Mesa (master): svga: initialize svga_compile_key to zeros to be safe

Brian Paul brianp at kemper.freedesktop.org
Thu Jul 26 22:00:55 UTC 2012


Module: Mesa
Branch: master
Commit: f37f1a72095653d4806280e5ef74373781c55184
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f37f1a72095653d4806280e5ef74373781c55184

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Jul 26 15:55:26 2012 -0600

svga: initialize svga_compile_key to zeros to be safe

---

 src/gallium/drivers/svga/svga_tgsi.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c
index f4ddefb..8bea7f8 100644
--- a/src/gallium/drivers/svga/svga_tgsi.c
+++ b/src/gallium/drivers/svga/svga_tgsi.c
@@ -348,6 +348,8 @@ svga_translate_fragment_program( const struct svga_fragment_shader *fs,
 {
    struct svga_compile_key key;
 
+   memset(&key, 0, sizeof(key));
+
    memcpy(&key.fkey, fkey, sizeof *fkey);
 
    memcpy(key.generic_remap_table, fs->generic_remap_table,
@@ -364,6 +366,8 @@ svga_translate_vertex_program( const struct svga_vertex_shader *vs,
 {
    struct svga_compile_key key;
 
+   memset(&key, 0, sizeof(key));
+
    memcpy(&key.vkey, vkey, sizeof *vkey);
 
    /* Note: we could alternately store the remap table in the vkey but




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