Mesa (master): i965: Fix typo in shader channel select field name.
Kenneth Graunke
kwg at kemper.freedesktop.org
Fri Jul 27 18:35:47 UTC 2012
Module: Mesa
Branch: master
Commit: cbcf750d5f2c4695c39766938b4cd9d8942d850b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=cbcf750d5f2c4695c39766938b4cd9d8942d850b
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Fri Jul 27 11:24:19 2012 -0700
i965: Fix typo in shader channel select field name.
"chanel" isn't very searchable. I can type, honest!
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_structs.h | 8 +++---
src/mesa/drivers/dri/i965/gen7_blorp.cpp | 8 +++---
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 24 ++++++++++----------
3 files changed, 20 insertions(+), 20 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 67bfb98..465d2a2 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -881,10 +881,10 @@ struct gen7_surface_state
/* Only on Haswell */
GLuint pad0:4;
- GLuint shader_chanel_select_a:3;
- GLuint shader_chanel_select_b:3;
- GLuint shader_chanel_select_g:3;
- GLuint shader_chanel_select_r:3;
+ GLuint shader_channel_select_a:3;
+ GLuint shader_channel_select_b:3;
+ GLuint shader_channel_select_g:3;
+ GLuint shader_channel_select_r:3;
GLuint alpha_clear_color:1;
GLuint blue_clear_color:1;
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index cc28d8c..66eb2c8 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -187,10 +187,10 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
}
if (intel->is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents */
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 2522276..62d2be8 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -339,10 +339,10 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
*/
if (brw->intel.is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents */
@@ -387,10 +387,10 @@ gen7_create_constant_surface(struct brw_context *brw,
gen7_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
if (brw->intel.is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
@@ -532,10 +532,10 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
}
if (intel->is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
drm_intel_bo_emit_reloc(brw->intel.batch.bo,
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