA:
+      case GL_BGRA:
+      case GL_RGBA2:
+      case GL_RGBA4:
+      case GL_RGB5_A1:
+      case GL_RGBA8:
+      case GL_RGB10_A2:
+      case GL_RGBA12:
+      case GL_RGBA16:
+      /* float texture formats */
+      case GL_ALPHA16F_ARB:
+      case GL_ALPHA32F_ARB:
+      case GL_LUMINANCE16F_ARB:
+      case GL_LUMINANCE32F_ARB:
+      case GL_LUMINANCE_ALPHA16F_ARB:
+      case GL_LUMINANCE_ALPHA32F_ARB:
+      case GL_INTENSITY16F_ARB:
+      case GL_INTENSITY32F_ARB:
+      case GL_R16F:
+      case GL_R32F:
+      case GL_RG16F:
+      case GL_RG32F:
+      case GL_RGB16F_ARB:
+      case GL_RGB32F_ARB:
+      case GL_RGBA16F_ARB:
+      case GL_RGBA32F_ARB:
+      /* compressed formats */
+      case GL_COMPRESSED_ALPHA:
+      case GL_COMPRESSED_LUMINANCE:
+      case GL_COMPRESSED_LUMINANCE_ALPHA:
+      case GL_COMPRESSED_INTENSITY:
+      case GL_COMPRESSED_RED:
+      case GL_COMPRESSED_RG:
+      case GL_COMPRESSED_RGB:
+      case GL_COMPRESSED_RGBA:
+      case GL_RGB_S3TC:
+      case GL_RGB4_S3TC:
+      case GL_RGBA_S3TC:
+      case GL_RGBA4_S3TC:
+      case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+      case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+      case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+      case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+      case GL_COMPRESSED_RGB_FXT1_3DFX:
+      case GL_COMPRESSED_RGBA_FXT1_3DFX:
+#if FEATURE_EXT_texture_sRGB
+      case GL_SRGB_EXT:
+      case GL_SRGB8_EXT:
+      case GL_SRGB_ALPHA_EXT:
+      case GL_SRGB8_ALPHA8_EXT:
+      case GL_SLUMINANCE_ALPHA_EXT:
+      case GL_SLUMINANCE8_ALPHA8_EXT:
+      case GL_SLUMINANCE_EXT:
+      case GL_SLUMINANCE8_EXT:
+      case GL_COMPRESSED_SRGB_EXT:
+      case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+      case GL_COMPRESSED_SRGB_ALPHA_EXT:
+      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+      case GL_COMPRESSED_SLUMINANCE_EXT:
+      case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+#endif /* FEATURE_EXT_texture_sRGB */
+      case GL_COMPRESSED_RED_RGTC1:
+      case GL_COMPRESSED_SIGNED_RED_RGTC1:
+      case GL_COMPRESSED_RG_RGTC2:
+      case GL_COMPRESSED_SIGNED_RG_RGTC2:
+      case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+      case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+      case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+      case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+      case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+      case GL_ETC1_RGB8_OES:
+      /* generic integer formats */
+      case GL_RED_INTEGER_EXT:
+      case GL_GREEN_INTEGER_EXT:
+      case GL_BLUE_INTEGER_EXT:
+      case GL_ALPHA_INTEGER_EXT:
+      case GL_RGB_INTEGER_EXT:
+      case GL_RGBA_INTEGER_EXT:
+      case GL_BGR_INTEGER_EXT:
+      case GL_BGRA_INTEGER_EXT:
+      case GL_RG_INTEGER:
+      case GL_LUMINANCE_INTEGER_EXT:
+      case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+      /* sized integer formats */
+      case GL_RGBA32UI_EXT:
+      case GL_RGB32UI_EXT:
+      case GL_RG32UI:
+      case GL_R32UI:
+      case GL_ALPHA32UI_EXT:
+      case GL_INTENSITY32UI_EXT:
+      case GL_LUMINANCE32UI_EXT:
+      case GL_LUMINANCE_ALPHA32UI_EXT:
+      case GL_RGBA16UI_EXT:
+      case GL_RGB16UI_EXT:
+      case GL_RG16UI:
+      case GL_R16UI:
+      case GL_ALPHA16UI_EXT:
+      case GL_INTENSITY16UI_EXT:
+      case GL_LUMINANCE16UI_EXT:
+      case GL_LUMINANCE_ALPHA16UI_EXT:
+      case GL_RGBA8UI_EXT:
+      case GL_RGB8UI_EXT:
+      case GL_RG8UI:
+      case GL_R8UI:
+      case GL_ALPHA8UI_EXT:
+      case GL_INTENSITY8UI_EXT:
+      case GL_LUMINANCE8UI_EXT:
+      case GL_LUMINANCE_ALPHA8UI_EXT:
+      case GL_RGBA32I_EXT:
+      case GL_RGB32I_EXT:
+      case GL_RG32I:
+      case GL_R32I:
+      case GL_ALPHA32I_EXT:
+      case GL_INTENSITY32I_EXT:
+      case GL_LUMINANCE32I_EXT:
+      case GL_LUMINANCE_ALPHA32I_EXT:
+      case GL_RGBA16I_EXT:
+      case GL_RGB16I_EXT:
+      case GL_RG16I:
+      case GL_R16I:
+      case GL_ALPHA16I_EXT:
+      case GL_INTENSITY16I_EXT:
+      case GL_LUMINANCE16I_EXT:
+      case GL_LUMINANCE_ALPHA16I_EXT:
+      case GL_RGBA8I_EXT:
+      case GL_RGB8I_EXT:
+      case GL_RG8I:
+      case GL_R8I:
+      case GL_ALPHA8I_EXT:
+      case GL_INTENSITY8I_EXT:
+      case GL_LUMINANCE8I_EXT:
+      case GL_LUMINANCE_ALPHA8I_EXT:
+      /* signed, normalized texture formats */
+      case GL_RED_SNORM:
+      case GL_R8_SNORM:
+      case GL_R16_SNORM:
+      case GL_RG_SNORM:
+      case GL_RG8_SNORM:
+      case GL_RG16_SNORM:
+      case GL_RGB_SNORM:
+      case GL_RGB8_SNORM:
+      case GL_RGB16_SNORM:
+      case GL_RGBA_SNORM:
+      case GL_RGBA8_SNORM:
+      case GL_RGBA16_SNORM:
+      case GL_ALPHA_SNORM:
+      case GL_ALPHA8_SNORM:
+      case GL_ALPHA16_SNORM:
+      case GL_LUMINANCE_SNORM:
+      case GL_LUMINANCE8_SNORM:
+      case GL_LUMINANCE16_SNORM:
+      case GL_LUMINANCE_ALPHA_SNORM:
+      case GL_LUMINANCE8_ALPHA8_SNORM:
+      case GL_LUMINANCE16_ALPHA16_SNORM:
+      case GL_INTENSITY_SNORM:
+      case GL_INTENSITY8_SNORM:
+      case GL_INTENSITY16_SNORM:
+      case GL_RGB9_E5:
+      case GL_R11F_G11F_B10F:
+      case GL_RGB10_A2UI:
+         return GL_TRUE;
+      case GL_YCBCR_MESA:  /* not considered to be RGB */
+         /* fall-through */
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if the given image format is a depth component format.
+ */
+GLboolean
+_mesa_is_depth_format(GLenum format)
+{
+   switch (format) {
+      case GL_DEPTH_COMPONENT:
+      case GL_DEPTH_COMPONENT16:
+      case GL_DEPTH_COMPONENT24:
+      case GL_DEPTH_COMPONENT32:
+      case GL_DEPTH_COMPONENT32F:
+         return GL_TRUE;
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if the given image format is a stencil format.
+ */
+GLboolean
+_mesa_is_stencil_format(GLenum format)
+{
+   switch (format) {
+      case GL_STENCIL_INDEX:
+         return GL_TRUE;
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if the given image format is a YCbCr format.
+ */
+GLboolean
+_mesa_is_ycbcr_format(GLenum format)
+{
+   switch (format) {
+      case GL_YCBCR_MESA:
+         return GL_TRUE;
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if the given image format is a depth+stencil format.
+ */
+GLboolean
+_mesa_is_depthstencil_format(GLenum format)
+{
+   switch (format) {
+      case GL_DEPTH24_STENCIL8_EXT:
+      case GL_DEPTH_STENCIL_EXT:
+      case GL_DEPTH32F_STENCIL8:
+         return GL_TRUE;
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if the given image format is a depth or stencil format.
+ */
+GLboolean
+_mesa_is_depth_or_stencil_format(GLenum format)
+{
+   switch (format) {
+      case GL_DEPTH_COMPONENT:
+      case GL_DEPTH_COMPONENT16:
+      case GL_DEPTH_COMPONENT24:
+      case GL_DEPTH_COMPONENT32:
+      case GL_STENCIL_INDEX:
+      case GL_STENCIL_INDEX1_EXT:
+      case GL_STENCIL_INDEX4_EXT:
+      case GL_STENCIL_INDEX8_EXT:
+      case GL_STENCIL_INDEX16_EXT:
+      case GL_DEPTH_STENCIL_EXT:
+      case GL_DEPTH24_STENCIL8_EXT:
+      case GL_DEPTH_COMPONENT32F:
+      case GL_DEPTH32F_STENCIL8:
+         return GL_TRUE;
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if the given image format is a dudv format.
+ */
+GLboolean
+_mesa_is_dudv_format(GLenum format)
+{
+   switch (format) {
+      case GL_DUDV_ATI:
+      case GL_DU8DV8_ATI:
+         return GL_TRUE;
+      default:
+         return GL_FALSE;
+   }
+}
+
+
+/**
+ * Test if an image format is a supported compressed format.
+ * \param format the internal format token provided by the user.
+ * \return GL_TRUE if compressed, GL_FALSE if uncompressed
+ */
+GLboolean
+_mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
+{
+   switch (format) {
+   case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+   case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+      return ctx->Extensions.EXT_texture_compression_s3tc;
+   case GL_RGB_S3TC:
+   case GL_RGB4_S3TC:
+   case GL_RGBA_S3TC:
+   case GL_RGBA4_S3TC:
+      return ctx->Extensions.S3_s3tc;
+   case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+      return ctx->Extensions.EXT_texture_sRGB
+         && ctx->Extensions.EXT_texture_compression_s3tc;
+   case GL_COMPRESSED_RGB_FXT1_3DFX:
+   case GL_COMPRESSED_RGBA_FXT1_3DFX:
+      return ctx->Extensions.TDFX_texture_compression_FXT1;
+   case GL_COMPRESSED_RED_RGTC1:
+   case GL_COMPRESSED_SIGNED_RED_RGTC1:
+   case GL_COMPRESSED_RG_RGTC2:
+   case GL_COMPRESSED_SIGNED_RG_RGTC2:
+      return ctx->Extensions.ARB_texture_compression_rgtc;
+   case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+   case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+   case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+   case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+      return ctx->Extensions.EXT_texture_compression_latc;
+   case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+      return ctx->Extensions.ATI_texture_compression_3dc;
+   case GL_ETC1_RGB8_OES:
+      return ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
+#if FEATURE_ES
+   case GL_PALETTE4_RGB8_OES:
+   case GL_PALETTE4_RGBA8_OES:
+   case GL_PALETTE4_R5_G6_B5_OES:
+   case GL_PALETTE4_RGBA4_OES:
+   case GL_PALETTE4_RGB5_A1_OES:
+   case GL_PALETTE8_RGB8_OES:
+   case GL_PALETTE8_RGBA8_OES:
+   case GL_PALETTE8_R5_G6_B5_OES:
+   case GL_PALETTE8_RGBA4_OES:
+   case GL_PALETTE8_RGB5_A1_OES:
+      return ctx->API == API_OPENGLES;
+#endif
+   default:
+      return GL_FALSE;
+   }
+}
+
+
+/**
  * Convert various base formats to the cooresponding integer format.
  */
 GLenum
diff --git a/src/mesa/main/glformats.h b/src/mesa/main/glformats.h
index d67ad54..075b07f 100644
--- a/src/mesa/main/glformats.h
+++ b/src/mesa/main/glformats.h
@@ -46,6 +46,30 @@ _mesa_is_enum_format_integer(GLenum format);
 extern GLboolean
 _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type);
 
+extern GLboolean
+_mesa_is_color_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depth_format(GLenum format);
+
+extern GLboolean
+_mesa_is_stencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_ycbcr_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depthstencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depth_or_stencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_dudv_format(GLenum format);
+
+extern GLboolean
+_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
+
 extern GLenum
 _mesa_base_format_to_integer_format(GLenum format);
 
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 798280f..5b70115 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -722,401 +722,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
 }
 
 
-/**
- * Test if the given image format is a color/RGBA format (i.e., not color
- * index, depth, stencil, etc).
- * \param format  the image format value (may by an internal texture format)
- * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_is_color_format(GLenum format)
-{
-   switch (format) {
-      case GL_RED:
-      case GL_GREEN:
-      case GL_BLUE:
-      case GL_ALPHA:
-      case GL_ALPHA4:
-      case GL_ALPHA8:
-      case GL_ALPHA12:
-      case GL_ALPHA16:
-      case 1:
-      case GL_LUMINANCE:
-      case GL_LUMINANCE4:
-      case GL_LUMINANCE8:
-      case GL_LUMINANCE12:
-      case GL_LUMINANCE16:
-      case 2:
-      case GL_LUMINANCE_ALPHA:
-      case GL_LUMINANCE4_ALPHA4:
-      case GL_LUMINANCE6_ALPHA2:
-      case GL_LUMINANCE8_ALPHA8:
-      case GL_LUMINANCE12_ALPHA4:
-      case GL_LUMINANCE12_ALPHA12:
-      case GL_LUMINANCE16_ALPHA16:
-      case GL_INTENSITY:
-      case GL_INTENSITY4:
-      case GL_INTENSITY8:
-      case GL_INTENSITY12:
-      case GL_INTENSITY16:
-      case GL_R8:
-      case GL_R16:
-      case GL_RG:
-      case GL_RG8:
-      case GL_RG16:
-      case 3:
-      case GL_RGB:
-      case GL_BGR:
-      case GL_R3_G3_B2:
-      case GL_RGB4:
-      case GL_RGB5:
-      case GL_RGB565:
-      case GL_RGB8:
-      case GL_RGB10:
-      case GL_RGB12:
-      case GL_RGB16:
-      case 4:
-      case GL_ABGR_EXT:
-      case GL_RGBA:
-      case GL_BGRA:
-      case GL_RGBA2:
-      case GL_RGBA4:
-      case GL_RGB5_A1:
-      case GL_RGBA8:
-      case GL_RGB10_A2:
-      case GL_RGBA12:
-      case GL_RGBA16:
-      /* float texture formats */
-      case GL_ALPHA16F_ARB:
-      case GL_ALPHA32F_ARB:
-      case GL_LUMINANCE16F_ARB:
-      case GL_LUMINANCE32F_ARB:
-      case GL_LUMINANCE_ALPHA16F_ARB:
-      case GL_LUMINANCE_ALPHA32F_ARB:
-      case GL_INTENSITY16F_ARB:
-      case GL_INTENSITY32F_ARB:
-      case GL_R16F:
-      case GL_R32F:
-      case GL_RG16F:
-      case GL_RG32F:
-      case GL_RGB16F_ARB:
-      case GL_RGB32F_ARB:
-      case GL_RGBA16F_ARB:
-      case GL_RGBA32F_ARB:
-      /* compressed formats */
-      case GL_COMPRESSED_ALPHA:
-      case GL_COMPRESSED_LUMINANCE:
-      case GL_COMPRESSED_LUMINANCE_ALPHA:
-      case GL_COMPRESSED_INTENSITY:
-      case GL_COMPRESSED_RED:
-      case GL_COMPRESSED_RG:
-      case GL_COMPRESSED_RGB:
-      case GL_COMPRESSED_RGBA:
-      case GL_RGB_S3TC:
-      case GL_RGB4_S3TC:
-      case GL_RGBA_S3TC:
-      case GL_RGBA4_S3TC:
-      case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
-      case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-      case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
-      case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-      case GL_COMPRESSED_RGB_FXT1_3DFX:
-      case GL_COMPRESSED_RGBA_FXT1_3DFX:
-#if FEATURE_EXT_texture_sRGB
-      case GL_SRGB_EXT:
-      case GL_SRGB8_EXT:
-      case GL_SRGB_ALPHA_EXT:
-      case GL_SRGB8_ALPHA8_EXT:
-      case GL_SLUMINANCE_ALPHA_EXT:
-      case GL_SLUMINANCE8_ALPHA8_EXT:
-      case GL_SLUMINANCE_EXT:
-      case GL_SLUMINANCE8_EXT:
-      case GL_COMPRESSED_SRGB_EXT:
-      case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
-      case GL_COMPRESSED_SRGB_ALPHA_EXT:
-      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
-      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
-      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
-      case GL_COMPRESSED_SLUMINANCE_EXT:
-      case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
-#endif /* FEATURE_EXT_texture_sRGB */
-      case GL_COMPRESSED_RED_RGTC1:
-      case GL_COMPRESSED_SIGNED_RED_RGTC1:
-      case GL_COMPRESSED_RG_RGTC2:
-      case GL_COMPRESSED_SIGNED_RG_RGTC2:
-      case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
-      case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
-      case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
-      case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
-      case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
-      case GL_ETC1_RGB8_OES:
-      /* generic integer formats */
-      case GL_RED_INTEGER_EXT:
-      case GL_GREEN_INTEGER_EXT:
-      case GL_BLUE_INTEGER_EXT:
-      case GL_ALPHA_INTEGER_EXT:
-      case GL_RGB_INTEGER_EXT:
-      case GL_RGBA_INTEGER_EXT:
-      case GL_BGR_INTEGER_EXT:
-      case GL_BGRA_INTEGER_EXT:
-      case GL_RG_INTEGER:
-      case GL_LUMINANCE_INTEGER_EXT:
-      case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-      /* sized integer formats */
-      case GL_RGBA32UI_EXT:
-      case GL_RGB32UI_EXT:
-      case GL_RG32UI:
-      case GL_R32UI:
-      case GL_ALPHA32UI_EXT:
-      case GL_INTENSITY32UI_EXT:
-      case GL_LUMINANCE32UI_EXT:
-      case GL_LUMINANCE_ALPHA32UI_EXT:
-      case GL_RGBA16UI_EXT:
-      case GL_RGB16UI_EXT:
-      case GL_RG16UI:
-      case GL_R16UI:
-      case GL_ALPHA16UI_EXT:
-      case GL_INTENSITY16UI_EXT:
-      case GL_LUMINANCE16UI_EXT:
-      case GL_LUMINANCE_ALPHA16UI_EXT:
-      case GL_RGBA8UI_EXT:
-      case GL_RGB8UI_EXT:
-      case GL_RG8UI:
-      case GL_R8UI:
-      case GL_ALPHA8UI_EXT:
-      case GL_INTENSITY8UI_EXT:
-      case GL_LUMINANCE8UI_EXT:
-      case GL_LUMINANCE_ALPHA8UI_EXT:
-      case GL_RGBA32I_EXT:
-      case GL_RGB32I_EXT:
-      case GL_RG32I:
-      case GL_R32I:
-      case GL_ALPHA32I_EXT:
-      case GL_INTENSITY32I_EXT:
-      case GL_LUMINANCE32I_EXT:
-      case GL_LUMINANCE_ALPHA32I_EXT:
-      case GL_RGBA16I_EXT:
-      case GL_RGB16I_EXT:
-      case GL_RG16I:
-      case GL_R16I:
-      case GL_ALPHA16I_EXT:
-      case GL_INTENSITY16I_EXT:
-      case GL_LUMINANCE16I_EXT:
-      case GL_LUMINANCE_ALPHA16I_EXT:
-      case GL_RGBA8I_EXT:
-      case GL_RGB8I_EXT:
-      case GL_RG8I:
-      case GL_R8I:
-      case GL_ALPHA8I_EXT:
-      case GL_INTENSITY8I_EXT:
-      case GL_LUMINANCE8I_EXT:
-      case GL_LUMINANCE_ALPHA8I_EXT:
-      /* signed, normalized texture formats */
-      case GL_RED_SNORM:
-      case GL_R8_SNORM:
-      case GL_R16_SNORM:
-      case GL_RG_SNORM:
-      case GL_RG8_SNORM:
-      case GL_RG16_SNORM:
-      case GL_RGB_SNORM:
-      case GL_RGB8_SNORM:
-      case GL_RGB16_SNORM:
-      case GL_RGBA_SNORM:
-      case GL_RGBA8_SNORM:
-      case GL_RGBA16_SNORM:
-      case GL_ALPHA_SNORM:
-      case GL_ALPHA8_SNORM:
-      case GL_ALPHA16_SNORM:
-      case GL_LUMINANCE_SNORM:
-      case GL_LUMINANCE8_SNORM:
-      case GL_LUMINANCE16_SNORM:
-      case GL_LUMINANCE_ALPHA_SNORM:
-      case GL_LUMINANCE8_ALPHA8_SNORM:
-      case GL_LUMINANCE16_ALPHA16_SNORM:
-      case GL_INTENSITY_SNORM:
-      case GL_INTENSITY8_SNORM:
-      case GL_INTENSITY16_SNORM:
-      case GL_RGB9_E5:
-      case GL_R11F_G11F_B10F:
-      case GL_RGB10_A2UI:
-         return GL_TRUE;
-      case GL_YCBCR_MESA:  /* not considered to be RGB */
-         /* fall-through */
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if the given image format is a depth component format.
- */
-GLboolean
-_mesa_is_depth_format(GLenum format)
-{
-   switch (format) {
-      case GL_DEPTH_COMPONENT:
-      case GL_DEPTH_COMPONENT16:
-      case GL_DEPTH_COMPONENT24:
-      case GL_DEPTH_COMPONENT32:
-      case GL_DEPTH_COMPONENT32F:
-         return GL_TRUE;
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if the given image format is a stencil format.
- */
-GLboolean
-_mesa_is_stencil_format(GLenum format)
-{
-   switch (format) {
-      case GL_STENCIL_INDEX:
-         return GL_TRUE;
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if the given image format is a YCbCr format.
- */
-GLboolean
-_mesa_is_ycbcr_format(GLenum format)
-{
-   switch (format) {
-      case GL_YCBCR_MESA:
-         return GL_TRUE;
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if the given image format is a depth+stencil format.
- */
-GLboolean
-_mesa_is_depthstencil_format(GLenum format)
-{
-   switch (format) {
-      case GL_DEPTH24_STENCIL8_EXT:
-      case GL_DEPTH_STENCIL_EXT:
-      case GL_DEPTH32F_STENCIL8:
-         return GL_TRUE;
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if the given image format is a depth or stencil format.
- */
-GLboolean
-_mesa_is_depth_or_stencil_format(GLenum format)
-{
-   switch (format) {
-      case GL_DEPTH_COMPONENT:
-      case GL_DEPTH_COMPONENT16:
-      case GL_DEPTH_COMPONENT24:
-      case GL_DEPTH_COMPONENT32:
-      case GL_STENCIL_INDEX:
-      case GL_STENCIL_INDEX1_EXT:
-      case GL_STENCIL_INDEX4_EXT:
-      case GL_STENCIL_INDEX8_EXT:
-      case GL_STENCIL_INDEX16_EXT:
-      case GL_DEPTH_STENCIL_EXT:
-      case GL_DEPTH24_STENCIL8_EXT:
-      case GL_DEPTH_COMPONENT32F:
-      case GL_DEPTH32F_STENCIL8:
-         return GL_TRUE;
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if the given image format is a dudv format.
- */
-GLboolean
-_mesa_is_dudv_format(GLenum format)
-{
-   switch (format) {
-      case GL_DUDV_ATI:
-      case GL_DU8DV8_ATI:
-         return GL_TRUE;
-      default:
-         return GL_FALSE;
-   }
-}
-
-
-/**
- * Test if an image format is a supported compressed format.
- * \param format the internal format token provided by the user.
- * \return GL_TRUE if compressed, GL_FALSE if uncompressed
- */
-GLboolean
-_mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
-{
-   switch (format) {
-   case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
-   case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-   case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
-   case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-      return ctx->Extensions.EXT_texture_compression_s3tc;
-   case GL_RGB_S3TC:
-   case GL_RGB4_S3TC:
-   case GL_RGBA_S3TC:
-   case GL_RGBA4_S3TC:
-      return ctx->Extensions.S3_s3tc;
-   case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
-   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
-   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
-   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
-      return ctx->Extensions.EXT_texture_sRGB
-         && ctx->Extensions.EXT_texture_compression_s3tc;
-   case GL_COMPRESSED_RGB_FXT1_3DFX:
-   case GL_COMPRESSED_RGBA_FXT1_3DFX:
-      return ctx->Extensions.TDFX_texture_compression_FXT1;
-   case GL_COMPRESSED_RED_RGTC1:
-   case GL_COMPRESSED_SIGNED_RED_RGTC1:
-   case GL_COMPRESSED_RG_RGTC2:
-   case GL_COMPRESSED_SIGNED_RG_RGTC2:
-      return ctx->Extensions.ARB_texture_compression_rgtc;
-   case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
-   case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
-   case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
-   case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
-      return ctx->Extensions.EXT_texture_compression_latc;
-   case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
-      return ctx->Extensions.ATI_texture_compression_3dc;
-   case GL_ETC1_RGB8_OES:
-      return ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
-#if FEATURE_ES
-   case GL_PALETTE4_RGB8_OES:
-   case GL_PALETTE4_RGBA8_OES:
-   case GL_PALETTE4_R5_G6_B5_OES:
-   case GL_PALETTE4_RGBA4_OES:
-   case GL_PALETTE4_RGB5_A1_OES:
-   case GL_PALETTE8_RGB8_OES:
-   case GL_PALETTE8_RGBA8_OES:
-   case GL_PALETTE8_R5_G6_B5_OES:
-   case GL_PALETTE8_RGBA4_OES:
-   case GL_PALETTE8_RGB5_A1_OES:
-      return ctx->API == API_OPENGLES;
-#endif
-   default:
-      return GL_FALSE;
-   }
-}
-
 
 /**
  * Does the given base texture/renderbuffer format have the channel
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index 465f6c2..1de94ac 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -58,30 +58,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
                                   GLenum format, GLenum type);
 
 extern GLboolean
-_mesa_is_color_format(GLenum format);
-
-extern GLboolean
-_mesa_is_depth_format(GLenum format);
-
-extern GLboolean
-_mesa_is_stencil_format(GLenum format);
-
-extern GLboolean
-_mesa_is_ycbcr_format(GLenum format);
-
-extern GLboolean
-_mesa_is_depthstencil_format(GLenum format);
-
-extern GLboolean
-_mesa_is_depth_or_stencil_format(GLenum format);
-
-extern GLboolean
-_mesa_is_dudv_format(GLenum format);
-
-extern GLboolean
-_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
-
-extern GLboolean
 _mesa_base_format_has_channel(GLenum base_format, GLenum pname);
 
 extern GLintptr
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 05b052a..0ba3ff5 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -35,6 +35,7 @@
 #include "context.h"
 #include "formats.h"
 #include "format_unpack.h"
+#include "glformats.h"
 #include "image.h"
 #include "mfeatures.h"
 #include "mtypes.h"
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 57d3441..962b092 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -34,6 +34,7 @@
 
 #include "main/imports.h"
 #include "main/context.h"
+#include "main/glformats.h"
 #include "main/texstore.h"
 #include "main/image.h"
 #include "main/macros.h"




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